From eead807371cff0824982470ccadd962370603763 Mon Sep 17 00:00:00 2001 From: Adi Oanca Date: Mon, 24 Oct 2005 14:44:26 +0000 Subject: [PATCH] removed Layer::fClassID git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14487 a95241bf-73f2-0310-859d-f6bbb57e9c96 --- src/servers/app/Layer.cpp | 1 - src/servers/app/Layer.h | 8 -------- src/servers/app/RootLayer.cpp | 3 --- src/servers/app/WinBorder.cpp | 1 - 4 files changed, 13 deletions(-) diff --git a/src/servers/app/Layer.cpp b/src/servers/app/Layer.cpp index f66a241956..94bef0bbc2 100644 --- a/src/servers/app/Layer.cpp +++ b/src/servers/app/Layer.cpp @@ -103,7 +103,6 @@ Layer::Layer(BRect frame, const char* name, int32 token, fIsTopLayer(false), fAdFlags(0), - fClassID(AS_LAYER_CLASS), fDriver(driver), fLayerData(new LayerData()), diff --git a/src/servers/app/Layer.h b/src/servers/app/Layer.h index c46ab0fb37..da12708039 100644 --- a/src/servers/app/Layer.h +++ b/src/servers/app/Layer.h @@ -61,13 +61,6 @@ enum { B_LAYER_CHILDREN_DEPENDANT = 0x1000U, }; -// easy way to determine class type -enum { - AS_LAYER_CLASS = 1, - AS_WINBORDER_CLASS = 2, - AS_ROOTLAYER_CLASS = 3, -}; - class ServerApp; class RootLayer; class DisplayDriver; @@ -367,7 +360,6 @@ friend class OffscreenWinBorder; bool fHidden; bool fIsTopLayer; uint16 fAdFlags; - int8 fClassID; DisplayDriver* fDriver; LayerData* fLayerData; diff --git a/src/servers/app/RootLayer.cpp b/src/servers/app/RootLayer.cpp index df4f790407..0c1aef72df 100644 --- a/src/servers/app/RootLayer.cpp +++ b/src/servers/app/RootLayer.cpp @@ -119,9 +119,6 @@ RootLayer::RootLayer(const char *name, int32 workspaceCount, } #endif // DISPLAY_HAIKU_LOGO - - // easy way to identify this class. - fClassID = AS_ROOTLAYER_CLASS; fHidden = false; memset(fWorkspace, 0, sizeof(Workspace*) * kMaxWorkspaceCount); diff --git a/src/servers/app/WinBorder.cpp b/src/servers/app/WinBorder.cpp index 3a86e113aa..33bc9fcf5c 100644 --- a/src/servers/app/WinBorder.cpp +++ b/src/servers/app/WinBorder.cpp @@ -106,7 +106,6 @@ WinBorder::WinBorder(const BRect &frame, // unlike BViews, windows start off as hidden fHidden = true; fServerWin = window; - fClassID = AS_WINBORDER_CLASS; fAdFlags = fAdFlags | B_LAYER_CHILDREN_DEPENDANT; fFlags = B_WILL_DRAW | B_FULL_UPDATE_ON_RESIZE; #ifdef NEW_CLIPPING