removed all pre-NV40refs, removed all overlay code (no info on the current engine known). Driver cleanup mostly done now I hope.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25999 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Rudolf Cornelissen
2008-06-17 19:16:40 +00:00
parent 0895a4060f
commit f433117839
16 changed files with 401 additions and 2943 deletions
@@ -73,16 +73,7 @@ enum {
/* card_type in order of date of NV chip design */ /* card_type in order of date of NV chip design */
enum { enum {
NV20, NV40 = 0,
NV25,
NV28,
NV30,
NV31,
NV34,
NV35,
NV36,
NV38,
NV40,
NV41, NV41,
NV43, NV43,
NV44, NV44,
@@ -98,11 +89,7 @@ enum {
/* card_arch in order of date of NV chip design */ /* card_arch in order of date of NV chip design */
enum { enum {
NV04A = 0, NV40A = 0,
NV10A,
NV20A,
NV30A,
NV40A,
NV50A NV50A
}; };
@@ -124,28 +111,13 @@ enum {
*/ */
//#define NV3_GDI_RECTANGLE_TEXT 0x00000012 /* 2D */ //#define NV3_GDI_RECTANGLE_TEXT 0x00000012 /* 2D */
#define NV4_GDI_RECTANGLE_TEXT 0x00000012 /* 2D */ #define NV4_GDI_RECTANGLE_TEXT 0x00000012 /* 2D */
#define NV4_CONTEXT_SURFACES_ARGB_ZS 0x00000013 /* 3D */
#define NV10_CONTEXT_SURFACES_ARGB_ZS 0x00000013 /* 3D */
#define NV4_DX5_TEXTURE_TRIANGLE 0x00000014 /* 3D */
#define NV10_DX5_TEXTURE_TRIANGLE 0x00000014 /* 3D */
#define NV4_DX6_MULTI_TEXTURE_TRIANGLE 0x00000015 /* unused (yet?) */
#define NV10_DX6_MULTI_TEXTURE_TRIANGLE 0x00000015 /* unused (yet?) */
#define NV1_RENDER_SOLID_LIN 0x00000016 /* 2D: unused */ #define NV1_RENDER_SOLID_LIN 0x00000016 /* 2D: unused */
/* max. number of overlay buffers */
#define MAXBUFFERS 3
//----------------------------------------------------------------------------------- //-----------------------------------------------------------------------------------
/* safety byte-offset from end of cardRAM for preventing acceleration engine crashes /* safety byte-offset from end of cardRAM for preventing acceleration engine crashes
* caused by the existance of DMA engine command buffers in cardRAM and/or fifo * caused by the existance of DMA engine command buffers in cardRAM and/or fifo
* channel engine command re-assigning on-the-fly */ * channel engine command re-assigning on-the-fly */
/* pre-NV40 notes:
* - we need at least 70kB distance from the end of RAM for fifo-reassigning 'bug'
* (confirmed on a TNT1);
* - keep extra failsafe room to prevent malfunctioning apps from crashing engine. */
#define PRE_NV40_OFFSET 80 * 1024
/* NV40 and higher notes: /* NV40 and higher notes:
* - we need at least 416kB distance from the DMA command buffer: * - we need at least 416kB distance from the DMA command buffer:
* If you get too close to the DMA command buffer on NV40 and NV43 at least (both * If you get too close to the DMA command buffer on NV40 and NV43 at least (both
@@ -346,22 +318,6 @@ typedef struct {
/* some configuration settings from ~/config/settings/kernel/drivers/nv.settings if exists */ /* some configuration settings from ~/config/settings/kernel/drivers/nv.settings if exists */
nv_settings settings; nv_settings settings;
struct
{
overlay_buffer myBuffer[MAXBUFFERS];/* scaler input buffers */
int_buf_info myBufInfo[MAXBUFFERS]; /* extra info on scaler input buffers */
