diff --git a/headers/os/opengl/GLView.h b/headers/os/opengl/GLView.h index 1b5cdb0b02..ab3bbb5eb2 100644 --- a/headers/os/opengl/GLView.h +++ b/headers/os/opengl/GLView.h @@ -34,7 +34,7 @@ class GLRendererRoster; class BGLView : public BView { public: - BGLView(BRect rect, const char *name, + BGLView(BRect rect, char* name, ulong resizingMode, ulong mode, ulong options); virtual ~BGLView(); @@ -119,7 +119,7 @@ private: class BGLScreen : public BWindowScreen { public: - BGLScreen(const char *name, + BGLScreen(char* name, ulong screenMode, ulong options, status_t *error, bool debug=false); ~BGLScreen(); diff --git a/src/kits/opengl/GLView.cpp b/src/kits/opengl/GLView.cpp index 9fee69465e..ca2a83ec37 100644 --- a/src/kits/opengl/GLView.cpp +++ b/src/kits/opengl/GLView.cpp @@ -55,7 +55,7 @@ struct glview_direct_info { }; -BGLView::BGLView(BRect rect, const char *name, ulong resizingMode, ulong mode, +BGLView::BGLView(BRect rect, char* name, ulong resizingMode, ulong mode, ulong options) : BView(rect, name, B_FOLLOW_ALL_SIDES, mode | B_WILL_DRAW | B_FRAME_EVENTS), // | B_FULL_UPDATE_ON_RESIZE) fGc(NULL), @@ -462,7 +462,7 @@ BGLView &BGLView::operator=(const BGLView &v) // TODO: implement BGLScreen class... -BGLScreen::BGLScreen(const char *name, ulong screenMode, ulong options, +BGLScreen::BGLScreen(char* name, ulong screenMode, ulong options, status_t *error, bool debug) : BWindowScreen(name, screenMode, error, debug) {