Set the API for stroke/fill shape
Made a couple API tweaks for stroke/fill polygon Added a Frame() method to BezierCurve to be able handle polygon API tweaks git-svn-id: file:///srv/svn/repos/haiku/trunk/current@8989 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -12,9 +12,12 @@ public:
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~BezierCurve();
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BPoint* GetPointArray();
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BList points;
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BRect Frame(void) const { return fFrame; }
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private:
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void GenerateFrame(BPoint *pts);
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int GeneratePoints(int startPos);
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BPoint* pointArray;
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BRect fFrame;
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};
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struct integer_rect
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