changes submitted by Christopher ML Zumwalt May

git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2357 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
beveloper
2003-01-06 02:19:29 +00:00
parent 835140c89a
commit de613a80e7
2 changed files with 574 additions and 463 deletions
+53 -59
View File
@@ -1,23 +1,46 @@
/*******************************************************************************
//------------------------------------------------------------------------------
// Copyright (c) 2001-2002, OpenBeOS
//
// File: DirectWindow.h
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// Description: Client window class for direct screen access.
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// Copyright 1998, Be Incorporated, All Rights Reserved.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
*******************************************************************************/
// File Name: DirectWindow.h
// Author: Christopher ML Zumwalt May ([email protected])
// Description: BFileGameSound allow the developer to directly draw to the
// app_server's frame buffer.
//------------------------------------------------------------------------------
#ifndef _DIRECTWINDOW_H
#define _DIRECTWINDOW_H
#ifndef _DIRECT_WINDOW_H
#define _DIRECT_WINDOW_H
// Standard Includes -----------------------------------------------------------
// System Includes -------------------------------------------------------------
#include <Region.h>
#include <Window.h>
class BDirectDriver;
// Project Includes ------------------------------------------------------------
/* State of the direct access when called back through DirectConnected */
// Local Includes --------------------------------------------------------------
// Local Defines ---------------------------------------------------------------
// Globals ---------------------------------------------------------------------
enum direct_buffer_state {
B_DIRECT_MODE_MASK = 15,
@@ -31,16 +54,11 @@ enum direct_buffer_state {
B_BUFFER_RESET = 128
};
/* State of the direct driver and its hooks functions */
enum direct_driver_state {
B_DRIVER_CHANGED = 0x0001,
B_MODE_CHANGED = 0x0002
};
/* Integer rect used to define a cliping rectangle. All bounds are included */
/* Moved to Region.h */
/* Frame buffer access descriptor */
typedef struct {
direct_buffer_state buffer_state;
direct_driver_state driver_state;
@@ -60,8 +78,9 @@ typedef struct {
clipping_rect clip_list[1];
} direct_buffer_info;
/* BDirectWindow class */
class BDirectWindow : public BWindow {
// PushGameSound ---------------------------------------------------------------
class BDirectWindow : public BWindow
{
public:
BDirectWindow(BRect frame,
const char *title,
@@ -75,10 +94,9 @@ public:
uint32 flags,
uint32 workspace = B_CURRENT_WORKSPACE);
virtual ~BDirectWindow();
static BArchivable *Instantiate(BMessage *data);
virtual status_t Archive(BMessage *data, bool deep = true) const;
/* defined for future extension (fragile base class). Identical to BWindow */
virtual void Quit(void);
virtual void DispatchMessage(BMessage *message, BHandler *handler);
virtual void MessageReceived(BMessage *message);
@@ -105,12 +123,11 @@ virtual status_t GetSupportedSuites(BMessage *data);
virtual status_t Perform(perform_code d, void *arg);
private:
virtual void task_looper();
virtual BMessage *ConvertToMessage(void *raw, int32 code);
/* new APIs */
virtual void _ReservedDirectWindow1();
virtual void _ReservedDirectWindow2();
public:
// BDirectWindow API
virtual void DirectConnected(direct_buffer_info *info);
status_t GetClippingRegion(BRegion *region, BPoint *origin = NULL) const;
status_t SetFullScreen(bool enable);
@@ -118,56 +135,33 @@ virtual void DirectConnected(direct_buffer_info *info);
static bool SupportsWindowMode(screen_id = B_MAIN_SCREEN_ID);
/* private */
private:
typedef BWindow inherited;
virtual void _ReservedDirectWindow1();
virtual void _ReservedDirectWindow2();
virtual void _ReservedDirectWindow3();
virtual void _ReservedDirectWindow4();
virtual void _ReservedDirectWindow5();
virtual void _ReservedDirectWindow6();
BDirectWindow();
BDirectWindow(BDirectWindow &);
BDirectWindow &operator=(BDirectWindow &);
bool deamon_killer;
bool connection_enable;
bool full_screen_enable;
bool direct_driver_ready;
bool in_direct_connect;
int32 direct_lock;
sem_id direct_sem;
uint32 direct_lock_count;
thread_id direct_lock_owner;
char *direct_lock_stack;
sem_id disable_sem;
sem_id disable_sem_ack;
uint32 dw_init_status;
uint32 info_area_size;
uint32 direct_driver_type;
uint32 direct_driver_token;
area_id cloned_clipping_area;
area_id source_clipping_area;
thread_id direct_deamon_id;
direct_buffer_info *buffer_desc;
BDirectDriver *direct_driver;
struct priv_ext *extension;
uint32 _reserved_[15];
void InitData(BRect frame);
static int32 DirectDeamonFunc(void *arg);
bool LockDirect() const;
void UnlockDirect() const;
void InitData();
void DisposeData();
status_t DriverSetup() const;
void DoDirectConnected();
void Connect();
void Disconnect();
void CreateClippingList();
void GetFrameBuffer();
bool fIsFullScreen;
bool fIsConnected;
direct_buffer_info *fBufferInfo;
uint32 _reserved_[31];
};
#endif
+157 -40
View File
@@ -1,17 +1,44 @@
/*
* Copyright 2002, Marcus Overhagen. All rights reserved.
