* Cleanup.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34548 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler
2009-12-08 09:40:07 +00:00
parent bd563c20aa
commit d9e9ff142b
2 changed files with 67 additions and 68 deletions
+36 -45
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@@ -2,89 +2,80 @@
* Copyright 2002, Marcus Overhagen. All rights reserved. * Copyright 2002, Marcus Overhagen. All rights reserved.
* Distributed under the terms of the MIT License. * Distributed under the terms of the MIT License.
*/ */
/* This is a simple multi thread save queue.
*
* One thread calls AddItem() to add items, and when it /*! This is a simple multi thread save queue.
* is finished doing so, it calls Terminate(). Another
* thread calls RemoveItem() to remove items from the One thread calls AddItem() to add items, and when it is finished doing
* queue. RemoveItem() blocks when no items are available. so, it calls Terminate(). Another thread calls RemoveItem() to remove
* As soon as Terminate() is called and the queue is empty, items from the queue. RemoveItem() blocks when no items are available.
* RemoveItem() returns NULL. As soon as Terminate() is called and the queue is empty, RemoveItem()
returns NULL.
*/ */
#include <List.h>
#include <OS.h>
#include <Locker.h>
#include "Queue.h" #include "Queue.h"
#include <Autolock.h>
#include <OS.h>
Queue::Queue() Queue::Queue()
: fList(new BList), :
fLocker(new BLocker("queue locker")), BLocker("queue locker"),
fSem(create_sem(0, "queue sem")) fSem(create_sem(0, "queue sem"))
{ {
} }
Queue::~Queue() Queue::~Queue()
{ {
if (fSem > 0) if (fSem >= 0)
delete_sem(fSem); delete_sem(fSem);
delete fLocker;
delete fList;
} }
status_t status_t
Queue::Terminate() Queue::Terminate()
{ {
status_t rv; BAutolock _(this);
if (fSem < 0)
return B_ERROR;
fLocker->Lock();
if (fSem < 0) {
rv = B_ERROR;
} else {
delete_sem(fSem); delete_sem(fSem);
fSem = -1; fSem = -1;
rv = B_OK; return B_OK;
}
fLocker->Unlock();
return rv;
} }
status_t status_t
Queue::AddItem(void* item) Queue::AddItem(void* item)
{ {
status_t rv; BAutolock _(this);
if (fSem < 0)
return B_ERROR;
if (!fList.AddItem(item))
return B_NO_MEMORY;
fLocker->Lock();
if (fSem < 0) {
rv = B_ERROR;
} else {
if (fList->AddItem(item)) { // AddItem returns a bool
release_sem(fSem); release_sem(fSem);
rv = B_OK; return B_OK;
} else {
rv = B_ERROR;
}
}
fLocker->Unlock();
return rv;
} }
void* void*
Queue::RemoveItem() Queue::RemoveItem()
{ {
void *item;
// if the semaphore is deleted by Terminate(), // if the semaphore is deleted by Terminate(),
// this will no longer block // this will no longer block
while (acquire_sem(fSem) == B_INTERRUPTED) while (acquire_sem(fSem) == B_INTERRUPTED)
; ;
BAutolock _(this);
// if the list is empty, which can only happen after // if the list is empty, which can only happen after
// Terminate() was called, item will be NULL // Terminate() was called, item will be NULL
fLocker->Lock(); return fList.RemoveItem((int32)0);
item = fList->RemoveItem((int32)0);
fLocker->Unlock();
return item;
} }
+12 -4
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@@ -2,9 +2,15 @@
* Copyright 2002, Marcus Overhagen. All rights reserved. * Copyright 2002, Marcus Overhagen. All rights reserved.
* Distributed under the terms of the MIT License. * Distributed under the terms of the MIT License.
*/ */
#ifndef QUEUE_H
#define QUEUE_H
class Queue
{ #include <List.h>
#include <Locker.h>
class Queue : BLocker {
public: public:
Queue(); Queue();
~Queue(); ~Queue();
@@ -15,7 +21,9 @@ public:
void* RemoveItem(); void* RemoveItem();
private: private:
BList *fList; BList fList;
BLocker *fLocker;
sem_id fSem; sem_id fSem;
}; };
#endif // QUEUE_H