overlay_token myToken; /* scaler is free/in use */
benaphore lock; /* for creating buffers and aquiring overlay unit routines */
bool crtc; /* location of overlay unit */
/* variables needed for virtualscreens (move_overlay()): */
bool active; /* true is overlay currently in use */
overlay_window ow; /* current position of overlay output window */
overlay_buffer ob; /* current inputbuffer in use */
overlay_view my_ov; /* current corrected view in inputbuffer */
uint32 h_ifactor; /* current 'unclipped' horizontal inverse scaling factor */
uint32 v_ifactor; /* current 'unclipped' vertical inverse scaling factor */
} overlay;
} shared_info; } shared_info;
/* Read or write a value in PCI configuration space */ /* Read or write a value in PCI configuration space */
@@ -4,7 +4,7 @@
Other authors: Other authors:
Mark Watson, Mark Watson,
Rudolf Cornelissen 4/2003-5/2004 Rudolf Cornelissen 4/2003-6/2008
*/ */
#define MODULE_BIT 0x20000000 #define MODULE_BIT 0x20000000
@@ -96,7 +96,6 @@ void MOVE_CURSOR(uint16 x, uint16 y)
if ((hds!=si->dm.h_display_start) || (vds!=si->dm.v_display_start)) if ((hds!=si->dm.h_display_start) || (vds!=si->dm.v_display_start))
{ {
MOVE_DISPLAY(hds,vds); MOVE_DISPLAY(hds,vds);
nv_bes_move_overlay();
} }
/* put cursor in correct physical position, so stay onscreen (rel. to CRTC) */ /* put cursor in correct physical position, so stay onscreen (rel. to CRTC) */
@@ -24,8 +24,6 @@ noted on a case by case below.
/* /*
These definitions are out of pure lazyness. These definitions are out of pure lazyness.
*/ */
#define CHKO(x) case B_##x: \
if (check_overlay_capability(B_##x) == B_OK) return (void *)x; else return (void *)0
#define CHKA(x) case B_##x: \ #define CHKA(x) case B_##x: \
if (check_acc_capability(B_##x) == B_OK) \ if (check_acc_capability(B_##x) == B_OK) \
return (void *)x##_DMA; \ return (void *)x##_DMA; \
@@ -93,16 +91,7 @@ void * get_accelerant_hook(uint32 feature, void *data)
Note: These hooks are re-acquired by the app_server after each mode switch. Note: These hooks are re-acquired by the app_server after each mode switch.
*/ */
/* only export video overlay functions if card is capable of it */ /* video overlay functions are not supported */
//CHKO(OVERLAY_COUNT);
//CHKO(OVERLAY_SUPPORTED_SPACES);
//CHKO(OVERLAY_SUPPORTED_FEATURES);
//CHKO(ALLOCATE_OVERLAY_BUFFER);
//CHKO(RELEASE_OVERLAY_BUFFER);
//CHKO(GET_OVERLAY_CONSTRAINTS);
//CHKO(ALLOCATE_OVERLAY);
//CHKO(RELEASE_OVERLAY);
//CHKO(CONFIGURE_OVERLAY);
/* /*
When requesting an acceleration hook, the calling application provides a When requesting an acceleration hook, the calling application provides a
@@ -129,65 +118,12 @@ void * get_accelerant_hook(uint32 feature, void *data)
/* Return a null pointer for any feature we don't understand. */ /* Return a null pointer for any feature we don't understand. */
return 0; return 0;
} }
#undef CHKO
#undef CHKA #undef CHKA
#undef CHKD #undef CHKD
#undef HOOK #undef HOOK
#undef ZERO #undef ZERO
#undef HRDC #undef HRDC
status_t check_overlay_capability(uint32 feature)
{
char *msg = "";
/* setup logmessage text */
switch (feature)
{
case B_OVERLAY_COUNT:
msg = "B_OVERLAY_COUNT";
break;
