* Fixed BBox resizing when not attached.
* Less flickering when drawing the label: the area of the label is now clipped, so there is no need to fill the background again. * Consumed the last reserved member for the bounding box of the label. * More or less rewrote the header. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15747 a95241bf-73f2-0310-859d-f6bbb57e9c96
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+73
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@@ -1,126 +1,78 @@
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//------------------------------------------------------------------------------
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// Copyright (c) 2001-2002, OpenBeOS
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// File Name: Box.h
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// Author: Marc Flerackers ([email protected])
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// Description: BBox objects group views together and draw a border
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// around them.
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//------------------------------------------------------------------------------
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/*
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* Copyright 2005, Haiku, Inc. All Rights Reserved.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _BOX_H
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#define _BOX_H
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// Standard Includes -----------------------------------------------------------
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// System Includes -------------------------------------------------------------
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#include <BeBuild.h>
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#include <View.h>
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// Project Includes ------------------------------------------------------------
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// Local Includes --------------------------------------------------------------
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// Local Defines ---------------------------------------------------------------
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// Globals ---------------------------------------------------------------------
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// BBox class ------------------------------------------------------------------
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class BBox : public BView {
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public:
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BBox(BRect frame,
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const char *name = NULL,
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uint32 resizingMode = B_FOLLOW_LEFT | B_FOLLOW_TOP,
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uint32 flags = B_WILL_DRAW | B_FRAME_EVENTS |
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B_NAVIGABLE_JUMP,
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border_style border = B_FANCY_BORDER);
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virtual ~BBox();
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/* Archiving */
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BBox(BMessage *archive);
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static BArchivable *Instantiate(BMessage *archive);
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virtual status_t Archive(BMessage *archive, bool deep = true) const;
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virtual void SetBorder(border_style border);
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border_style Border() const;
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void SetLabel(const char *string);
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status_t SetLabel(BView *viewLabel);
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const char *Label() const;
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BView *LabelView() const;
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virtual void Draw(BRect updateRect);
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virtual void AttachedToWindow();
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virtual void DetachedFromWindow();
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virtual void AllAttached();
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virtual void AllDetached();
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virtual void FrameResized(float width, float height);
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virtual void MessageReceived(BMessage *message);
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virtual void MouseDown(BPoint point);
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virtual void MouseUp(BPoint point);
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virtual void WindowActivated(bool active);
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virtual void MouseMoved(BPoint point, uint32 transit,
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const BMessage *message);
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virtual void FrameMoved(BPoint newLocation);
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virtual BHandler *ResolveSpecifier(BMessage *message,
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int32 index,
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BMessage *specifier,
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int32 what,
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const char *property);
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virtual void ResizeToPreferred();
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virtual void GetPreferredSize(float *width, float *height);
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virtual void MakeFocus(bool focused = true);
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virtual status_t GetSupportedSuites(BMessage *message);
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virtual status_t Perform(perform_code d, void *arg);
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private:
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virtual void _ReservedBox1();
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virtual void _ReservedBox2();
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BBox &operator=(const BBox &);
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void InitObject(BMessage *data = NULL);
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void DrawPlain();
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void DrawFancy();
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void ClearAnyLabel();
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char *fLabel;
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BRect fBounds;
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border_style fStyle;
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BView *fLabelView;
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uint32 _reserved[1];
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};
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//------------------------------------------------------------------------------
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#endif // _BOX_H
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/*
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* $Log $
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*
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* $Id $
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*
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*/
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class BBox : public BView {
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public:
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BBox(BRect frame, const char *name = NULL,
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uint32 resizingMode = B_FOLLOW_LEFT | B_FOLLOW_TOP,
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uint32 flags = B_WILL_DRAW | B_FRAME_EVENTS
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| B_NAVIGABLE_JUMP,
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border_style border = B_FANCY_BORDER);
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virtual ~BBox();
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/* Archiving */
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BBox(BMessage* archive);
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static BArchivable* Instantiate(BMessage* archive);
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virtual status_t Archive(BMessage* archive, bool deep = true) const;
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virtual void SetBorder(border_style border);
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border_style Border() const;
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void SetLabel(const char* string);
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status_t SetLabel(BView* viewLabel);
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const char* Label() const;
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BView* LabelView() const;
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virtual void Draw(BRect updateRect);
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virtual void AttachedToWindow();
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virtual void DetachedFromWindow();
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virtual void AllAttached();
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virtual void AllDetached();
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virtual void FrameResized(float width, float height);
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virtual void MessageReceived(BMessage* message);
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virtual void MouseDown(BPoint point);
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virtual void MouseUp(BPoint point);
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virtual void WindowActivated(bool active);
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virtual void MouseMoved(BPoint point, uint32 transit,
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const BMessage* dragMessage);
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virtual void FrameMoved(BPoint newLocation);
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virtual BHandler* ResolveSpecifier(BMessage* message,
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int32 index, BMessage* specifier,
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int32 what, const char* property);
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virtual void ResizeToPreferred();
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virtual void GetPreferredSize(float* _width, float* _height);
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virtual void MakeFocus(bool focused = true);
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virtual status_t GetSupportedSuites(BMessage* message);
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virtual status_t Perform(perform_code d, void* arg);
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private:
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virtual void _ReservedBox1();
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virtual void _ReservedBox2();
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BBox &operator=(const BBox &);
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void _InitObject(BMessage* data = NULL);
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void _DrawPlain(BRect labelBox);
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void _DrawFancy(BRect labelBox);
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void _ClearLabel();
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char* fLabel;
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BRect fBounds;
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border_style fStyle;
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BView* fLabelView;
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BRect* fLabelBox;
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};
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#endif // _BOX_H
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