From f0c09cbbaf515da9cc0f6b64e9b33a07c479a58f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Axel=20D=C3=B6rfler?= Date: Mon, 14 Nov 2005 20:40:44 +0000 Subject: [PATCH] Again, forgot to check if the fake_app_server still builds correctly (which it didn't, surprisingly). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14927 a95241bf-73f2-0310-859d-f6bbb57e9c96 --- src/tests/apps/fake_app_server/AppServer.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/tests/apps/fake_app_server/AppServer.cpp b/src/tests/apps/fake_app_server/AppServer.cpp index 3de200c829..014a835969 100644 --- a/src/tests/apps/fake_app_server/AppServer.cpp +++ b/src/tests/apps/fake_app_server/AppServer.cpp @@ -382,13 +382,13 @@ AppServer::DispatchMessage(int32 code, BPrivate::PortLink &msg) team_id clientTeamID = -1; port_id clientLooperPort = -1; port_id clientReplyPort = -1; - int32 htoken = B_NULL_TOKEN; + int32 clientToken; char *appSignature = NULL; msg.Read(&clientReplyPort); msg.Read(&clientLooperPort); msg.Read(&clientTeamID); - msg.Read(&htoken); + msg.Read(&clientToken); if (msg.ReadString(&appSignature) != B_OK) break; @@ -409,7 +409,7 @@ AppServer::DispatchMessage(int32 code, BPrivate::PortLink &msg) acquire_sem(fAppListLock); ServerApp *app = new ServerApp(clientReplyPort, serverListen, clientLooperPort, - clientTeamID, htoken, appSignature); + clientTeamID, clientToken, appSignature); // add the new ServerApp to the known list of ServerApps fAppList->AddItem(app);