case B_OVERLAY_SUPPORTED_SPACES:
msg = "B_OVERLAY_SUPPORTED_SPACES";
break;
case B_OVERLAY_SUPPORTED_FEATURES:
msg = "B_OVERLAY_SUPPORTED_FEATURES";
break;
case B_ALLOCATE_OVERLAY_BUFFER:
msg = "B_ALLOCATE_OVERLAY_BUFFER";
break;
case B_RELEASE_OVERLAY_BUFFER:
msg = "B_RELEASE_OVERLAY_BUFFER";
break;
case B_GET_OVERLAY_CONSTRAINTS:
msg = "B_GET_OVERLAY_CONSTRAINTS";
break;
case B_ALLOCATE_OVERLAY:
msg = "B_ALLOCATE_OVERLAY";
break;
case B_RELEASE_OVERLAY:
msg = "B_RELEASE_OVERLAY";
break;
case B_CONFIGURE_OVERLAY:
msg = "B_CONFIGURE_OVERLAY";
break;
default:
msg = "UNKNOWN";
break;
}
/* all older cards have a supported bes */
if ((si->ps.card_type <= NV40) || (si->ps.card_type == NV45))
{
LOG(4, ("Overlay: Exporting hook %s.\n", msg));
return B_OK;
}
/* all newer NV40 architecture cards have a new HDTV capable bes except for
* GeForce 6800's. Unfortunately we have no info about the new bes yet. */
LOG(4, ("Overlay: Not exporting hook %s.\n", msg));
return B_ERROR;
}
status_t check_acc_capability(uint32 feature) status_t check_acc_capability(uint32 feature)
{ {
char *msg = ""; char *msg = "";
@@ -97,7 +97,6 @@ status_t INIT_ACCELERANT(int the_fd)
{ {
status_t result; status_t result;
int pointer_reservation; //mem reserved for pointer int pointer_reservation; //mem reserved for pointer
int cnt; //used for iteration through the overlay buffers
if (0) { if (0) {
time_t now = time (NULL); time_t now = time (NULL);
@@ -174,20 +173,6 @@ status_t INIT_ACCELERANT(int the_fd)
si->engine.threeD.reload = 0xffffffff; si->engine.threeD.reload = 0xffffffff;
INIT_BEN(si->engine.lock); INIT_BEN(si->engine.lock);
INIT_BEN(si->overlay.lock);
for (cnt = 0; cnt < MAXBUFFERS; cnt++)
{
/* make sure overlay buffers are 'marked' as being free */
si->overlay.myBuffer[cnt].buffer = NULL;
si->overlay.myBuffer[cnt].buffer_dma = NULL;
}
/* make sure overlay unit is 'marked' as being free */
si->overlay.myToken = NULL;
/* note that overlay is not in use (for nv_bes_move_overlay()) */
si->overlay.active = false;
/* bail out if something failed */ /* bail out if something failed */
if (result != B_OK) goto error1; if (result != B_OK) goto error1;
@@ -347,7 +332,6 @@ void UNINIT_ACCELERANT(void)
/* delete benaphores ONLY if we are the primary accelerant */ /* delete benaphores ONLY if we are the primary accelerant */
DELETE_BEN(si->engine.lock); DELETE_BEN(si->engine.lock);
DELETE_BEN(si->overlay.lock);
/* ensure that INIT_ACCELERANT can be executed again */ /* ensure that INIT_ACCELERANT can be executed again */
si->accelerant_in_use = false; si->accelerant_in_use = false;
@@ -15,7 +15,6 @@ Addon nvidia_gpgpu.accelerant :
GetModeInfo.c GetModeInfo.c
GetTimingConstraints.c GetTimingConstraints.c
InitAccelerant.c InitAccelerant.c
Overlay.c
ProposeDisplayMode.c ProposeDisplayMode.c
SetDisplayMode.c SetDisplayMode.c
: libnvidia_gpgpu_engine.a : libnvidia_gpgpu_engine.a
@@ -1,626 +0,0 @@
/* Written by Rudolf Cornelissen 05/2002-4/2006 */
/* Note on 'missing features' in BeOS 5.0.3 and DANO:
* BeOS needs to define more colorspaces! It would be nice if BeOS would support the FourCC 'definitions'
* of colorspaces. These colorspaces are 32bit words, so it could be simply done (or is it already so?)
