Blocks are now put into an unused list when they aren't used.

When memory gets low, the blocks on that list are also freed - but right now,
that only happens when a block is put back (not directly on demand, ie. via
a low memory handler).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15552 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler
2005-12-15 21:35:19 +00:00
parent 1534aa236c
commit ebdb9dfebf
3 changed files with 118 additions and 11 deletions
+62 -6
View File
@@ -11,6 +11,7 @@
#include <block_cache.h>
#include <lock.h>
#include <vm_low_memory.h>
#include <util/kernel_cpp.h>
#include <util/DoublyLinkedList.h>
#include <util/AutoLock.h>
@@ -208,7 +209,7 @@ block_cache::GetFreeRange()
// we need to allocate a new range
block_range *range;
if (block_range::NewBlockRange(this, &range) != B_OK) {
if (block_range::New(this, &range) != B_OK) {
// ToDo: free up space in existing ranges
// We may also need to free ranges from other caches to get a free one
// (if not, an active volume might have stolen all free ranges already)
@@ -236,6 +237,9 @@ block_cache::Free(void *address)
block_range *range = GetRange(address);
ASSERT(range != NULL);
range->Free(this, address);
if (range->Unused(this))
block_range::Delete(this, range);
}
@@ -263,6 +267,9 @@ block_cache::FreeBlock(cached_block *block)
Free(block->compare);
#endif
if (range->Unused(this))
block_range::Delete(this, range);
free(block);
}
@@ -283,12 +290,13 @@ block_cache::NewBlock(off_t blockNumber)
range->Allocate(this, block);
block->block_number = blockNumber;
block->lock = 0;
block->ref_count = 0;
block->transaction_next = NULL;
block->transaction = block->previous_transaction = NULL;
block->original = NULL;
block->parent_data = NULL;
block->is_dirty = false;
block->unused = false;
#ifdef DEBUG_CHANGED
block->compare = NULL;
#endif
@@ -299,6 +307,23 @@ block_cache::NewBlock(off_t blockNumber)
}
void
block_cache::RemoveUnusedBlocks(int32 count)
{
while (count-- >= 0) {
cached_block *block = unused_blocks.First();
if (block == NULL)
break;
// remove block from lists
unused_blocks.Remove(block);
hash_remove(hash, block);
FreeBlock(block);
}
}
#ifdef DEBUG_CHANGED
#define DUMPED_BLOCK_SIZE 16
@@ -357,9 +382,34 @@ put_cached_block(block_cache *cache, cached_block *block)
}
#endif
if (--block->lock == 0)
;
if (--block->ref_count == 0
&& block->transaction == NULL
&& block->previous_transaction == NULL) {
// put this block in the list of unused blocks
block->unused = true;
cache->unused_blocks.Add(block);
// block->data = cache->allocator->Release(block->data);
}
// free some blocks according to the low memory state
// (if there is enough memory left, we don't free any)
int32 free = 1;
switch (vm_low_memory_state()) {
case B_NO_LOW_MEMORY:
return;
case B_LOW_MEMORY_NOTE:
free = 1;
break;
case B_LOW_MEMORY_WARNING:
free = 5;
break;
case B_LOW_MEMORY_CRITICAL:
free = 20;
break;
}
cache->RemoveUnusedBlocks(free);
}
@@ -387,7 +437,7 @@ get_cached_block(block_cache *cache, off_t blockNumber, bool &allocated, bool re
allocated = true;
} else {
/*
if (block->lock == 0 && block->data != NULL) {
if (block->ref_count == 0 && block->data != NULL) {
// see if the old block can be resurrected
block->data = cache->allocator->Acquire(block->data);
}
@@ -412,7 +462,13 @@ get_cached_block(block_cache *cache, off_t blockNumber, bool &allocated, bool re
}
}
block->lock++;
if (block->unused) {
TRACE(("remove block %Ld from unused\n", blockNumber));
block->unused = false;
cache->unused_blocks.Remove(block);
}
block->ref_count++;
return block;
}