Debugged cursor handling code. AFAICT it works properly

Retooled ScreenDriver mouse emu code - polls the mouse now.
Added mouse wheel support to ScreenDriver and ViewDriver emu code
AppServer handles mouse wheel messages now
Partially documented ScreenDriver code with DisplayDriver docs
Added ViewDriver::FillPolygon
Server has reached same functionality as prototype #3


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2794 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
DarkWyrm
2003-02-22 20:23:22 +00:00
parent a43d640a6c
commit eee27b42ec
11 changed files with 453 additions and 51 deletions
+2 -1
View File
@@ -333,7 +333,8 @@ void DisplayDriver::SetCursor(ServerCursor *cursor)
Bounds checking must be done in this call because only part of the arc may end up
being clipped.
*/void DisplayDriver::StrokeArc(BRect r, float angle, float span, LayerData *d, int8 *pat)
*/
void DisplayDriver::StrokeArc(BRect r, float angle, float span, LayerData *d, int8 *pat)
{
}