*/
#define MODULE_BIT 0x00000400
#include "acc_std.h"
/* define the supported overlay input colorspaces */
/* It would be nice to have the YUV4:2:0 2-plane mode implemented also later on, but the Be colorspace
* definitions (in GraphicsDefs.h, R5.0.3 and DANO5.1d0) do not include this one... */
static uint32 overlay_colorspaces [] = { (uint32)B_YCbCr422, (uint32)B_NO_COLOR_SPACE };
uint32 OVERLAY_COUNT(const display_mode *dm)
// This method is never used AFAIK though it *is* exported on R5.0.3 and DANO.
// Does someone know howto invoke it?
{
LOG(4,("Overlay: count called\n"));
/* check for NULL pointer */
if (dm == NULL)
{
LOG(4,("Overlay: No display mode specified!\n"));
}
/* apparantly overlay count should report the number of 'overlay units' on the card */
return 1;
}
const uint32 *OVERLAY_SUPPORTED_SPACES(const display_mode *dm)
// This method is never used AFAIK though it *is* exported on R5.0.3 and DANO.
// Does someone know howto invoke it?
{
LOG(4,("Overlay: supported_spaces called.\n"));
/* check for NULL pointer */
if (dm == NULL)
{
LOG(4,("Overlay: No display mode specified!\n"));
return NULL;
}
/* assuming interlaced VGA is not supported */
if (dm->timing.flags & B_TIMING_INTERLACED)
{
return NULL;
}
/* return a B_NO_COLOR_SPACE terminated list */
return &overlay_colorspaces[0];
}
uint32 OVERLAY_SUPPORTED_FEATURES(uint32 a_color_space)
// This method is never used AFAIK. On R5.0.3 and DANO it is not even exported!
{
LOG(4,("Overlay: supported_features: color_space $%08x\n",a_color_space));
/* check what features are supported for the current overlaybitmap colorspace */
switch (a_color_space)
{
default:
return
( B_OVERLAY_KEYING_USES_ALPHA |
B_OVERLAY_COLOR_KEY |
B_OVERLAY_HORIZONTAL_FILTERING |
B_OVERLAY_VERTICAL_FILTERING );
}
}
const overlay_buffer *ALLOCATE_OVERLAY_BUFFER(color_space cs, uint16 width, uint16 height)
{
int offset = 0; /* used to determine next buffer to create */
uint32 adress, adress2, temp32; /* used to calculate buffer adresses */
uint32 oldsize = 0; /* used to 'squeeze' new buffers between already existing ones */
int cnt; /* loopcounter */
/* acquire the shared benaphore */
AQUIRE_BEN(si->overlay.lock)
LOG(4,("Overlay: cardRAM_start = $%08x\n",(uint32)((uint8*)si->framebuffer)));
LOG(4,("Overlay: cardRAM_start_DMA = $%08x\n",(uint32)((uint8*)si->framebuffer_pci)));
LOG(4,("Overlay: cardRAM_size = %3.3fMb\n",(si->ps.memory_size / (1024.0 * 1024.0))));
/* find first empty slot (room for another buffer?) */
for (offset = 0; offset < MAXBUFFERS; offset++)
{
if (si->overlay.myBuffer[offset].buffer == NULL) break;
}
LOG(4,("Overlay: Allocate_buffer offset = %d\n",offset));
if (offset < MAXBUFFERS)
/* setup new scaler input buffer */
{
switch (cs)
{
case B_YCbCr422:
if (si->ps.card_arch < NV10A)
{
/* check if slopspace is needed: RIVA128 and TNT need ~0x000f. */
si->overlay.myBuffer[offset].width = ((width + 0x000f) & ~0x000f);
}
else
{
/* check if slopspace is needed: GeForce need ~0x001f. */
/* fixme:
* update needed for GF DVDmax support to adhere to CRTC2 constraints?? */
si->overlay.myBuffer[offset].width = ((width + 0x001f) & ~0x001f);
}
si->overlay.myBuffer[offset].bytes_per_row = 2 * si->overlay.myBuffer[offset].width;
/* check if the requested horizontal pitch is supported: */
//fixme: tune for GF and TNT...
