Debugged cursor handling code. AFAICT it works properly
Retooled ScreenDriver mouse emu code - polls the mouse now. Added mouse wheel support to ScreenDriver and ViewDriver emu code AppServer handles mouse wheel messages now Partially documented ScreenDriver code with DisplayDriver docs Added ViewDriver::FillPolygon Server has reached same functionality as prototype #3 git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2794 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -333,7 +333,8 @@ void DisplayDriver::SetCursor(ServerCursor *cursor)
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Bounds checking must be done in this call because only part of the arc may end up
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being clipped.
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*/void DisplayDriver::StrokeArc(BRect r, float angle, float span, LayerData *d, int8 *pat)
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*/
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void DisplayDriver::StrokeArc(BRect r, float angle, float span, LayerData *d, int8 *pat)
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{
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}
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