boot net: Preparations for TCP
Add protocol number and struct for TCP header. First minuscule part of ticket #5240. Checked that pxehaiku_loader still compiles, too. Changes from proposed patch: * Simplify struct by merging flags into one 8-bit field. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38434 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -1,5 +1,6 @@
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/*
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* Copyright 2005, Ingo Weinhold <[email protected]>.
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* Copyright 2010, Andreas Färber <[email protected]>
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* All rights reserved. Distributed under the terms of the MIT License.
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*/
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#ifndef _BOOT_NET_DEFS_H
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@@ -158,6 +159,7 @@ struct ip_header {
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#define IP_DEFAULT_TIME_TO_LIVE 64 /* default ttl, from RFC 1340 */
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// IP protocols
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#define IPPROTO_TCP 6
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#define IPPROTO_UDP 17
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@@ -175,6 +177,29 @@ struct udp_header
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} __attribute__ ((__packed__));
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// Transmission Control Protocol (TCP)
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// TCP header (RFC 793, RFC 3168)
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struct tcp_header
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{
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uint16 source; // source port
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uint16 destination; // destination port
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uint32 seqNumber; // sequence number
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uint32 ackNumber; // acknowledgment number
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#if __BYTE_ORDER == __BIG_ENDIAN
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uint8 dataOffset : 4; // data offset
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uint8 reserved : 4; // reserved
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#elif __BYTE_ORDER == __LITTLE_ENDIAN
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uint8 reserved : 4;
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uint8 dataOffset : 4;
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#endif
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uint8 flags; // ACK, SYN, FIN, etc.
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uint16 window; // window size
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uint16 checksum; // checksum
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uint16 urgentPointer; // urgent pointer
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} __attribute__ ((__packed__));
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// #pragma mark -
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// NetService
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