if (si->overlay.myBuffer[offset].width > 4088)
{
LOG(4,("Overlay: Sorry, requested buffer pitch not supported, aborted\n"));
/* release the shared benaphore */
RELEASE_BEN(si->overlay.lock)
return NULL;
}
break;
default:
/* unsupported colorspace! */
LOG(4,("Overlay: Sorry, colorspace $%08x not supported, aborted\n",cs));
/* release the shared benaphore */
RELEASE_BEN(si->overlay.lock)
return NULL;
break;
}
/* check if the requested buffer width is supported */
if (si->overlay.myBuffer[offset].width > 1024)
{
LOG(4,("Overlay: Sorry, requested buffer width not supported, aborted\n"));
/* release the shared benaphore */
RELEASE_BEN(si->overlay.lock)
return NULL;
}
/* check if the requested buffer height is supported */
if (height > 1024)
{
LOG(4,("Overlay: Sorry, requested buffer height not supported, aborted\n"));
/* release the shared benaphore */
RELEASE_BEN(si->overlay.lock)
return NULL;
}
/* store slopspace (in pixels) for each bitmap for use by 'overlay unit' (BES) */
si->overlay.myBufInfo[offset].slopspace = si->overlay.myBuffer[offset].width - width;
si->overlay.myBuffer[offset].space = cs;
si->overlay.myBuffer[offset].height = height;
/* we define the overlay buffers to reside 'in the back' of the cards RAM */
/* NOTE to app programmers:
* Beware that an app using overlay needs to track workspace switches and screenprefs
* changes. If such an action is detected, the app needs to reset it's pointers to the
* newly created overlay bitmaps, which will be assigned by BeOS automatically after such
* an event. (Also the app needs to respect the new overlay_constraints that will be applicable!)
*
* It is entirely possible that new bitmaps may *not* be re-setup at all, or less of them
* than previously setup by the app might be re-setup. This is due to cardRAM restraints then.
* This means that the app should also check for NULL pointers returned by the bitmaps,
* and if this happens, it needs to fallback to single buffered overlay or even fallback to
* bitmap output for the new situation. */
/* Another NOTE for app programmers:
* A *positive* side-effect of assigning the first overlay buffer exactly at the end of the
* cardRAM is that apps that try to write beyond the buffer's space get a segfault immediately.
* This *greatly* simplifies tracking such errors!
* Of course such errors may lead to strange effects in the app or driver behaviour if they are
* not hunted down and removed.. */
/* calculate first free RAM adress in card:
* Driver setup is as follows:
* card base: - hardware cursor bitmap (if used),
* directly above - screen memory for both heads */
adress2 = (((uint32)((uint8*)si->fbc.frame_buffer)) + /* cursor already included here */
(si->fbc.bytes_per_row * si->dm.virtual_height)); /* size in bytes of screen(s) */
LOG(4,("Overlay: first free cardRAM virtual adress $%08x\n", adress2));
/* calculate 'preliminary' buffer size including slopspace */
oldsize = si->overlay.myBufInfo[offset].size;
si->overlay.myBufInfo[offset].size =
si->overlay.myBuffer[offset].bytes_per_row * si->overlay.myBuffer[offset].height;
/* calculate virtual memory adress that would be needed for a new bitmap */
/* NOTE to app programmers:
* For testing app behaviour regarding workspace switches or screen prefs changes to settings
* that do not have enough cardRAM left for allocation of overlay bitmaps, you need a card with
* a low amount of RAM. Or you can set in the file nv.settings for example:
* memory 8 #8Mb RAM on card
* and reboot (this simulates 8Mb RAM on the card).
