Added missing methods in the header and a partial implementation in the source file.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3908 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
@@ -7,20 +7,33 @@
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#define _DISK_SYSTEM_H
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#define _DISK_SYSTEM_H
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#include <DiskDeviceDefs.h>
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#include <DiskDeviceDefs.h>
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#include <String.h>
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class BPartition;
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class BPartition;
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struct user_disk_system_info;
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class BDiskSystem {
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class BDiskSystem {
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public:
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public:
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BDiskSystem();
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~BDiskSystem();
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status_t InitCheck() const;
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const char *Name() const;
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const char *Name() const;
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const char *PrettyName() const;
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const char *PrettyName() const;
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bool SupportsDefragmenting(BPartition *partition, bool *whileMounted) const;
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bool SupportsDefragmenting(BPartition *partition,
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bool SupportsRepairing(BPartition *partition, bool checkOnly, bool *whileMounted) const;
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bool *whileMounted) const;
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bool SupportsRepairing(BPartition *partition, bool checkOnly,
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bool *whileMounted) const;
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bool SupportsResizing(BPartition *partition, bool *whileMounted) const;
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bool SupportsResizing(BPartition *partition, bool *whileMounted) const;
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bool SupportsResizingChild(BPartition *child) const;
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bool SupportsResizingChild(BPartition *child) const;
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bool SupportsMoving(BPartition *partition, bool *whileMounted) const;
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bool SupportsMoving(BPartition *partition, bool *whileMounted) const;
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bool SupportsMovingChild(BPartition *child) const;
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bool SupportsMovingChild(BPartition *child) const;
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bool SupportsSettingName(BPartition *partition) const;
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bool SupportsSettingContentName(BPartition *partition,
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bool *whileMounted) const;
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bool SupportsSettingType(BPartition *partition) const;
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bool SupportsCreatingChild(BPartition *partition) const;
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bool SupportsCreatingChild(BPartition *partition) const;
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bool SupportsParentSystem(BPartition *child, const char *system) const;
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bool SupportsParentSystem(BPartition *child, const char *system) const;
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// True in most cases. NULL == raw device.
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// True in most cases. NULL == raw device.
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@@ -28,17 +41,37 @@ public:
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// False for most file systems, true for most partitioning
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// False for most file systems, true for most partitioning
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// systems.
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// systems.
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bool ValidateResize(BPartition *partition, off_t *size) const;
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status_t ValidateResize(BPartition *partition, off_t *size) const;
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bool ValidateMove(BPartition *partition, off_t *start) const;
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status_t ValidateMove(BPartition *partition, off_t *start) const;
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bool ValidateResizeChild(BPartition *partition, off_t *size) const;
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status_t ValidateResizeChild(BPartition *partition, off_t *size) const;
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bool ValidateMoveChild(BPartition *partition, off_t *start) const;
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status_t ValidateMoveChild(BPartition *partition, off_t *start) const;
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bool ValidateCreateChild(BPartition *partition, off_t *start, off_t *size,
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status_t ValidateSetName(BPartition *partition, char *name) const;
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const char *type, const char *parameters) const;
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status_t ValidateSetContentName(BPartition *partition, char *name) const;
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// TODO: We must be able to enumerate the types the system supports.
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status_t ValidateSetType(BPartition *partition, char *type) const;
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status_t ValidateCreateChild(BPartition *partition, off_t *start,
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off_t *size, const char *type,
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const char *parameters) const;
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status_t GetNextSupportedType(BPartition *partition, int32 *cookie,
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char *type) const;
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// Returns all types the disk system supports for children of the
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// supplied partition.
