Moved BJob, and JobQueue into the support kit.
* Put it in the BSupportKit namespace, following the style introduced with the package kit for now. * The BSupportKit::BJob class no longer knows about the package kit's Context class. However, the BPackageKit::BJob class does. * Due to the namespace juggling, a lot of files had to be touched. * The JobQueue class remains private. * Due to the way Haiku is built on itself, you cannot build this change under Haiku with an older release.
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/*
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* Copyright 2015, Haiku, Inc.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _JOB_PRIVATE_H_
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#define _JOB_PRIVATE_H_
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#include <Job.h>
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namespace BSupportKit {
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class BJob::Private {
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public:
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Private(BJob& job)
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:
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fJob(job)
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{
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}
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void SetTicketNumber(uint32 ticketNumber)
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{
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fJob._SetTicketNumber(ticketNumber);
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}
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void ClearTicketNumber()
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{
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fJob._ClearTicketNumber();
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}
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private:
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BJob& fJob;
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};
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} // namespace BSupportKit
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#endif // _JOB_PRIVATE_H_
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@@ -0,0 +1,66 @@
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/*
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* Copyright 2011-2015, Haiku, Inc.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _SUPPORT_PRIVATE_JOB_QUEUE_H_
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#define _SUPPORT_PRIVATE_JOB_QUEUE_H_
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#include <Locker.h>
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#include <SupportDefs.h>
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#include <Job.h>
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namespace BSupportKit {
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namespace BPrivate {
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class JobQueue : private BJobStateListener {
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public:
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JobQueue();
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virtual ~JobQueue();
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status_t InitCheck() const;
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status_t AddJob(BJob* job);
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// takes ownership
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status_t RemoveJob(BJob* job);
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// gives up ownership
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BJob* Pop();
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// caller owns job
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void Close();
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private:
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// BJobStateListener
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virtual void JobSucceeded(BJob* job);
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virtual void JobFailed(BJob* job);
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private:
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struct JobPriorityLess;
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class JobPriorityQueue;
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private:
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status_t _Init();
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void _RequeueDependantJobsOf(BJob* job);
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void _RemoveDependantJobsOf(BJob* job);
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BLocker fLock;
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uint32 fNextTicketNumber;
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JobPriorityQueue* fQueuedJobs;
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sem_id fHaveRunnableJobSem;
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status_t fInitStatus;
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};
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} // namespace BPrivate
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} // namespace BSupportKit
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#endif // _SUPPORT_PRIVATE_JOB_QUEUE_H_
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