* Worker:

- Made Job Referenceable.
  - Turned JobKey into an abstract base class to add flexibility. The new
    SimpleJobKey is a subclass with the former functionality.
* TeamWindow: Removed the TeamWindow* parameter from the listener hooks. The
  TeamDebugger knows anyway.
* Added IDs to Variable, Function, and FunctionInstance. The latter two generate
  the ID on the fly, Variable stores it.
* SpecificImageDebugInfo::CreateFrame(): Changed FunctionDebugInfo* debug
  parameter to FunctionInstance* to provide more info (the function ID).
* DwarfInterfaceFactory/DwarfImageDebugInfo:
  - Added class DwarfFunctionParameterID, an ID class implementation for
    function parameters and set the IDs on the parameter objects.
  - Retrieve the size of a type (i.e. the size of its objects) and store it in
    DwarfType.
  - If a parameter's ValueLocation doesn't have a size, set that of the
    respective type.
  - Map the register indicies in the parameters' ValueLocations from DWARF to
    our indices.
* Added class TypeComponentPath for identifying subcomponents in types.
* Added class StackFrameValues, a container associating variables and their
  subcomponents with values.
* StackFrame does now have a StackFrameValues object for parameters and local
  variables and a mechanism to notify listeners when values have been retrieved.
* Added GetStackFrameValueJob to retrieve variable values. Lots of functionality
  is missing yet. Most notably it doesn't retrieves values for subcomponents.
* Wired everything to trigger loading of variable values and getting notified
  when done.
* VariablesView: Added a value column. This is all very basic and has to be
  done differently, but at least values for the parameters can be seen already.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31636 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Ingo Weinhold
2009-07-18 23:52:16 +00:00
parent bcbd46eba3
commit da4d62db94
34 changed files with 1792 additions and 151 deletions
+3 -3
View File
@@ -304,8 +304,8 @@ ThreadHandler::HandleThreadStateChanged()
AutoLocker<TeamDebugModel> locker(fDebugModel);
// cancel jobs for this thread
fWorker->AbortJob(JobKey(fThread, JOB_TYPE_GET_CPU_STATE));
fWorker->AbortJob(JobKey(fThread, JOB_TYPE_GET_STACK_TRACE));
fWorker->AbortJob(SimpleJobKey(fThread, JOB_TYPE_GET_CPU_STATE));
fWorker->AbortJob(SimpleJobKey(fThread, JOB_TYPE_GET_STACK_TRACE));
// If the thread is stopped and has no CPU state yet, schedule a job.
if (fThread->State() == THREAD_STATE_STOPPED
@@ -322,7 +322,7 @@ ThreadHandler::HandleCpuStateChanged()
AutoLocker<TeamDebugModel> locker(fDebugModel);
// cancel stack trace job for this thread
fWorker->AbortJob(JobKey(fThread, JOB_TYPE_GET_STACK_TRACE));
fWorker->AbortJob(SimpleJobKey(fThread, JOB_TYPE_GET_STACK_TRACE));
// If the thread has a CPU state, but no stack trace yet, schedule a job.
if (fThread->GetCpuState() != NULL && fThread->GetStackTrace() == NULL) {