* Worker:

- Made Job Referenceable.
  - Turned JobKey into an abstract base class to add flexibility. The new
    SimpleJobKey is a subclass with the former functionality.
* TeamWindow: Removed the TeamWindow* parameter from the listener hooks. The
  TeamDebugger knows anyway.
* Added IDs to Variable, Function, and FunctionInstance. The latter two generate
  the ID on the fly, Variable stores it.
* SpecificImageDebugInfo::CreateFrame(): Changed FunctionDebugInfo* debug
  parameter to FunctionInstance* to provide more info (the function ID).
* DwarfInterfaceFactory/DwarfImageDebugInfo:
  - Added class DwarfFunctionParameterID, an ID class implementation for
    function parameters and set the IDs on the parameter objects.
  - Retrieve the size of a type (i.e. the size of its objects) and store it in
    DwarfType.
  - If a parameter's ValueLocation doesn't have a size, set that of the
    respective type.
  - Map the register indicies in the parameters' ValueLocations from DWARF to
    our indices.
* Added class TypeComponentPath for identifying subcomponents in types.
* Added class StackFrameValues, a container associating variables and their
  subcomponents with values.
* StackFrame does now have a StackFrameValues object for parameters and local
  variables and a mechanism to notify listeners when values have been retrieved.
* Added GetStackFrameValueJob to retrieve variable values. Lots of functionality
  is missing yet. Most notably it doesn't retrieves values for subcomponents.
* Wired everything to trigger loading of variable values and getting notified
  when done.
* VariablesView: Added a value column. This is all very basic and has to be
  done differently, but at least values for the parameters can be seen already.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31636 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Ingo Weinhold
2009-07-18 23:52:16 +00:00
parent bcbd46eba3
commit da4d62db94
34 changed files with 1792 additions and 151 deletions
+32 -5
View File
@@ -28,10 +28,13 @@
#include "MessageCodes.h"
#include "SourceCode.h"
#include "SpecificImageDebugInfo.h"
#include "StackFrame.h"
#include "StackFrameValues.h"
#include "Statement.h"
#include "SymbolInfo.h"
#include "TeamDebugInfo.h"
#include "TeamDebugModel.h"
#include "Variable.h"
// #pragma mark - ImageHandler
@@ -482,8 +485,7 @@ TeamDebugger::MessageReceived(BMessage* message)
void
TeamDebugger::FunctionSourceCodeRequested(TeamWindow* window,
FunctionInstance* functionInstance)
TeamDebugger::FunctionSourceCodeRequested(FunctionInstance* functionInstance)
{
Function* function = functionInstance->GetFunction();
@@ -520,14 +522,39 @@ TeamDebugger::FunctionSourceCodeRequested(TeamWindow* window,
void
TeamDebugger::ImageDebugInfoRequested(TeamWindow* window, Image* image)
TeamDebugger::ImageDebugInfoRequested(Image* image)
{
LoadImageDebugInfoJob::ScheduleIfNecessary(fWorker, image);
}
void
TeamDebugger::ThreadActionRequested(TeamWindow* window, thread_id threadID,
TeamDebugger::StackFrameValueRequested(::Thread* thread, StackFrame* stackFrame,
Variable* variable, TypeComponentPath* path)
{
// the team is already locked
// check whether a job is already in progress
AutoLocker<Worker> workerLocker(fWorker);
GetStackFrameValueJobKey jobKey(stackFrame, variable, path);
if (fWorker->GetJob(jobKey) != NULL)
return;
workerLocker.Unlock();
// schedule the job
if (fWorker->ScheduleJob(
new(std::nothrow) GetStackFrameValueJob(fDebuggerInterface,
fDebuggerInterface->GetArchitecture(), fDebugModel, thread,
stackFrame, variable, path),
this) != B_OK) {
// scheduling failed -- set the value to invalid
stackFrame->Values()->SetValue(variable->ID(), path, BVariant());
}
}
void
TeamDebugger::ThreadActionRequested(thread_id threadID,
uint32 action)
{
BMessage message(action);
@@ -556,7 +583,7 @@ TeamDebugger::ClearBreakpointRequested(target_addr_t address)
bool
TeamDebugger::TeamWindowQuitRequested(TeamWindow* window)
TeamDebugger::TeamWindowQuitRequested()
{
AutoLocker< ::Team> locker(fTeam);
BString name(fTeam->Name());