A couple of small style changes, fixed a problem with some compilers

git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11392 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stefano Ceccherini
2005-02-16 08:27:27 +00:00
parent bd8b04d96c
commit f32c74752d
+8 -8
View File
@@ -110,7 +110,7 @@ sPropList[] = {
{ B_NAME_SPECIFIER, B_INDEX_SPECIFIER, B_REVERSE_INDEX_SPECIFIER, 0 },
"Directs scripting message to the specified menu, first popping the current "
"specifier off the stack." },
{}
{0}
};
@@ -430,8 +430,8 @@ BMenu::ItemAt(int32 index) const
BMenu *
BMenu::SubmenuAt(int32 index) const
{
BMenuItem *tempItem=static_cast<BMenuItem *>(fItems.ItemAt(index));
return (tempItem) ? tempItem->Submenu() : NULL;
BMenuItem *item = static_cast<BMenuItem *>(fItems.ItemAt(index));
return (item != NULL) ? item->Submenu() : NULL;
}
@@ -446,7 +446,7 @@ int32
BMenu::IndexOf(BMenu *submenu) const
{
for (int32 i = 0; i < fItems.CountItems(); i++)
if (static_cast<BMenuItem *>(fItems.ItemAt(i))->Submenu() == submenu)
if (ItemAt(i)->Submenu() == submenu)
return i;
return -1;
@@ -501,7 +501,7 @@ status_t
BMenu::SetTargetForItems(BHandler *handler)
{
for (int32 i = 0; i < fItems.CountItems(); i++)
if (static_cast<BMenuItem *>(fItems.ItemAt(i))->SetTarget(handler) != B_OK)
if (ItemAt(i)->SetTarget(handler) < B_OK)
return B_ERROR;
return B_OK;
@@ -512,7 +512,7 @@ status_t
BMenu::SetTargetForItems(BMessenger messenger)
{
for (int32 i = 0; i < fItems.CountItems(); i++)
if (ItemAt(i)->SetTarget(messenger) != B_OK)
if (ItemAt(i)->SetTarget(messenger) < B_OK)
return B_ERROR;
return B_OK;
@@ -1163,13 +1163,13 @@ BMenu::_AddItem(BMenuItem *item, int32 index)
{
ASSERT(item != NULL);
item->SetSuper(this);
bool err = fItems.AddItem(item, index);
if (!err)
return err;
item->SetSuper(this);
// Make sure we update the layout in case we are already attached.
if (Window() && fResizeToFit) {
LayoutItems(index);