Moved BJob, and JobQueue into the support kit.
* Put it in the BSupportKit namespace, following the style introduced with the package kit for now. * The BSupportKit::BJob class no longer knows about the package kit's Context class. However, the BPackageKit::BJob class does. * Due to the namespace juggling, a lot of files had to be touched. * The JobQueue class remains private. * Due to the way Haiku is built on itself, you cannot build this change under Haiku with an older release.
This commit is contained in:
@@ -1,5 +1,5 @@
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/*
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* Copyright 2011, Haiku, Inc.
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* Copyright 2011-2015, Haiku, Inc.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _PACKAGE__ADD_REPOSITORY_REQUEST_H_
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@@ -36,7 +36,7 @@ public:
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protected:
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// BJobStateListener
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virtual void JobSucceeded(BJob* job);
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virtual void JobSucceeded(BSupportKit::BJob* job);
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private:
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BString fRepositoryBaseURL;
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@@ -1,5 +1,5 @@
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/*
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* Copyright 2011, Haiku, Inc.
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* Copyright 2011-2015, Haiku, Inc.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _PACKAGE__CONTEXT_H_
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@@ -10,10 +10,14 @@
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#include <String.h>
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namespace BSupportKit {
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class BJobStateListener;
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}
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namespace BPackageKit {
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class BJobStateListener;
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namespace BPrivate {
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class TempfileManager;
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}
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@@ -37,7 +41,8 @@ struct BDecisionProvider {
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class BContext {
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public:
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BContext(BDecisionProvider& decisionProvider,
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BJobStateListener& jobStateListener);
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BSupportKit::BJobStateListener&
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jobStateListener);
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~BContext();
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status_t InitCheck() const;
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@@ -46,13 +51,13 @@ public:
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BEntry* entry) const;
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BDecisionProvider& DecisionProvider() const;
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BJobStateListener& JobStateListener() const;
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BSupportKit::BJobStateListener& JobStateListener() const;
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private:
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status_t _Initialize();
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BDecisionProvider& fDecisionProvider;
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BJobStateListener& fJobStateListener;
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BSupportKit::BJobStateListener& fJobStateListener;
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status_t fInitStatus;
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mutable BPrivate::TempfileManager* fTempfileManager;
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@@ -1,42 +1,18 @@
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/*
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* Copyright 2011-2013, Haiku, Inc.
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* Copyright 2011-2015, Haiku, Inc.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _PACKAGE__JOB_H_
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#define _PACKAGE__JOB_H_
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#include <ObjectList.h>
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#include <String.h>
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#include <support/Job.h>
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namespace BPackageKit {
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class BContext;
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class BJob;
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struct BJobStateListener {
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virtual ~BJobStateListener();
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// these default implementations do nothing
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virtual void JobStarted(BJob* job);
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virtual void JobProgress(BJob* job);
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virtual void JobSucceeded(BJob* job);
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virtual void JobFailed(BJob* job);
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virtual void JobAborted(BJob* job);
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};
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enum BJobState {
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JOB_STATE_WAITING_TO_RUN,
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JOB_STATE_STARTED,
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JOB_STATE_IN_PROGRESS,
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JOB_STATE_SUCCEEDED,
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JOB_STATE_FAILED,
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JOB_STATE_ABORTED,
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};
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namespace BPrivate {
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@@ -44,64 +20,14 @@ namespace BPrivate {
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}
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class BJob {
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class BJob : public BSupportKit::BJob {
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public:
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BJob(const BContext& context,
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const BString& title);
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virtual ~BJob();
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status_t InitCheck() const;
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virtual status_t Run();
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const BString& Title() const;
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BJobState State() const;
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status_t Result() const;
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const BString& ErrorString() const;
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uint32 TicketNumber() const;
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status_t AddStateListener(BJobStateListener* listener);
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status_t RemoveStateListener(
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BJobStateListener* listener);
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bool IsRunnable() const;
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status_t AddDependency(BJob* job);
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status_t RemoveDependency(BJob* job);
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int32 CountDependencies() const;
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BJob* DependantJobAt(int32 index) const;
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protected:
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virtual status_t Execute() = 0;
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virtual void Cleanup(status_t jobResult);
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void SetErrorString(const BString&);
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void NotifyStateListeners();
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const BContext& fContext;
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private:
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friend class BPrivate::JobQueue;
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void _SetTicketNumber(uint32 ticketNumber);
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void _ClearTicketNumber();
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private:
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status_t fInitStatus;
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BString fTitle;
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BJobState fState;
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status_t fResult;
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BString fErrorString;
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uint32 fTicketNumber;
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typedef BObjectList<BJob> JobList;
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JobList fDependencies;
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JobList fDependantJobs;
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typedef BObjectList<BJobStateListener> StateListenerList;
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StateListenerList fStateListeners;
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};
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@@ -1,5 +1,5 @@
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/*
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* Copyright 2011, Haiku, Inc.
