From e0da42a8faf3b0869e51372a832e5f9c3634c4af Mon Sep 17 00:00:00 2001 From: Philippe Houdoin Date: Wed, 24 May 2006 13:33:13 +0000 Subject: [PATCH] Ooops, some GL calls were exported mangled, some not. While I dunno why this split, OpenGL is a C API! git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17579 a95241bf-73f2-0310-859d-f6bbb57e9c96 --- src/kits/opengl/GLDispatcher.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/kits/opengl/GLDispatcher.cpp b/src/kits/opengl/GLDispatcher.cpp index 2b5e5977b7..d9d819900c 100644 --- a/src/kits/opengl/GLDispatcher.cpp +++ b/src/kits/opengl/GLDispatcher.cpp @@ -36,9 +36,8 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "glheader.h" extern "C" { -#include "glapi.h" -} +#include "glapi.h" #include "glapitable.h" /* @@ -48,7 +47,6 @@ extern "C" { * the glapi_x86.S assembly code. */ - #if !(defined(USE_X86_ASM) || defined(USE_SPARC_ASM)) #define KEYWORD1 PUBLIC @@ -72,6 +70,7 @@ extern "C" { #endif /* USE_X86_ASM */ +} /* NOTE: this file portion implement a thin OpenGL entrypoints dispatching C++ wrapper class