Fixed some crashing bugs (that only appear under Haiku, because there is some
stuff missing - defensive programming rules :-)). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13005 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -107,7 +107,8 @@ set_pixel_clock(display_mode * mode, float refresh_rate)
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ScreenWindow::ScreenWindow(ScreenSettings *Settings)
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ScreenWindow::ScreenWindow(ScreenSettings *Settings)
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: BWindow(Settings->WindowFrame(), "Screen", B_TITLED_WINDOW, B_NOT_RESIZABLE | B_NOT_ZOOMABLE, B_ALL_WORKSPACES)
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: BWindow(Settings->WindowFrame(), "Screen", B_TITLED_WINDOW,
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B_NOT_RESIZABLE | B_NOT_ZOOMABLE, B_ALL_WORKSPACES)
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{
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{
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BRect frame(Bounds());
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BRect frame(Bounds());
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BScreen screen(B_MAIN_SCREEN_ID);
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BScreen screen(B_MAIN_SCREEN_ID);
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@@ -115,6 +116,8 @@ ScreenWindow::ScreenWindow(ScreenSettings *Settings)
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if (!screen.IsValid())
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if (!screen.IsValid())
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;//debugger() ?
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;//debugger() ?
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fSupportedModes = NULL;
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fTotalModes = 0;
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screen.GetModeList(&fSupportedModes, &fTotalModes);
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screen.GetModeList(&fSupportedModes, &fTotalModes);
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frame.InsetBy(-1, -1);
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frame.InsetBy(-1, -1);
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@@ -143,6 +146,7 @@ ScreenWindow::ScreenWindow(ScreenSettings *Settings)
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string << count_workspaces();
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string << count_workspaces();
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BMenuItem *marked = fWorkspaceCountMenu->FindItem(string.String());
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BMenuItem *marked = fWorkspaceCountMenu->FindItem(string.String());
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if (marked != NULL)
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marked->SetMarked(true);
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marked->SetMarked(true);
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fWorkspaceCountField->SetDivider(91.0);
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fWorkspaceCountField->SetDivider(91.0);
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@@ -182,24 +186,26 @@ ScreenWindow::ScreenWindow(ScreenSettings *Settings)
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CheckUpdateDisplayModes();
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CheckUpdateDisplayModes();
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const char * resolutionLabel = "Resolution: ";
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const char *resolutionLabel = "Resolution: ";
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float resolutionWidth = controlsBox->StringWidth(resolutionLabel);
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float resolutionWidth = controlsBox->StringWidth(resolutionLabel);
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BRect controlMenuRect(88.0-resolutionWidth, 30.0, 171.0, 48.0);
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BRect controlMenuRect(88.0-resolutionWidth, 30.0, 171.0, 48.0);
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fResolutionField = new BMenuField(controlMenuRect, "ResolutionMenu", resolutionLabel, fResolutionMenu, true);
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fResolutionField = new BMenuField(controlMenuRect, "ResolutionMenu", resolutionLabel, fResolutionMenu, true);
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marked = fResolutionMenu->ItemAt(0);
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marked = fResolutionMenu->ItemAt(0);
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if (marked != NULL)
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marked->SetMarked(true);
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marked->SetMarked(true);
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fResolutionField->SetDivider(resolutionWidth);
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fResolutionField->SetDivider(resolutionWidth);
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controlsBox->AddChild(fResolutionField);
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controlsBox->AddChild(fResolutionField);
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const char * colorsLabel = "Colors: ";
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const char *colorsLabel = "Colors: ";
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float colorsWidth = controlsBox->StringWidth(colorsLabel);
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float colorsWidth = controlsBox->StringWidth(colorsLabel);
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controlMenuRect.Set(88.0-colorsWidth, 58.0, 171.0, 76.0);
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controlMenuRect.Set(88.0-colorsWidth, 58.0, 171.0, 76.0);
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fColorsField = new BMenuField(controlMenuRect, "ColorsMenu", colorsLabel, fColorsMenu, true);
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fColorsField = new BMenuField(controlMenuRect, "ColorsMenu", colorsLabel, fColorsMenu, true);
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marked = fColorsMenu->ItemAt(0);
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marked = fColorsMenu->ItemAt(0);
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if (marked != NULL)
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marked->SetMarked(true);
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marked->SetMarked(true);
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fColorsField->SetDivider(colorsWidth);
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fColorsField->SetDivider(colorsWidth);
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@@ -209,7 +215,7 @@ ScreenWindow::ScreenWindow(ScreenSettings *Settings)
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fOtherRefresh = new BMenuItem("Other...", new BMessage(POP_OTHER_REFRESH_MSG));
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fOtherRefresh = new BMenuItem("Other...", new BMessage(POP_OTHER_REFRESH_MSG));
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fRefreshMenu->AddItem(fOtherRefresh);
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fRefreshMenu->AddItem(fOtherRefresh);
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const char * refreshLabel = "Refresh Rate: ";
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const char *refreshLabel = "Refresh Rate: ";
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float refreshWidth = controlsBox->StringWidth(refreshLabel);
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float refreshWidth = controlsBox->StringWidth(refreshLabel);
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controlMenuRect.Set(88.0-refreshWidth, 86.0, 171.0, 104.0);
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controlMenuRect.Set(88.0-refreshWidth, 86.0, 171.0, 104.0);
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fRefreshField = new BMenuField(controlMenuRect, "RefreshMenu", refreshLabel, fRefreshMenu, true);
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fRefreshField = new BMenuField(controlMenuRect, "RefreshMenu", refreshLabel, fRefreshMenu, true);
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