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* Copyright 2011-2015, Haiku, Inc.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _PACKAGE__REFRESH_REPOSITORY_REQUEST_H_
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@@ -36,7 +36,7 @@ public:
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protected:
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// BJobStateListener
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virtual void JobSucceeded(BJob* job);
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virtual void JobSucceeded(BSupportKit::BJob* job);
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private:
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status_t _FetchRepositoryCache();
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@@ -1,5 +1,5 @@
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/*
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* Copyright 2011, Haiku, Inc.
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* Copyright 2011-2015, Haiku, Inc.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _PACKAGE__REQUEST_H_
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@@ -11,16 +11,20 @@
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#include <package/Job.h>
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namespace BSupportKit {
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namespace BPrivate {
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class JobQueue;
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}
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}
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namespace BPackageKit {
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class BContext;
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namespace BPrivate {
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class JobQueue;
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}
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class BRequest : protected BJobStateListener {
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class BRequest : protected BSupportKit::BJobStateListener {
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public:
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BRequest(const BContext& context);
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virtual ~BRequest();
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@@ -29,18 +33,19 @@ public:
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virtual status_t CreateInitialJobs() = 0;
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BJob* PopRunnableJob();
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BSupportKit::BJob* PopRunnableJob();
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status_t Process(bool failIfCanceledOnly = false);
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protected:
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status_t QueueJob(BJob* job);
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status_t QueueJob(BSupportKit::BJob* job);
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const BContext& fContext;
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protected:
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status_t fInitStatus;
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BPrivate::JobQueue* fJobQueue;
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BSupportKit::BPrivate::JobQueue*
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fJobQueue;
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};
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@@ -0,0 +1,106 @@
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/*
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* Copyright 2011-2015, Haiku, Inc.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _SUPPORT_JOB_H_
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#define _SUPPORT_JOB_H_
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#include <ObjectList.h>
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#include <String.h>
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namespace BSupportKit {
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class BJob;
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struct BJobStateListener {
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virtual ~BJobStateListener();
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// these default implementations do nothing
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virtual void JobStarted(BJob* job);
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virtual void JobProgress(BJob* job);
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virtual void JobSucceeded(BJob* job);
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virtual void JobFailed(BJob* job);
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virtual void JobAborted(BJob* job);
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};
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enum BJobState {
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B_JOB_STATE_WAITING_TO_RUN,
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B_JOB_STATE_STARTED,
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B_JOB_STATE_IN_PROGRESS,
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B_JOB_STATE_SUCCEEDED,
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B_JOB_STATE_FAILED,
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B_JOB_STATE_ABORTED,
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};
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class BJob {
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public:
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BJob(const BString& title);
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virtual ~BJob();
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status_t InitCheck() const;
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virtual status_t Run();
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const BString& Title() const;
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BJobState State() const;
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status_t Result() const;
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const BString& ErrorString() const;
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uint32 TicketNumber() const;
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status_t AddStateListener(BJobStateListener* listener);
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status_t RemoveStateListener(
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BJobStateListener* listener);
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bool IsRunnable() const;
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status_t AddDependency(BJob* job);
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status_t RemoveDependency(BJob* job);
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int32 CountDependencies() const;
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BJob* DependantJobAt(int32 index) const;
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class Private;
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protected:
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virtual status_t Execute() = 0;
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virtual void Cleanup(status_t jobResult);
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void SetErrorString(const BString&);
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void NotifyStateListeners();
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private:
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friend class Private;
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void _SetTicketNumber(uint32 ticketNumber);
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void _ClearTicketNumber();
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private:
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status_t fInitStatus;
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BString fTitle;
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BJobState fState;
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status_t fResult;
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BString fErrorString;
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uint32 fTicketNumber;
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typedef BObjectList<BJob> JobList;
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JobList fDependencies;
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JobList fDependantJobs;
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typedef BObjectList<BJobStateListener> StateListenerList;
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StateListenerList fStateListeners;
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};
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} // namespace BSupportKit
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#endif // _SUPPORT_JOB_H_
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