- fix BeOS build (it's getting nasty)
- add a media node count data source. Yes I do have work to do instead :P git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25022 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -10,7 +10,9 @@
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#include <stdio.h>
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#include <stdlib.h>
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#ifdef __HAIKU__
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#include <AbstractLayoutItem.h>
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#endif
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#include <Application.h>
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#include <Bitmap.h>
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#include <Dragger.h>
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@@ -30,6 +32,7 @@ struct data_item {
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int64 value;
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};
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#ifdef __HAIKU__
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class ActivityView::HistoryLayoutItem : public BAbstractLayoutItem {
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public:
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HistoryLayoutItem(ActivityView* parent);
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@@ -70,6 +73,7 @@ private:
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ActivityView* fParent;
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BRect fFrame;
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};
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#endif
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const bigtime_t kInitialRefreshInterval = 500000LL;
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@@ -166,6 +170,7 @@ DataHistory::SetRefreshInterval(bigtime_t interval)
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// #pragma mark -
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#ifdef __HAIKU__
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ActivityView::HistoryLayoutItem::HistoryLayoutItem(ActivityView* parent)
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:
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fParent(parent),
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@@ -299,6 +304,7 @@ ActivityView::LegendLayoutItem::BaseAlignment()
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{
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return BAlignment(B_ALIGN_USE_FULL_WIDTH, B_ALIGN_USE_FULL_HEIGHT);
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}
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#endif
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// #pragma mark -
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@@ -357,8 +363,10 @@ ActivityView::_Init(const BMessage* settings)
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{
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fBackgroundColor = (rgb_color){255, 255, 240};
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fOffscreen = NULL;
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#ifdef __HAIKU__
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fHistoryLayoutItem = NULL;
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fLegendLayoutItem = NULL;
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#endif
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SetViewColor(B_TRANSPARENT_COLOR);
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SetLowColor(ui_color(B_PANEL_BACKGROUND_COLOR));
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@@ -438,6 +446,7 @@ ActivityView::SaveState(BMessage& state) const
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}
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#ifdef __HAIKU__
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BLayoutItem*
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ActivityView::CreateHistoryLayoutItem()
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{
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@@ -456,7 +465,7 @@ ActivityView::CreateLegendLayoutItem()
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return fLegendLayoutItem;
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}
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#endif
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DataSource*
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ActivityView::FindDataSource(const DataSource* search)
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@@ -518,7 +527,9 @@ ActivityView::AddDataSource(const DataSource* source)
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}
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}
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#ifdef __HAIKU__
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InvalidateLayout();
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#endif
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return B_OK;
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}
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@@ -547,7 +558,9 @@ ActivityView::RemoveDataSource(const DataSource* remove)
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removed = true;
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}
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#ifdef __HAIKU__
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InvalidateLayout();
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#endif
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return B_OK;
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}
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@@ -645,6 +658,8 @@ ActivityView::MouseDown(BPoint where)
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menu->SetFont(be_plain_font);
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BMenu* additionalMenu = new BMenu("Additional Items");
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additionalMenu->SetFont(be_plain_font);
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SystemInfo info;
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BMenuItem* item;
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@@ -673,6 +688,7 @@ ActivityView::MouseDown(BPoint where)
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new BMessage(kMsgToggleLegend)));
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menu->SetTargetForItems(this);
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additionalMenu->SetTargetForItems(this);
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ConvertToScreen(&where);
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menu->Go(where, true, false, true);
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@@ -755,11 +771,18 @@ ActivityView::MessageReceived(BMessage* message)
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void
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ActivityView::_UpdateFrame()
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{
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#ifdef __HAIKU__
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if (fLegendLayoutItem == NULL || fHistoryLayoutItem == NULL)
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return;
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BRect historyFrame = fHistoryLayoutItem->Frame();
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BRect legendFrame = fLegendLayoutItem->Frame();
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#else
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BRect historyFrame = Bounds();
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BRect legendFrame = Bounds();
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historyFrame.bottom -= 2 * Bounds().Height() / 3;
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legendFrame.top += Bounds().Height() / 3;
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#endif
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MoveTo(historyFrame.left, historyFrame.top);
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ResizeTo(legendFrame.left + legendFrame.Width() - historyFrame.left,
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legendFrame.top + legendFrame.Height() - historyFrame.top);
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@@ -797,9 +820,11 @@ BRect
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ActivityView::_LegendFrame() const
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{
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float height;
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#ifdef __HAIKU__
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if (fLegendLayoutItem != NULL)
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height = fLegendLayoutItem->Frame().Height();
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else
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#endif
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height = _LegendHeight();
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BRect frame = Bounds();
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