* Made it look better when running under Haiku. Restricts the maximal font size to
12 points to make sure it'll look acceptable. * Fixed direct window rendering by disabling moving the animation area around (would have to be changed in DirectConnected() as well). * Refresh and density sliders now ResizeToPreferred(). * Some cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16206 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
@@ -29,7 +29,7 @@ main()
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ChartApp::ChartApp() : BApplication("application/x-vnd.Be.ChartDemo")
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ChartApp::ChartApp() : BApplication("application/x-vnd.Be.ChartDemo")
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{
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{
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fWindow = new ChartWindow(BRect(120, 150, 629, 557), "Charts");
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fWindow = new ChartWindow(BRect(120, 150, 629, 589), "Charts");
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// showing the window will also start the direct connection. If you
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// showing the window will also start the direct connection. If you
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// Sync() after the show, the direct connection will be established
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// Sync() after the show, the direct connection will be established
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File diff suppressed because it is too large
Load Diff
@@ -1,12 +1,18 @@
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SubDir HAIKU_TOP src tests kits game chart ;
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SubDir HAIKU_TOP src tests kits game chart ;
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SetSubDirSupportedPlatformsBeOSCompatible ;
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AddSubDirSupportedPlatforms libbe_test ;
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Application Chart :
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Application Chart :
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Chart.cpp
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Chart.cpp
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ChartRender.cpp
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ChartRender.cpp
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ChartView.cpp
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ChartView.cpp
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ChartWindow.cpp
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ChartWindow.cpp
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: libbe.so libgame.so libroot.so
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: be game
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: Chart.rdef
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: Chart.rdef
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;
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;
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if $(TARGET_PLATFORM) = libbe_test {
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HaikuInstall install-test-apps : $(HAIKU_APP_TEST_DIR) : Chart
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: tests!apps ;
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}
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