Some correction, and class BMidiStore.

git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2047 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
jerl1
2002-11-21 19:23:22 +00:00
parent ef3a275d0f
commit eac71506d6
8 changed files with 1253 additions and 595 deletions
+108 -73
View File
@@ -1,8 +1,9 @@
#ifndef _MIDI_H
#define _MIDI_H
#ifndef _BE_BUILD_H
#include <BeBuild.h>
#endif
#include <MidiDefs.h>
#include <OS.h>
@@ -12,115 +13,149 @@ class BList;
class BMidi
{
public:
BMidi();
virtual ~BMidi();
BMidi();
virtual ~BMidi();
virtual void NoteOff(
uchar channel, uchar note, uchar velocity, uint32 time = B_NOW);
virtual void NoteOff(uchar channel,
uchar note,
uchar velocity,
uint32 time = B_NOW);
virtual void NoteOn(
uchar channel, uchar note, uchar velocity, uint32 time = B_NOW);
virtual void NoteOn(uchar channel,
uchar note,
uchar velocity,
uint32 time = B_NOW);
virtual void KeyPressure(
uchar channel, uchar note, uchar pressure, uint32 time = B_NOW);
virtual void KeyPressure(uchar channel,
uchar note,
uchar pressure,
uint32 time = B_NOW);
virtual void ControlChange(
uchar channel, uchar controlNumber, uchar controlValue,
uint32 time = B_NOW);
virtual void ControlChange(uchar channel,
uchar controlNumber,
uchar controlValue,
uint32 time = B_NOW);
virtual void ProgramChange(
uchar channel, uchar programNumber, uint32 time = B_NOW);
virtual void ProgramChange(uchar channel,
uchar programNumber,
uint32 time = B_NOW);
virtual void ChannelPressure(
uchar channel, uchar pressure, uint32 time = B_NOW);
virtual void ChannelPressure(uchar channel,
uchar pressure,
uint32 time = B_NOW);
virtual void PitchBend(
uchar channel, uchar lsb, uchar msb, uint32 time = B_NOW);
virtual void PitchBend(uchar channel,
uchar lsb,
uchar msb,
uint32 time = B_NOW);
virtual void SystemExclusive(
void* data, size_t dataLength, uint32 time = B_NOW);
virtual void SystemExclusive(void* data,
size_t dataLength,
uint32 time = B_NOW);
virtual void SystemCommon(
uchar status, uchar data1, uchar data2, uint32 time = B_NOW);
virtual void SystemCommon(uchar statusByte,
uchar data1,
uchar data2,
uint32 time = B_NOW);
virtual void SystemRealTime(uchar status, uint32 time = B_NOW);
virtual void SystemRealTime(uchar statusByte, uint32 time = B_NOW);
virtual void TempoChange(int32 beatsPerMinute, uint32 time = B_NOW);
virtual void TempoChange(int32 bpm, uint32 time = B_NOW);
virtual void AllNotesOff(bool justChannel = true, uint32 time = B_NOW);
virtual void AllNotesOff(bool justChannel = true, uint32 time = B_NOW);
virtual status_t Start();
virtual void Stop();
bool IsRunning() const;
virtual status_t Start();
virtual void Stop();
bool IsRunning() const;
void Connect(BMidi* toObject);
void Disconnect(BMidi* fromObject);
bool IsConnected(BMidi* toObject) const;
BList* Connections() const;
void Connect(BMidi* toObject);
void Disconnect(BMidi* fromObject);
bool IsConnected(BMidi* toObject) const;
BList* Connections() const;
void SnoozeUntil(uint32 time) const;
void SnoozeUntil(uint32 time) const;
protected:
void SprayNoteOff(uchar channel,
uchar note,
uchar velocity,
uint32 time) const;
void SprayNoteOff(
uchar channel, uchar note, uchar velocity, uint32 time) const;
void SprayNoteOn(uchar channel,
uchar note,
uchar velocity,
uint32 time) const;
void SprayNoteOn(
uchar channel, uchar note, uchar velocity, uint32 time) const;
void SprayKeyPressure(uchar channel,
uchar note,
uchar pressure,
uint32 time) const;
void SprayKeyPressure(
uchar channel, uchar note, uchar pressure, uint32 time) const;
void SprayControlChange(uchar channel,
uchar controlNumber,
uchar controlValue,
uint32 time) const;
void SprayControlChange(
uchar channel, uchar controlNumber, uchar controlValue,
uint32 time) const;
void SprayProgramChange(uchar channel,
uchar programNumber,
uint32 time) const;
void SprayProgramChange(
uchar channel, uchar programNumber, uint32 time) const;
void SprayChannelPressure(uchar channel,
uchar pressure,
uint32 time) const;
void SprayChannelPressure(
uchar channel, uchar pressure, uint32 time) const;
void SprayPitchBend(uchar channel,
uchar lsb,
uchar msb,
uint32 time) const;
void SprayPitchBend(
uchar channel, uchar lsb, uchar msb, uint32 time) const;
void SpraySystemExclusive(void* data,
size_t dataLength,
uint32 time = B_NOW) const;
void SpraySystemExclusive(
void* data, size_t dataLength, uint32 time = B_NOW) const;
void SpraySystemCommon(uchar statusByte,
uchar data1,
uchar data2,
uint32 time) const;
void SpraySystemCommon(
uchar status, uchar data1, uchar data2, uint32 time) const;
void SpraySystemRealTime(uchar statusByte, uint32 time) const;
void SpraySystemRealTime(uchar status, uint32 time) const;
void SprayTempoChange(int32 bpm, uint32 time) const;
void SprayTempoChange(int32 beatsPerMinute, uint32 time) const;
bool KeepRunning();
bool KeepRunning();
private:
friend class BMidiStore;
friend class BMidiPort; /* for debugging */
friend class BMidiStore; /* for debugging */
virtual void _ReservedMidi1();
virtual void _ReservedMidi2();
virtual void _ReservedMidi3();
virtual void _ReservedMidi1();
virtual void _ReservedMidi2();
virtual void _ReservedMidi3();
static int32 RunThread(void* data);
static int32 InflowThread(void* data);
friend status_t _run_thread_(void *arg);
friend status_t _inflow_task_(void *arg);
virtual void Run();
void Inflow();
void SprayMidiEvent(BMidiEvent* event) const;
port_id ID() const;
void SprayMidiEvent(BMidiEvent* event) const;
virtual void Run();
BList* connections;
thread_id runThread;
thread_id inflowThread;
port_id inflowPort;
bool isRunning;
bool inflowAlive;
status_t StartInflow();
void StopInflow();
bool IsInflowing();
void InflowTask();
bool InflowIsAlive();
uint32 _reserved[5];
BList* fConnectionList;
volatile thread_id fRunTask;
volatile bool fIsRunning;
volatile thread_id fInflowTask;
volatile bool fInflowAlive;
port_id fInflowPort;
uint32 _reserved[4];
};
#endif // _MIDI_H
#endif