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status_t GetTypeForContentType(const char *contentType, char *type) const;
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bool IsPartitioningSystem() const;
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bool IsPartitioningSystem() const;
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bool IsFileSystem() const;
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bool IsFileSystem() const;
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bool IsSubSystemFor(BPartition *parent) const;
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bool IsSubSystemFor(BPartition *parent) const;
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private:
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status_t _SetTo(user_disk_system_info *info);
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void _Unset();
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friend class BDiskDeviceRoster;
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disk_system_id fID;
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BString fName;
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BString fPrettyName;
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bool fFileSystem;
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};
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};
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#endif // _DISK_SYSTEM_H
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#endif // _DISK_SYSTEM_H
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@@ -4,3 +4,268 @@
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//---------------------------------------------------------------------
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//---------------------------------------------------------------------
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#include <DiskSystem.h>
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#include <DiskSystem.h>
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#include <ddm_userland_interface.h>
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// constructor
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BDiskSystem::BDiskSystem()
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: fID(B_NO_INIT),
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fName(),
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fPrettyName(),
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fFileSystem(false)
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{
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}
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// destructor
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BDiskSystem::~BDiskSystem()
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{
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}
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// InitCheck
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status_t
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BDiskSystem::InitCheck() const
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{
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return (fID > 0 ? B_OK : fID);
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}
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// Name
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const char *
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BDiskSystem::Name() const
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{
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return fName.String();
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}
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// PrettyName
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const char *
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BDiskSystem::PrettyName() const
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{
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return fPrettyName.String();
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}
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// SupportsDefragmenting
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bool
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BDiskSystem::SupportsDefragmenting(BPartition *partition,
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bool *whileMounted) const
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{
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// not implemented
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return false;
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}
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// SupportsRepairing
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bool
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BDiskSystem::SupportsRepairing(BPartition *partition, bool checkOnly,
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bool *whileMounted) const
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{
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// not implemented
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return false;
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}
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// SupportsResizing
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bool
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BDiskSystem::SupportsResizing(BPartition *partition, bool *whileMounted) const
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{
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// not implemented
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return false;
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}
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// SupportsResizingChild
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bool
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BDiskSystem::SupportsResizingChild(BPartition *child) const
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{
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// not implemented
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return false;
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}
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// SupportsMoving
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bool
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BDiskSystem::SupportsMoving(BPartition *partition, bool *whileMounted) const
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{
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// not implemented
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return false;
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}
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// SupportsMovingChild
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bool
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BDiskSystem::SupportsMovingChild(BPartition *child) const
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{
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// not implemented
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return false;
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}
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// SupportsSettingName
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bool
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BDiskSystem::SupportsSettingName(BPartition *partition) const
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{
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// not implemented
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return false;
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}
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// SupportsSettingContentName
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bool
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BDiskSystem::SupportsSettingContentName(BPartition *partition,
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bool *whileMounted) const
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{
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// not implemented
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return false;
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}
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// SupportsSettingType
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bool
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BDiskSystem::SupportsSettingType(BPartition *partition) const
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{
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// not implemented
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return false;
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}
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// SupportsCreatingChild
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bool
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BDiskSystem::SupportsCreatingChild(BPartition *partition) const
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{
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// not implemented
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return false;
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}
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// SupportsParentSystem
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bool
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BDiskSystem::SupportsParentSystem(BPartition *child, const char *system) const
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{
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// not implemented
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return false;
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}
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// SupportsChildSystem
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bool
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BDiskSystem::SupportsChildSystem(BPartition *child, const char *system) const
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{
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// not implemented
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return false;
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}
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// ValidateResize
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status_t
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BDiskSystem::ValidateResize(BPartition *partition, off_t *size) const
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{
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// not implemented
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return B_ERROR;
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}
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// ValidateMove
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status_t
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BDiskSystem::ValidateMove(BPartition *partition, off_t *start) const
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{
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// not implemented
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return B_ERROR;
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}
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// ValidateResizeChild
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status_t
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BDiskSystem::ValidateResizeChild(BPartition *partition, off_t *size) const
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{
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// not implemented
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return B_ERROR;
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}
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// ValidateMoveChild
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status_t
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BDiskSystem::ValidateMoveChild(BPartition *partition, off_t *start) const
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{
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// not implemented
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return B_ERROR;
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}
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// ValidateSetName
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status_t
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BDiskSystem::ValidateSetName(BPartition *partition, char *name) const
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{
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// not implemented
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return B_ERROR;
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}
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// ValidateSetContentName
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status_t
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BDiskSystem::ValidateSetContentName(BPartition *partition, char *name) const
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{
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// not implemented
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return B_ERROR;
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}
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// ValidateSetType
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status_t
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BDiskSystem::ValidateSetType(BPartition *partition, char *type) const
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{
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// not implemented
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return B_ERROR;
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}
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// ValidateCreateChild
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status_t
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BDiskSystem::ValidateCreateChild(BPartition *partition, off_t *start,
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off_t *size, const char *type,
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const char *parameters) const
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{
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// not implemented
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return B_ERROR;
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}
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// GetNextSupportedType
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status_t
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BDiskSystem::GetNextSupportedType(BPartition *partition, int32 *cookie,
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char *type) const
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{
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// not implemented
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return B_ERROR;
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}
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// GetTypeForContentType
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status_t
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BDiskSystem::GetTypeForContentType(const char *contentType, char *type) const
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{
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// not implemented
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return B_ERROR;
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}
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// IsPartitioningSystem
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bool
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BDiskSystem::IsPartitioningSystem() const
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{
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return (InitCheck() == B_OK && !fFileSystem);
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}
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// IsFileSystem
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bool
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BDiskSystem::IsFileSystem() const
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{
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return (InitCheck() == B_OK && fFileSystem);
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}
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// IsSubSystemFor
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bool
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BDiskSystem::IsSubSystemFor(BPartition *parent) const
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{
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// not implemented
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return false;
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}
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// _SetTo
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status_t
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BDiskSystem::_SetTo(user_disk_system_info *info)
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{
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_Unset();
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if (!info)
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return (fID = B_BAD_VALUE);
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fID = info->id;
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fName = info->name;
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fPrettyName = info->pretty_name;
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fFileSystem = info->file_system;
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return B_OK;
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}
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// _Unset
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void
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BDiskSystem::_Unset()
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{
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fID = B_NO_INIT;
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fName = (const char*)NULL;
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fPrettyName = (const char*)NULL;
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fFileSystem = false;
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}
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