* long overdue update to AGG 2.4
* removed the useless parts of AGG (which are only needed for the interactive examples) * make sure to jam -a libagg.a to solve any linking issues git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17838 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -1,6 +1,6 @@
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//----------------------------------------------------------------------------
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// Anti-Grain Geometry - Version 2.2
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// Copyright (C) 2002-2004 Maxim Shemanarev (http://www.antigrain.com)
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// Anti-Grain Geometry - Version 2.4
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// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
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//
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// Permission to copy, use, modify, sell and distribute this software
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// is granted provided this copyright notice appears in all copies.
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@@ -21,36 +21,26 @@
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#define AGG_SPAN_SOLID_INCLUDED
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#include "agg_basics.h"
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#include "agg_span_generator.h"
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namespace agg
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{
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//--------------------------------------------------------------span_solid
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template<class ColorT, class Allocator = span_allocator<ColorT> >
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class span_solid : public span_generator<ColorT, Allocator>
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template<class ColorT> class span_solid
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{
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public:
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typedef Allocator alloc_type;
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typedef ColorT color_type;
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typedef span_generator<color_type, alloc_type> base_type;
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//--------------------------------------------------------------------
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span_solid(alloc_type& alloc) : base_type(alloc) {}
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//--------------------------------------------------------------------
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void color(const color_type& c) { m_color = c; }
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const color_type& color() const { return m_color; }
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//--------------------------------------------------------------------
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color_type* generate(int x, int y, unsigned len)
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void prepare() {}
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//--------------------------------------------------------------------
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void generate(color_type* span, int x, int y, unsigned len)
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{
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color_type* span = base_type::allocator().span();
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do
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{
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*span++ = m_color;
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}
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while(--len);
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return base_type::allocator().span();
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do { *span++ = m_color; } while(--len);
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}
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private:
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