Renamed BAppServerLink to AppServerLink, BPortLink to PortLink, LinkMsgReader

to LinkReceiver, LinkMsgSender to LinkSender, and put everything into the
BPrivate namespace.
Made AppServerLink a cheap object - it will use the applications receiver/sender
and not create its own buffers.
Fixed broken communication stuff here and there (mostly Font.cpp).
Put the newly introduced set|get_system_colors() into the BPrivate namespace -
please don't introduce private functions into the public namespace!!!
Also fixed their broken communication use, as Darkwyrm obviously forgot about
it again: the sequence Flush(); GetNextMessage() without error checking is
purely wrong and can make the app hang and/or crash! :-)
Other minor cleanup.
The input_server used some test mode with the haiku build target which is
probably wrong.
Hopefully I did not forget anything this time.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13128 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler
2005-06-14 21:28:56 +00:00
parent e274da0fa5
commit dd10337fd0
52 changed files with 1102 additions and 1192 deletions
+11 -33
View File
@@ -1,31 +1,11 @@
//------------------------------------------------------------------------------
// Copyright (c) 2001-2005, Haiku
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
// File Name: AppServerLink.h
// Author(s): Erik Jaesler ([email protected])
// Description: BAppServerLink provides proxied access to the application's
// connection with the app_server. It has BAutolock semantics:
// creating one locks the app_server connection; destroying one
// unlocks the connection.
//------------------------------------------------------------------------------
/*
* Copyright 2001-2005, Haiku.
* Distributed under the terms of the MIT License.
*
* Authors:
* Erik Jaesler ([email protected])
* Axel Dörfler, [email protected]
*/
#ifndef APPSERVERLINK_H
#define APPSERVERLINK_H
@@ -35,12 +15,10 @@
namespace BPrivate {
class BAppServerLink : public BPortLink {
class AppServerLink : public ServerLink {
public:
BAppServerLink(void);
~BAppServerLink(void);
status_t FlushWithReply(int32 *code);
AppServerLink(void);
~AppServerLink(void);
};
} // namespace BPrivate
+6 -6
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@@ -12,12 +12,12 @@
#include <OS.h>
//namespace BPrivate {
namespace BPrivate {
class LinkMsgReader {
class LinkReceiver {
public:
LinkMsgReader(port_id port);
virtual ~LinkMsgReader(void);
LinkReceiver(port_id port);
virtual ~LinkReceiver(void);
void SetPort(port_id port);
port_id Port(void) { return fReceivePort; }
@@ -53,6 +53,6 @@ class LinkMsgReader {
status_t fReadError; //Read failed for current message
};
//} // namespace BPrivate
} // namespace BPrivate
#endif
#endif // _LINKMSGREADER_H
+5 -5
View File
@@ -14,12 +14,12 @@
#include <OS.h>
//namespace BPrivate {
namespace BPrivate {
class LinkMsgSender {
class LinkSender {
public:
LinkMsgSender(port_id sendport);
virtual ~LinkMsgSender(void);
LinkSender(port_id sendport);
virtual ~LinkSender(void);
void SetPort(port_id port);
port_id Port() { return fPort; }
@@ -58,6 +58,6 @@ class LinkMsgSender {
status_t fCurrentStatus;
};
//} // namespace BPrivate
} // namespace BPrivate
#endif /* LINKMSGSENDER_H */
+44 -39
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@@ -29,21 +29,17 @@
*/
// ToDo: put this into the private namespace
//namespace BPrivate {
namespace BPrivate {
//class LinkMsgReader;
//class LinkMsgSender;
class BPortLink {
class ServerLink {
public:
BPortLink(port_id send = -1, port_id reply = -1);
virtual ~BPortLink();
ServerLink();
virtual ~ServerLink();
// send methods
void SetSendPort(port_id port);
port_id SendPort();
void SetSenderPort(port_id port);
port_id SenderPort();
status_t StartMessage(int32 code, size_t minSize = 0);
void CancelMessage();
@@ -58,8 +54,8 @@ class BPortLink {
// receive methods
void SetReplyPort(port_id port);
port_id ReplyPort();
void SetReceiverPort(port_id port);
port_id ReceiverPort();
