Renamed BAppServerLink to AppServerLink, BPortLink to PortLink, LinkMsgReader

to LinkReceiver, LinkMsgSender to LinkSender, and put everything into the
BPrivate namespace.
Made AppServerLink a cheap object - it will use the applications receiver/sender
and not create its own buffers.
Fixed broken communication stuff here and there (mostly Font.cpp).
Put the newly introduced set|get_system_colors() into the BPrivate namespace -
please don't introduce private functions into the public namespace!!!
Also fixed their broken communication use, as Darkwyrm obviously forgot about
it again: the sequence Flush(); GetNextMessage() without error checking is
purely wrong and can make the app hang and/or crash! :-)
Other minor cleanup.
The input_server used some test mode with the haiku build target which is
probably wrong.
Hopefully I did not forget anything this time.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13128 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler
2005-06-14 21:28:56 +00:00
parent e274da0fa5
commit dd10337fd0
52 changed files with 1102 additions and 1192 deletions
+6 -6
View File
@@ -1,5 +1,5 @@
//------------------------------------------------------------------------------
// Copyright (c) 2001-2004, Haiku
// Copyright (c) 2001-2005, Haiku
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
@@ -58,13 +58,13 @@ BCursor::BCursor(const void *cursorData)
return;
// Send data directly to server
BPrivate::BAppServerLink serverlink;
int32 code=SERVER_FALSE;
BPrivate::AppServerLink serverlink;
int32 code = SERVER_FALSE;
serverlink.StartMessage(AS_CREATE_BCURSOR);
serverlink.Attach(cursorData, 68);
serverlink.FlushWithReply(&code);
if(code==SERVER_TRUE)
serverlink.FlushWithReply(code);
if (code == SERVER_TRUE)
serverlink.Read<int32>(&m_serverToken);
}
@@ -80,7 +80,7 @@ BCursor::BCursor(BMessage *data)
BCursor::~BCursor()
{
// Notify server to deallocate server-side objects for this cursor
BPrivate::BAppServerLink serverlink;
BPrivate::AppServerLink serverlink;
serverlink.StartMessage(AS_DELETE_BCURSOR);
serverlink.Attach<int32>(m_serverToken);
serverlink.Flush();