* Distributed under the terms of the MIT License.
*/
//------------------------------------------------------------------------------
// Copyright (c) 2001-2002, OpenBeOS
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
// File Name: DirectWindow.cpp
// Author: Christopher ML Zumwalt May ([email protected])
// Description: BFileGameSound allow the developer to directly draw to the
// app_server's frame buffer.
//------------------------------------------------------------------------------
#include <DirectWindow.h>
#include <memory.h>
#include "DirectWindow.h"
BDirectWindow::BDirectWindow(BRect frame,
const char *title,
window_type type,
uint32 flags,
uint32 workspace)
: BWindow(frame, title, type, flags, workspace)
: BWindow(frame, title, type, flags, workspace),
fIsFullScreen(false),
fIsConnected(false)
{
InitData(frame);
}
@@ -21,15 +48,24 @@ BDirectWindow::BDirectWindow(BRect frame,
window_feel feel,
uint32 flags,
uint32 workspace)
: BWindow(frame, title, look, feel, flags, workspace)
: BWindow(frame, title, look, feel, flags, workspace),
fIsFullScreen(false),
fIsConnected(false)
{
InitData(frame);
}
BDirectWindow::~BDirectWindow()
{
if (fIsConnected)
{
fBufferInfo->buffer_state = B_DIRECT_STOP;
DoDirectConnected();
}
delete fBufferInfo;
}
BArchivable *
BDirectWindow::Instantiate(BMessage *data)
@@ -49,6 +85,9 @@ BDirectWindow::Archive(BMessage *data,
void
BDirectWindow::Quit(void)
{
if (fIsConnected) Disconnect();
BWindow::Quit();
}
@@ -56,18 +95,32 @@ void
BDirectWindow::DispatchMessage(BMessage *message,
BHandler *handler)
{
BWindow::DispatchMessage(message, handler);
}
void
BDirectWindow::MessageReceived(BMessage *message)
{
BWindow::MessageReceived(message);
}
void
BDirectWindow::FrameMoved(BPoint new_position)
{
clipping_rect * bounds = &fBufferInfo->window_bounds;
int32 dx = int32(new_position.x - bounds->left);
int32 dy = int32(new_position.y - bounds->top);
bounds->top += dy;
bounds->left += dx;
bounds->right += dx;
bounds->bottom += dy;
fBufferInfo->buffer_state = direct_buffer_state(B_DIRECT_MODIFY | B_BUFFER_MOVED);
DoDirectConnected();
}
@@ -82,6 +135,10 @@ void
BDirectWindow::WorkspaceActivated(int32 ws,
bool state)
{
if (state)
Connect();
else
Disconnect();
}
@@ -89,12 +146,29 @@ void
BDirectWindow::FrameResized(float new_width,
float new_height)
{
clipping_rect * bounds = &fBufferInfo->window_bounds;
bounds->right = int32(bounds->left + new_width);
bounds->bottom = int32(bounds->top + new_height);
fBufferInfo->buffer_state = direct_buffer_state(B_DIRECT_MODIFY | B_BUFFER_RESIZED);
DoDirectConnected();
}
void
BDirectWindow::Minimize(bool minimize)
{
if (minimize)
{
Disconnect();
BWindow::Minimize(false);
}
else
{
BWindow::Minimize(true);
Connect();
}
}
@@ -103,6 +177,7 @@ BDirectWindow::Zoom(BPoint rec_position,