status_t GetNextMessage(int32 &code, bigtime_t timeout = B_INFINITE_TIMEOUT);
bool NeedsReply() const;
@@ -72,66 +68,75 @@ class BPortLink {
// convenience methods
status_t FlushWithReply(int32 &code);
LinkMsgReader &Reader() { return *fReader; }
LinkMsgSender &Sender() { return *fSender; }
LinkSender &Sender() { return *fSender; }
LinkReceiver &Receiver() { return *fReceiver; }
protected:
LinkMsgReader *fReader;
LinkMsgSender *fSender;
LinkSender *fSender;
LinkReceiver *fReceiver;
};
class PortLink : public ServerLink {
public:
PortLink(port_id sender = -1, port_id receiver = -1);
virtual ~PortLink();
void SetTo(port_id sender, port_id receiver);
};
// sender inline functions
inline void
BPortLink::SetSendPort(port_id port)
ServerLink::SetSenderPort(port_id port)
{
fSender->SetPort(port);
}
inline port_id
BPortLink::SendPort()
ServerLink::SenderPort()
{
return fSender->Port();
}
inline status_t
BPortLink::StartMessage(int32 code, size_t minSize)
ServerLink::StartMessage(int32 code, size_t minSize)
{
return fSender->StartMessage(code, minSize);
}
inline status_t
BPortLink::EndMessage()
ServerLink::EndMessage()
{
return fSender->EndMessage();
}
inline void
BPortLink::CancelMessage()
ServerLink::CancelMessage()
{
fSender->CancelMessage();
}
inline status_t
BPortLink::Flush(bigtime_t timeout, bool needsReply)
ServerLink::Flush(bigtime_t timeout, bool needsReply)
{
return fSender->Flush(timeout, needsReply);
}
inline status_t
BPortLink::Attach(const void *data, ssize_t size)
ServerLink::Attach(const void *data, ssize_t size)
{
return fSender->Attach(data, size);
}
inline status_t
BPortLink::AttachString(const char *string, int32 length)
ServerLink::AttachString(const char *string, int32 length)
{
return fSender->AttachString(string, length);
}
template<class Type> status_t
BPortLink::Attach(const Type &data)
ServerLink::Attach(const Type &data)
{
return Attach(&data, sizeof(Type));
}
@@ -139,47 +144,47 @@ BPortLink::Attach(const Type &data)
// #pragma mark - receiver inline functions
inline void
BPortLink::SetReplyPort(port_id port)
ServerLink::SetReceiverPort(port_id port)
{
fReader->SetPort(port);
fReceiver->SetPort(port);
}
inline port_id
BPortLink::ReplyPort()
ServerLink::ReceiverPort()
{
return fReader->Port();
return fReceiver->Port();
}
inline status_t
BPortLink::GetNextMessage(int32 &code, bigtime_t timeout)
ServerLink::GetNextMessage(int32 &code, bigtime_t timeout)
{
return fReader->GetNextMessage(code, timeout);
return fReceiver->GetNextMessage(code, timeout);
}
inline bool
BPortLink::NeedsReply() const
ServerLink::NeedsReply() const
{
return fReader->NeedsReply();
return fReceiver->NeedsReply();
}
inline status_t
BPortLink::Read(void *data, ssize_t size)
ServerLink::Read(void *data, ssize_t size)
{
return fReader->Read(data, size);
return fReceiver->Read(data, size);
}
inline status_t
BPortLink::ReadString(char **string)
ServerLink::ReadString(char **string)
{
return fReader->ReadString(string);
return fReceiver->ReadString(string);
}
template <class Type> status_t
BPortLink::Read(Type *data)
ServerLink::Read(Type *data)
{
return Read(data, sizeof(Type));
}
//} // namespace BPrivate
} // namespace BPrivate
#endif /* _PORTLINK_H */
+7 -5
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@@ -40,8 +40,10 @@
#include "PatternHandler.h"
class BRegion;
class LinkMsgReader;
class LinkMsgSender;
namespace BPrivate {
class LinkReceiver;
class LinkSender;
};
class DrawData {
public:
@@ -174,12 +176,12 @@ class LayerData : public DrawData {
// convenience functions
virtual void PrintToStream() const;
void ReadFontFromLink(LinkMsgReader& link);
void ReadFontFromLink(BPrivate::LinkReceiver& link);
// NOTE: ReadFromLink() does not read Font state!!
// It was separate in ServerWindow, and I didn't
// want to change it without knowing implications.
void ReadFromLink(LinkMsgReader& link);
void WriteToLink(LinkMsgSender& link) const;
void ReadFromLink(BPrivate::LinkReceiver& link);
void WriteToLink(BPrivate::LinkSender& link) const;
public:
// used for the state stack