Solved the big mystery in Ingo's life: in C, func(); and func(void); is not the same.

This fixes the "missing prototype" warnings.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11627 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler
2005-03-09 01:42:37 +00:00
parent cb01a20237
commit db75a08b98
2 changed files with 8 additions and 8 deletions
+6 -6
View File
@@ -1,7 +1,7 @@
/* /*
** Copyright 2003-2004, Axel Dörfler, [email protected]. All rights reserved. * Copyright 2003-2005, Axel Dörfler, [email protected]. All rights reserved.
** Distributed under the terms of the Haiku License. * Distributed under the terms of the MIT License.
*/ */
#ifndef _KERNEL_SIGNAL_H #ifndef _KERNEL_SIGNAL_H
#define _KERNEL_SIGNAL_H #define _KERNEL_SIGNAL_H
@@ -9,6 +9,7 @@
#include <KernelExport.h> #include <KernelExport.h>
#include <signal.h> #include <signal.h>
#define KILL_SIGNALS ((1L << (SIGKILL - 1)) | (1L << (SIGKILLTHR - 1))) #define KILL_SIGNALS ((1L << (SIGKILL - 1)) | (1L << (SIGKILLTHR - 1)))
#define BLOCKABLE_SIGS (~(KILL_SIGNALS | (1L << (SIGSTOP - 1)))) #define BLOCKABLE_SIGS (~(KILL_SIGNALS | (1L << (SIGSTOP - 1))))
@@ -18,7 +19,7 @@ extern "C" {
#endif #endif
extern int handle_signals(struct thread *t, cpu_status *state); extern int handle_signals(struct thread *t, cpu_status *state);
extern bool is_kill_signal_pending(); extern bool is_kill_signal_pending(void);
extern int _user_send_signal(pid_t tid, uint sig); extern int _user_send_signal(pid_t tid, uint sig);
extern int _user_sigprocmask(int how, const sigset_t *set, sigset_t *oldSet); extern int _user_sigprocmask(int how, const sigset_t *set, sigset_t *oldSet);
@@ -29,5 +30,4 @@ extern bigtime_t _user_set_alarm(bigtime_t time, uint32 mode);
} // extern "C" } // extern "C"
#endif #endif
#endif /* _KERNEL_SIGNAL_H */ #endif /* _KERNEL_SIGNAL_H */
+2 -2
View File
@@ -55,8 +55,8 @@ thread_get_current_thread_id(void)
return t ? t->id : 0; return t ? t->id : 0;
} }
thread_id allocate_thread_id(); thread_id allocate_thread_id(void);
thread_id peek_next_thread_id(); thread_id peek_next_thread_id(void);
thread_id spawn_kernel_thread_etc(thread_func, const char *name, int32 priority, thread_id spawn_kernel_thread_etc(thread_func, const char *name, int32 priority,
void *args, team_id team, thread_id threadID); void *args, team_id team, thread_id threadID);