*
* If you switch now to settings: 1600x1200x32bit (single head) the app needs to fallback to
* bitmap output or maybe single buffered overlay output if small bitmaps are used. */
adress = (((uint32)((uint8*)si->framebuffer)) + si->ps.memory_size);
/* Keep some extra distance as a workaround for certain bugs (see
* DriverInterface.h for an explanation). */
if (si->ps.card_arch < NV40A)
adress -= PRE_NV40_OFFSET;
else
adress -= NV40_PLUS_OFFSET;
for (cnt = 0; cnt <= offset; cnt++)
{
adress -= si->overlay.myBufInfo[cnt].size;
}
/* the > G200 scalers require buffers to be aligned to 16 byte pages cardRAM offset, G200 can do with
* 8 byte pages cardRAM offset. Compatible settings used, has no real downside consequences here */
/* Check if we need to modify the buffers starting adress and thus the size */
/* calculate 'would be' cardRAM offset */
temp32 = (adress - ((uint32)((vuint32 *)si->framebuffer)));
/* check if it is aligned */
if (temp32 != (temp32 & 0xfffffff0))
{
/* update the (already calculated) buffersize to get it aligned */
si->overlay.myBufInfo[offset].size += (temp32 - (temp32 & 0xfffffff0));
/* update the (already calculated) adress to get it aligned */
adress -= (temp32 - (temp32 & 0xfffffff0));
}
LOG(4,("Overlay: new buffer needs virtual adress $%08x\n", adress));
/* First check now if buffer to be defined is 'last one' in memory (speaking backwards):
* this is done to prevent a large buffer getting created in the space a small buffer
* occupied earlier, if not all buffers created were deleted.
* Note also that the app can delete the buffers in any order desired. */
/* NOTE to app programmers:
* If you are going to delete a overlay buffer you created, you should delete them *all* and
* then re-create only the new ones needed. This way you are sure not to get unused memory-
* space in between your overlay buffers for instance, so cardRAM is used 'to the max'.
* If you don't, you might not get a buffer at all if you are trying to set up a larger one
* than before.
* (Indeed: not all buffers *have* to be of the same type and size...) */
for (cnt = offset; cnt < MAXBUFFERS; cnt++)
{
if (si->overlay.myBuffer[cnt].buffer != NULL)
{
/* Check if the new buffer would fit into the space the single old one used here */
if (si->overlay.myBufInfo[offset].size <= oldsize)
{
/* It does, so we reset to the old size and adresses to prevent the space from shrinking
* if we get here again... */
adress -= (oldsize - si->overlay.myBufInfo[offset].size);
si->overlay.myBufInfo[offset].size = oldsize;
LOG(4,("Overlay: 'squeezing' in buffer:\n"
"Overlay: resetting it to virtual adress $%08x and size $%08x\n", adress,oldsize));
/* force exiting the FOR loop */
cnt = MAXBUFFERS;
}
else
{
/* nogo, sorry */
LOG(4,("Overlay: Other buffer(s) exist after this one:\n"
"Overlay: not enough space to 'squeeze' this one in, aborted\n"));
/* Reset to the old size to prevent the space from 'growing' if we get here again... */
si->overlay.myBufInfo[offset].size = oldsize;
/* release the shared benaphore */
RELEASE_BEN(si->overlay.lock)
return NULL;
}
}
}
/* check if we have enough space to setup this new bitmap
* (preventing overlap of desktop RAMspace & overlay bitmap RAMspace here) */
if (adress < adress2)
/* nope, sorry */
{
LOG(4,("Overlay: Sorry, no more space for buffers: aborted\n"));
/* release the shared benaphore */
RELEASE_BEN(si->overlay.lock)
return NULL;
}
/* continue buffer setup */
si->overlay.myBuffer[offset].buffer = (void *) adress;
