More whitespace cleanup all over the place.
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@@ -42,7 +42,7 @@ public:
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protected:
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// Archiving hook methods
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virtual status_t AllArchived(BMessage* archive) const;
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virtual status_t AllArchived(BMessage* archive) const;
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virtual status_t AllUnarchived(const BMessage* from);
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virtual status_t ItemArchived(BMessage* into, BLayoutItem* item,
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@@ -448,7 +448,7 @@ extern status_t _kern_close_port(port_id id);
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extern status_t _kern_delete_port(port_id id);
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extern port_id _kern_find_port(const char *port_name);
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extern status_t _kern_get_port_info(port_id id, struct port_info *info);
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extern status_t _kern_get_next_port_info(team_id team, int32 *cookie,
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extern status_t _kern_get_next_port_info(team_id team, int32 *cookie,
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struct port_info *info);
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extern ssize_t _kern_port_buffer_size_etc(port_id port, uint32 flags,
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bigtime_t timeout);
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@@ -194,7 +194,7 @@ BCardLayout::DoLayout()
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size.height = max_c(size.height, fMin.height);
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}
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if (fVisibleItem != NULL)
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if (fVisibleItem != NULL)
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fVisibleItem->AlignInFrame(BRect(LayoutArea().LeftTop(), size));
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}
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@@ -26,9 +26,11 @@
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#include <stdlib.h>
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#include <new>
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#define MAGIC1 0x9183f4d9
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#define MAGIC2 0xa6b3c87d
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struct BBlockCache::_FreeBlock {
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DEBUG_ONLY( uint32 magic1; )
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_FreeBlock *next;
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@@ -42,13 +44,13 @@ struct BBlockCache::_FreeBlock {
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// Thus we need to create multiple small ones.
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// We maintain a list of free blocks.
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BBlockCache::BBlockCache(uint32 blockCount,
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size_t blockSize,
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uint32 allocationType)
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: fFreeList(0),
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fBlockSize(blockSize),
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fFreeBlocks(0),
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fBlockCount(blockCount),
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BBlockCache::BBlockCache(uint32 blockCount, size_t blockSize,
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uint32 allocationType)
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:
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fFreeList(0),
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fBlockSize(blockSize),
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fFreeBlocks(0),
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fBlockCount(blockCount),
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fLocker("some BBlockCache lock"),
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fAlloc(0),
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fFree(0)
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@@ -87,6 +89,7 @@ BBlockCache::BBlockCache(uint32 blockCount,
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}
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}
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BBlockCache::~BBlockCache()
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{
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// walk the free list and deallocate all blocks
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@@ -102,6 +105,7 @@ BBlockCache::~BBlockCache()
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fLocker.Unlock();
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}
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void *
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BBlockCache::Get(size_t blockSize)
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{
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@@ -126,6 +130,7 @@ BBlockCache::Get(size_t blockSize)
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return pointer;
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}
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void
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BBlockCache::Save(void *pointer, size_t blockSize)
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{
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@@ -146,5 +151,6 @@ BBlockCache::Save(void *pointer, size_t blockSize)
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fLocker.Unlock();
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}
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void BBlockCache::_ReservedBlockCache1() {}
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void BBlockCache::_ReservedBlockCache2() {}
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