Debugging fixes.
* INT3 had the wrong DPL set in the IDT, could not be raised from userland. * Need the debug server running.
This commit is contained in:
@@ -49,7 +49,7 @@ SYSTEM_LIBS = libbe.so libbnetapi.so libdebug.so libnetwork.so
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PRIVATE_SYSTEM_LIBS = ;
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SYSTEM_SERVERS = app_server input_server registrar syslog_daemon ;
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SYSTEM_SERVERS = app_server debug_server input_server registrar syslog_daemon ;
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SYSTEM_ADD_ONS_ACCELERANTS = vesa.accelerant ;
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@@ -67,14 +67,15 @@ KillTeam(team_id team, const char *appName = NULL)
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status_t error = get_team_info(team, &info);
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if (error != B_OK) {
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debug_printf("debug_server: KillTeam(): Error getting info for "
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"team %ld: %s\n", team, strerror(error));
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"team %" B_PRId32 ": %s\n", team, strerror(error));
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info.args[0] = '\0';
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}
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appName = info.args;
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}
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debug_printf("debug_server: Killing team %ld (%s)\n", team, appName);
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debug_printf("debug_server: Killing team %" B_PRId32 " (%s)\n", team,
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appName);
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kill_team(team);
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}
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@@ -341,7 +342,7 @@ TeamDebugHandler::Init(port_id nubPort)
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status_t error = get_team_info(fTeam, &fTeamInfo);
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if (error != B_OK) {
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debug_printf("debug_server: TeamDebugHandler::Init(): Failed to get "
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"info for team %ld: %s\n", fTeam, strerror(error));
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"info for team %" B_PRId32 ": %s\n", fTeam, strerror(error));
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return error;
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}
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@@ -349,7 +350,8 @@ TeamDebugHandler::Init(port_id nubPort)
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error = BPrivate::get_app_path(fTeam, fExecutablePath);
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if (error != B_OK) {
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debug_printf("debug_server: TeamDebugHandler::Init(): Failed to get "
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"executable path of team %ld: %s\n", fTeam, strerror(error));
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"executable path of team %" B_PRId32 ": %s\n", fTeam,
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strerror(error));
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fExecutablePath[0] = '\0';
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}
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@@ -358,8 +360,8 @@ TeamDebugHandler::Init(port_id nubPort)
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error = init_debug_context(&fDebugContext, fTeam, nubPort);
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if (error != B_OK) {
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debug_printf("debug_server: TeamDebugHandler::Init(): Failed to init "
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"debug context for team %ld, port %ld: %s\n", fTeam, nubPort,
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strerror(error));
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"debug context for team %" B_PRId32 ", port %" B_PRId32 ": %s\n",
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fTeam, nubPort, strerror(error));
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return error;
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}
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@@ -372,7 +374,7 @@ TeamDebugHandler::Init(port_id nubPort)
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// create the message count semaphore
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char name[B_OS_NAME_LENGTH];
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snprintf(name, sizeof(name), "team %ld message count", fTeam);
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snprintf(name, sizeof(name), "team %" B_PRId32 " message count", fTeam);
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fMessageCountSem = create_sem(0, name);
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if (fMessageCountSem < 0) {
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debug_printf("debug_server: TeamDebugHandler::Init(): Failed to create "
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@@ -381,7 +383,7 @@ TeamDebugHandler::Init(port_id nubPort)
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}
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// spawn the handler thread
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snprintf(name, sizeof(name), "team %ld handler", fTeam);
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snprintf(name, sizeof(name), "team %" B_PRId32 " handler", fTeam);
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fHandlerThread = spawn_thread(&_HandlerThreadEntry, name, B_NORMAL_PRIORITY,
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this);
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if (fHandlerThread < 0) {
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@@ -442,7 +444,7 @@ TeamDebugHandler::_SetupGDBArguments(BStringList &arguments, bool usingConsoled)
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{
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// prepare the argument vector
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BString teamString;
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teamString.SetToFormat("--pid=%ld", fTeam);
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teamString.SetToFormat("--pid=%" B_PRId32, fTeam);
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status_t error;
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BPath terminalPath;
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@@ -480,7 +482,7 @@ TeamDebugHandler::_SetupGDBArguments(BStringList &arguments, bool usingConsoled)
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if (!usingConsoled) {
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BString windowTitle;
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windowTitle.SetToFormat("Debug of Team %ld: %s", fTeam,
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windowTitle.SetToFormat("Debug of Team %" B_PRId32 ": %s", fTeam,
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_LastPathComponent(fExecutablePath));
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if (!arguments.Add("-t") || !arguments.Add(windowTitle))
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return B_NO_MEMORY;
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@@ -512,12 +514,12 @@ TeamDebugHandler::_SetupGDBArguments(BStringList &arguments, bool usingConsoled)
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thread_id
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TeamDebugHandler::_EnterDebugger()
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{
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TRACE(("debug_server: TeamDebugHandler::_EnterDebugger(): team %ld\n",
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fTeam));
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TRACE(("debug_server: TeamDebugHandler::_EnterDebugger(): team %" B_PRId32
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"\n", fTeam));
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// prepare a debugger handover
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TRACE(("debug_server: TeamDebugHandler::_EnterDebugger(): preparing "
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"debugger handover for team %ld...\n", fTeam));
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"debugger handover for team %" B_PRId32 "...\n", fTeam));
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status_t error = send_debug_message(&fDebugContext,
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B_DEBUG_MESSAGE_PREPARE_HANDOVER, NULL, 0, NULL, 0);
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@@ -543,7 +545,7 @@ TeamDebugHandler::_EnterDebugger()
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// start the terminal