/* calculate physical memory adress (for dma use) */
adress = (((uint32)((uint8*)si->framebuffer_pci)) + si->ps.memory_size);
/* Keep some extra distance as a workaround for certain bugs (see
* DriverInterface.h for an explanation). */
if (si->ps.card_arch < NV40A)
adress -= PRE_NV40_OFFSET;
else
adress -= NV40_PLUS_OFFSET;
for (cnt = 0; cnt <= offset; cnt++)
{
adress -= si->overlay.myBufInfo[cnt].size;
}
/* this adress is already aligned to the scaler's requirements (via the already modified sizes) */
si->overlay.myBuffer[offset].buffer_dma = (void *) adress;
LOG(4,("Overlay: New buffer: addr $%08x, dma_addr $%08x, color space $%08x\n",
(uint32)((uint8*)si->overlay.myBuffer[offset].buffer),
(uint32)((uint8*)si->overlay.myBuffer[offset].buffer_dma), cs));
LOG(4,("Overlay: New buffer's size is $%08x\n", si->overlay.myBufInfo[offset].size));
/* release the shared benaphore */
RELEASE_BEN(si->overlay.lock)
return &si->overlay.myBuffer[offset];
}
else
/* sorry, no more room for buffers */
{
LOG(4,("Overlay: Sorry, no more space for buffers: aborted\n"));
/* release the shared benaphore */
RELEASE_BEN(si->overlay.lock)
return NULL;
}
}
status_t RELEASE_OVERLAY_BUFFER(const overlay_buffer *ob)
/* Note that the user can delete the buffers in any order desired! */
{
int offset = 0;
if (ob != NULL)
{
/* find the buffer */
for (offset = 0; offset < MAXBUFFERS; offset++)
{
if (si->overlay.myBuffer[offset].buffer == ob->buffer) break;
}
if (offset < MAXBUFFERS)
/* delete current buffer */
{
si->overlay.myBuffer[offset].buffer = NULL;
si->overlay.myBuffer[offset].buffer_dma = NULL;
LOG(4,("Overlay: Release_buffer offset = %d, buffer released\n",offset));
return B_OK;
}
else
{
/* this is no buffer of ours! */
LOG(4,("Overlay: Release_overlay_buffer: not ours, aborted!\n"));
return B_ERROR;
}
}
else
/* no buffer specified! */
{
LOG(4,("Overlay: Release_overlay_buffer: no buffer specified, aborted!\n"));
return B_ERROR;
}
}
status_t GET_OVERLAY_CONSTRAINTS
(const display_mode *dm, const overlay_buffer *ob, overlay_constraints *oc)
{
int offset = 0;
LOG(4,("Overlay: Get_overlay_constraints called\n"));
/* check for NULL pointers */
if ((dm == NULL) || (ob == NULL) || (oc == NULL))
{
LOG(4,("Overlay: Get_overlay_constraints: Null pointer(s) detected!\n"));
return B_ERROR;
}
/* find the buffer */
for (offset = 0; offset < MAXBUFFERS; offset++)
{
if (si->overlay.myBuffer[offset].buffer == ob->buffer) break;
}
if (offset < MAXBUFFERS)
{
/* scaler input (values are in pixels) */
oc->view.h_alignment = 0;
oc->view.v_alignment = 0;
switch (ob->space)
{
case B_YCbCr422:
if (si->ps.card_arch < NV10A)
{
/* RIVA128 and TNT need 15.
* Note: this has to be in sync with the slopspace setup during buffer allocation.. */
oc->view.width_alignment = 15;
}
else
{
/* GeForce need 31.
* Note: this has to be in sync with the slopspace setup during buffer allocation.. */
oc->view.width_alignment = 31;
}
break;
default:
/* we should not be here, but set the worst-case value just to be safe anyway */
oc->view.width_alignment = 31;
break;
}
oc->view.height_alignment = 0;
oc->view.width.min = 1;
oc->view.height.min = 2; /* two fields */
oc->view.width.max = ob->width;
oc->view.height.max = ob->height;
/* scaler output restrictions */
oc->window.h_alignment = 0;
oc->window.v_alignment = 0;
oc->window.width_alignment = 0;
oc->window.height_alignment = 0;
oc->window.width.min = 2;
/* GeForce cards can output upto and including 2046 pixels in width */
//fixme: how about TNT?