float rec_width,
float rec_height)
{
BWindow::Zoom(rec_position, rec_width, rec_height);
}
@@ -110,6 +185,18 @@ void
BDirectWindow::ScreenChanged(BRect screen_size,
color_space depth)
{
direct_buffer_state state = B_DIRECT_MODIFY;
if (fIsConnected && fIsFullScreen)
{
ResizeTo(screen_size.right, screen_size.bottom);
state = direct_buffer_state(state | B_BUFFER_RESIZED);
}
GetFrameBuffer();
fBufferInfo->buffer_state = direct_buffer_state(state | B_BUFFER_RESET);
DoDirectConnected();
}
@@ -128,18 +215,25 @@ BDirectWindow::MenusEnded()
void
BDirectWindow::WindowActivated(bool state)
{
CreateClippingList();
}
void
BDirectWindow::Show()
{
BWindow::Show();
Connect();
}
void
BDirectWindow::Hide()
{
Disconnect();
BWindow::Hide();
}
@@ -169,18 +263,12 @@ BDirectWindow::Perform(perform_code d,
}
void
BDirectWindow::task_looper()
{
}
BMessage *
BDirectWindow::ConvertToMessage(void *raw,
int32 code)
{
return NULL;
}
//BMessage *
//BDirectWindow::ConvertToMessage(void *raw,
// int32 code)
//{
// return NULL;
//}
void
@@ -207,14 +295,14 @@ BDirectWindow::SetFullScreen(bool enable)
bool
BDirectWindow::IsFullScreen() const
{
return false;
return fIsFullScreen;
}
bool
BDirectWindow::SupportsWindowMode(screen_id)
{
return false;
return true;
}
@@ -242,6 +330,18 @@ BDirectWindow::_ReservedDirectWindow4()
}
void
BDirectWindow::_ReservedDirectWindow5()
{
}
void
BDirectWindow::_ReservedDirectWindow6()
{
}
/* unimplemented for protection of the user:
*
* BDirectWindow::BDirectWindow()
@@ -249,42 +349,59 @@ BDirectWindow::_ReservedDirectWindow4()
* BDirectWindow &BDirectWindow::operator=(BDirectWindow &)
*/
int32
BDirectWindow::DirectDeamonFunc(void *arg)
{
return 0;
}
bool
BDirectWindow::LockDirect() const
void
BDirectWindow::InitData(BRect frame)
{
return false;
fBufferInfo = new direct_buffer_info;
memset(fBufferInfo, 0, sizeof(direct_buffer_info));
fBufferInfo->window_bounds.top = int32(frame.top);
fBufferInfo->window_bounds.left = int32(frame.left);
fBufferInfo->window_bounds.right = int32(frame.right);
fBufferInfo->window_bounds.bottom = int32(frame.bottom);
GetFrameBuffer();
}
void
BDirectWindow::UnlockDirect() const
BDirectWindow::DoDirectConnected()
{
}
if (fIsConnected)
{
direct_buffer_info * info = new direct_buffer_info;
memcpy(info, fBufferInfo, sizeof(direct_buffer_info));
DirectConnected(info);
delete info;
}
}
void
BDirectWindow::InitData()
BDirectWindow::Connect()
{
fIsConnected = true;
fBufferInfo->buffer_state = B_DIRECT_START;
DoDirectConnected();
}
void
BDirectWindow::DisposeData()
BDirectWindow::Disconnect()
{
fBufferInfo->buffer_state = B_DIRECT_STOP;
DoDirectConnected();
fIsConnected = false;
}
void
BDirectWindow::CreateClippingList()
{
}
status_t
BDirectWindow::DriverSetup() const
void
BDirectWindow::GetFrameBuffer()
{
return B_ERROR;
}