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TRACE(("debug_server: TeamDebugHandler::_EnterDebugger(): starting "
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"terminal (debugger) for team %ld...\n", fTeam));
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"terminal (debugger) for team %" B_PRId32 "...\n", fTeam));
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#elif defined(HANDOVER_USE_DEBUGGER)
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if (debugInConsoled) {
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@@ -572,13 +574,13 @@ TeamDebugHandler::_EnterDebugger()
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return B_NO_MEMORY;
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BString debuggerParam;
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debuggerParam.SetToFormat("%ld", fTeam);
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debuggerParam.SetToFormat("%" B_PRId32, fTeam);
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if (!arguments.Add("--team") || !arguments.Add(debuggerParam))
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return B_NO_MEMORY;
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// start the debugger
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TRACE(("debug_server: TeamDebugHandler::_EnterDebugger(): starting "
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"graphical debugger for team %ld...\n", fTeam));
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"graphical debugger for team %" B_PRId32 "...\n", fTeam));
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}
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#endif
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@@ -595,7 +597,7 @@ TeamDebugHandler::_EnterDebugger()
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resume_thread(thread);
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TRACE(("debug_server: TeamDebugHandler::_EnterDebugger(): debugger started "
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"for team %ld: thread: %ld\n", fTeam, thread));
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"for team %" B_PRId32 ": thread: %" B_PRId32 "\n", fTeam, thread));
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return thread;
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}
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@@ -615,8 +617,8 @@ TeamDebugHandler::_HandleMessage(DebugMessage *message)
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// a team. That means only a few messages are actually possible, while
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// others wouldn't trigger the debugger in the first place. So we deal with
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// all of them the same way, by popping up an alert.
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TRACE(("debug_server: TeamDebugHandler::_HandleMessage(): team %ld, code: "
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"%ld\n", fTeam, (int32)message->Code()));
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TRACE(("debug_server: TeamDebugHandler::_HandleMessage(): team %" B_PRId32
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", code: %" B_PRId32 "\n", fTeam, (int32)message->Code()));
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thread_id thread = message->Data().origin.thread;
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@@ -626,8 +628,8 @@ TeamDebugHandler::_HandleMessage(DebugMessage *message)
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case B_DEBUGGER_MESSAGE_TEAM_DELETED:
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// This shouldn't happen.
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debug_printf("debug_server: Got a spurious "
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"B_DEBUGGER_MESSAGE_TEAM_DELETED message for team %ld\n",
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fTeam);
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"B_DEBUGGER_MESSAGE_TEAM_DELETED message for team %" B_PRId32
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"\n", fTeam);
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return true;
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case B_DEBUGGER_MESSAGE_EXCEPTION_OCCURRED:
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@@ -662,8 +664,8 @@ TeamDebugHandler::_HandleMessage(DebugMessage *message)
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break;
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}
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debug_printf("debug_server: Thread %ld entered the debugger: %s\n", thread,
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buffer);
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debug_printf("debug_server: Thread %" B_PRId32 " entered the debugger: %s\n",
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thread, buffer);
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_PrintStackTrace(thread);
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@@ -847,12 +849,12 @@ TeamDebugHandler::_HandlerThreadEntry(void *data)
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status_t
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TeamDebugHandler::_HandlerThread()
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{
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TRACE(("debug_server: TeamDebugHandler::_HandlerThread(): team %ld\n",
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fTeam));
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TRACE(("debug_server: TeamDebugHandler::_HandlerThread(): team %" B_PRId32
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"\n", fTeam));
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// get initial message
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TRACE(("debug_server: TeamDebugHandler::_HandlerThread(): team %ld: "
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"getting message...\n", fTeam));
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TRACE(("debug_server: TeamDebugHandler::_HandlerThread(): team %" B_PRId32
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": getting message...\n", fTeam));
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DebugMessage *message;
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status_t error = _PopMessage(message);
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@@ -902,8 +904,8 @@ TeamDebugHandler::_HandlerThread()
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thread_info threadInfo;
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if (get_thread_info(debuggerThread, &threadInfo) != B_OK) {
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// the debugger is gone
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debug_printf("debug_server: The debugger for team %ld "
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"seems to be gone.", fTeam);
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debug_printf("debug_server: The debugger for team %"
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B_PRId32 " seems to be gone.", fTeam);
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kill = true;
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terminate = true;
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@@ -1088,8 +1090,8 @@ DebugServer::_Listener()
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"%s. Terminating!\n", strerror(bytesRead));
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exit(1);
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}
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TRACE(("debug_server: Got debug message: team: %ld, code: %ld\n",
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message->Data().origin.team, code));
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TRACE(("debug_server: Got debug message: team: %" B_PRId32 ", code: %" B_PRId32
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"\n", message->Data().origin.team, code));
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message->SetCode((debug_debugger_message)code);
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@@ -59,8 +59,11 @@ arch_int_init(kernel_args* args)
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// fault stack address (this is set up in arch_cpu.cpp).
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uint32 ist = (i == 8) ? 1 : 0;
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// Breakpoint exception can be raised from userland.
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uint32 dpl = (i == 3) ? DPL_USER : DPL_KERNEL;
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set_interrupt_descriptor(&sIDT[i], (addr_t)&isr_array[i],
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GATE_INTERRUPT, KERNEL_CODE_SEG, DPL_KERNEL, ist);
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GATE_INTERRUPT, KERNEL_CODE_SEG, dpl, ist);
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}
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interrupt_handler_function** table = gInterruptHandlerTable;
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