* cleaned up fPulseRunner stuff, I have no idea why fPulseEnabled was
useful... so I removed it * fixed memory leak with SetPulseRate(0), fPulseRunner is now properly freed in the Window destructor * fTitle is now freed as well * fix some potential leaks in BView destructor as well I wrote a stress test app, which I'm soon going to commit as well... it shows that not all memory leaks are fixed by this patch, I could use some help with this... git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16713 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -318,7 +318,7 @@ private:
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BButton *fDefaultButton;
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BList fShortcuts;
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int32 fTopViewToken;
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bool fPulseEnabled;
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bool _unused2; // was fPulseEnabled
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bool fViewsNeedPulse; // not yet used
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bool fIsFilePanel;
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bool fMaskActivated;
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@@ -326,7 +326,7 @@ private:
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bool fWaitingForMenu;
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bool fMinimized;
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bool fNoQuitShortcut;
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bool _unused2;
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bool _unused3;
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sem_id fMenuSem;
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float fMaxZoomHeight;
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float fMaxZoomWidth;
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