Removed debug/console.c, we no longer need it. frame_buffer_console_init() is now
called by debug_init_post_vm(). Since the availability of a blue screen specific getchar() is static anyway, there is no need for the sBlueScreenGetChar variable (only the message "only serial input available" gets lost, but since that is platform specific anyway...). Hello blue screen! We now have an on-screen KDL, to be enabled by the kernel setting "bluescreen", just like on BeOS. The blue screen does not yet support any cursor actions or backspace, though (need to grab some stuff from our console driver). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12896 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -31,7 +31,7 @@ extern "C" {
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extern status_t debug_init(struct kernel_args *args);
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extern status_t debug_init_post_vm(struct kernel_args *args);
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extern void debug_early_boot_message(const char *string);
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extern char debug_putchar(char c);
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extern void debug_putchar(char c);
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extern void debug_puts(const char *s);
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extern void _user_debug_output(const char *userString);
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