From f1496739a3bd1d46435329d0af37649f3e9816da Mon Sep 17 00:00:00 2001 From: Stefano Ceccherini Date: Fri, 10 Jun 2005 08:29:49 +0000 Subject: [PATCH] removed AS_SET_SCREEN_MODE handler git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13040 a95241bf-73f2-0310-859d-f6bbb57e9c96 --- src/servers/app/ServerApp.cpp | 30 +----------------------------- 1 file changed, 1 insertion(+), 29 deletions(-) diff --git a/src/servers/app/ServerApp.cpp b/src/servers/app/ServerApp.cpp index 27e425a0cf..67281ed536 100644 --- a/src/servers/app/ServerApp.cpp +++ b/src/servers/app/ServerApp.cpp @@ -656,35 +656,7 @@ ServerApp::DispatchMessage(int32 code, LinkMsgReader &link) break; } - case AS_SET_SCREEN_MODE: - { - STRACE(("ServerApp %s: Set Screen Mode\n", fSignature.String())); - - // Attached data - // 1) int32 workspace # - // 2) uint32 screen mode - // 3) bool make default - int32 index; - uint32 mode; - bool stick; - link.Read(&index); - link.Read(&mode); - link.Read(&stick); - - // ToDo: is this still used at all? (since there is AS_SCREEN_SET_MODE?) - // ToDo: no locking? - RootLayer *root = gDesktop->ActiveRootLayer(); - Workspace *workspace = root->WorkspaceAt(index); - - if (!workspace) { - // apparently out of range or something, so we do nothing. :) - break; - } - - // TODO: Add mode-setting code to Workspace class - //workspace->SetMode(mode,stick); - break; - } + case AS_ACTIVATE_WORKSPACE: { STRACE(("ServerApp %s: Activate Workspace UNIMPLEMETED\n",fSignature.String()));