Use B_USE_SMALL_{SPACING,INSETS} as suggested by Axel.

This commit is contained in:
Rene Gollent
2013-05-07 22:59:35 -04:00
parent 6ba46ced85
commit df720531e3
@@ -764,10 +764,10 @@ TeamWindow::_Init()
.Add(fMenuBar = new BMenuBar("Menu")) .Add(fMenuBar = new BMenuBar("Menu"))
.AddSplit(B_VERTICAL, 3.0f) .AddSplit(B_VERTICAL, 3.0f)
.GetSplitView(&fFunctionSplitView) .GetSplitView(&fFunctionSplitView)
.SetInsets(4.0f, 4.0f, 4.0f, 4.0f) .SetInsets(B_USE_SMALL_INSETS)
.Add(fTabView = new BTabView("tab view"), 0.4f) .Add(fTabView = new BTabView("tab view"), 0.4f)
.AddGroup(B_VERTICAL, 4.0f) .AddGroup(B_VERTICAL, B_USE_SMALL_SPACING)
.AddGroup(B_HORIZONTAL, 4.0f) .AddGroup(B_HORIZONTAL, B_USE_SMALL_SPACING)
.Add(fRunButton = new BButton("Run")) .Add(fRunButton = new BButton("Run"))
.Add(fStepOverButton = new BButton("Step Over")) .Add(fStepOverButton = new BButton("Step Over"))
.Add(fStepIntoButton = new BButton("Step Into")) .Add(fStepIntoButton = new BButton("Step Into"))
@@ -808,11 +808,12 @@ TeamWindow::_Init()
.Add(fImageFunctionsView = ImageFunctionsView::Create(this)); .Add(fImageFunctionsView = ImageFunctionsView::Create(this));
// add breakpoints tab // add breakpoints tab
BGroupView* breakpointsGroup = new BGroupView(B_HORIZONTAL, 4.0f); BGroupView* breakpointsGroup = new BGroupView(B_HORIZONTAL,
B_USE_SMALL_SPACING);
breakpointsGroup->SetName("Breakpoints"); breakpointsGroup->SetName("Breakpoints");
fTabView->AddTab(breakpointsGroup); fTabView->AddTab(breakpointsGroup);
BLayoutBuilder::Group<>(breakpointsGroup) BLayoutBuilder::Group<>(breakpointsGroup)
.SetInsets(4.0f, 4.0f, 4.0f, 4.0f) .SetInsets(B_USE_SMALL_INSETS)
.Add(fBreakpointsView = BreakpointsView::Create(fTeam, this)); .Add(fBreakpointsView = BreakpointsView::Create(fTeam, this));
// add local variables tab // add local variables tab