* If the VESA driver remaps the frame buffer on init, it will now also make
sure that the kernel's frame buffer console points to the right data. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34835 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -31,6 +31,8 @@ extern "C" {
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#endif
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bool frame_buffer_console_available(void);
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status_t frame_buffer_update(addr_t baseAddress, int32 width, int32 height,
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int32 depth, int32 bytesPerRow);
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status_t frame_buffer_console_init(struct kernel_args* args);
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status_t frame_buffer_console_init_post_modules(struct kernel_args* args);
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