Minor cleanup: match indentation level with styleguide.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42654 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Oliver Tappe
2011-08-21 10:03:51 +00:00
parent 727c05a5df
commit e32a379a72
+34 -33
View File
@@ -19,56 +19,57 @@
class LanguageListItem : public BStringItem { class LanguageListItem : public BStringItem {
public: public:
LanguageListItem(const char* text, LanguageListItem(const char* text,
const char* id, const char* langCode, const char* id, const char* langCode,
const char* countryCode = NULL); const char* countryCode = NULL);
LanguageListItem(const LanguageListItem& other); LanguageListItem(const LanguageListItem& other);
virtual ~LanguageListItem(); virtual ~LanguageListItem();
const BString& ID() const { return fID; } const BString& ID() const { return fID; }
const BString& Code() const { return fCode; } const BString& Code() const { return fCode; }
virtual void DrawItem(BView* owner, BRect frame, virtual void DrawItem(BView* owner, BRect frame,
bool complete = false); bool complete = false);
virtual void Update(BView* owner, const BFont* font); virtual void Update(BView* owner, const BFont* font);
private: private:
BString fID; BString fID;
BString fCode; BString fCode;
BBitmap* fIcon; BBitmap* fIcon;
}; };
class LanguageListView : public BOutlineListView { class LanguageListView : public BOutlineListView {
public: public:
LanguageListView(const char* name, LanguageListView(const char* name,
list_view_type type); list_view_type type);
virtual ~LanguageListView(); virtual ~LanguageListView();
LanguageListItem* ItemForLanguageID(const char* code, LanguageListItem* ItemForLanguageID(const char* code,
int32* _index = NULL) const; int32* _index = NULL) const;
LanguageListItem* ItemForLanguageCode(const char* code, LanguageListItem* ItemForLanguageCode(const char* code,
int32* _index = NULL) const; int32* _index = NULL) const;
void SetDeleteMessage(BMessage* message); void SetDeleteMessage(BMessage* message);
void SetDragMessage(BMessage* message); void SetDragMessage(BMessage* message);
virtual bool InitiateDrag(BPoint point, int32 index, virtual bool InitiateDrag(BPoint point, int32 index,
bool wasSelected); bool wasSelected);
virtual void MouseMoved(BPoint where, uint32 transit, virtual void MouseMoved(BPoint where, uint32 transit,
const BMessage* dragMessage); const BMessage* dragMessage);
virtual void AttachedToWindow(); virtual void AttachedToWindow();
virtual void MessageReceived(BMessage* message); virtual void MessageReceived(BMessage* message);
virtual void KeyDown(const char* bytes, int32 numBytes); virtual void KeyDown(const char* bytes, int32 numBytes);
private: private:
bool _AcceptsDragMessage(const BMessage* message) const; bool _AcceptsDragMessage(
const BMessage* message) const;
private: private:
int32 fDropIndex; int32 fDropIndex;
BMessage* fDeleteMessage; BMessage* fDeleteMessage;
BMessage* fDragMessage; BMessage* fDragMessage;
}; };