if (dm->virtual_width > 2046)
{
oc->window.width.max = 2046;
}
else
{
oc->window.width.max = dm->virtual_width;
}
oc->window.height.min = 2;
/* GeForce cards can output upto and including 2046 pixels in height */
//fixme: how about TNT?
if (dm->virtual_height > 2046)
{
oc->window.height.max = 2046;
}
else
{
oc->window.height.max = dm->virtual_height;
}
/* GeForce scaling restrictions */
switch (si->ps.card_arch)
{
case NV04A:
/* Riva128-TNT2 series have an old BES engine... */
oc->h_scale.min = 1.0;
oc->v_scale.min = 1.0;
break;
case NV30A:
case NV40A:
/* GeForceFX series and up have a new BES engine... */
oc->h_scale.min = 0.5;
oc->v_scale.min = 0.5;
/* NV31 (confirmed GeForceFX 5600) has NV20A scaling limits!
* So let it fall through... */
if (si->ps.card_type != NV31) break;
default:
/* the rest in between... */
oc->h_scale.min = 0.125;
oc->v_scale.min = 0.125;
break;
}
/* all cards have a upscaling limit of 8.0 (see official nVidia specsheets) */
oc->h_scale.max = 8.0;
oc->v_scale.max = 8.0;
return B_OK;
}
else
{
/* this is no buffer of ours! */
LOG(4,("Overlay: Get_overlay_constraints: buffer is not ours, aborted!\n"));
return B_ERROR;
}
}
overlay_token ALLOCATE_OVERLAY(void)
{
uint32 tmpToken;
LOG(4,("Overlay: Allocate_overlay called: "));
/* come up with a token */
tmpToken = 0x12345678;
/* acquire the shared benaphore */
AQUIRE_BEN(si->overlay.lock)
/* overlay unit already in use? */
if (si->overlay.myToken == NULL)
/* overlay unit is available */
{
LOG(4,("succesfull\n"));
si->overlay.myToken = &tmpToken;
/* release the shared benaphore */
RELEASE_BEN(si->overlay.lock)
return si->overlay.myToken;
}
else
/* sorry, overlay unit is occupied */
{
LOG(4,("failed: already in use!\n"));
/* release the shared benaphore */
RELEASE_BEN(si->overlay.lock)
return NULL;
}
}
status_t RELEASE_OVERLAY(overlay_token ot)
{
LOG(4,("Overlay: Release_overlay called: "));
/* is this call for real? */
if ((ot == NULL) || (si->overlay.myToken == NULL) || (ot != si->overlay.myToken))
/* nope, abort */
{
LOG(4,("failed, not in use!\n"));
return B_ERROR;
}
else
/* call is for real */
{
nv_release_bes();
LOG(4,("succesfull\n"));
si->overlay.myToken = NULL;
return B_OK;
}
}
status_t CONFIGURE_OVERLAY
(overlay_token ot, const overlay_buffer *ob, const overlay_window *ow, const overlay_view *ov)
{
int offset = 0; /* used for buffer index */
LOG(4,("Overlay: Configure_overlay called: "));
/* Note:
* When a Workspace switch, screen prefs change, or overlay app shutdown occurs, BeOS will
* release all overlay buffers. The buffer currently displayed at that moment, may need some
* 'hardware releasing' in the CONFIGURE_OVERLAY routine. This is why CONFIGURE_OVERLAY gets
* called one more time then, with a null pointer for overlay_window and overlay_view, while
* the currently displayed overlay_buffer is given.
* The G200-G550 do not need to do anything on such an occasion, so we simply return if we
* get called then. */
if ((ow == NULL) || (ov == NULL))
{
LOG(4,("output properties changed\n"));
return B_OK;
}
/* Note:
* If during overlay use the screen prefs are changed, or the workspace has changed, it
* may be that we were not able to re-allocate the requested overlay buffers (or only partly)
* due to lack of cardRAM. If the app does not respond properly to this, we might end up
* with a NULL pointer instead of a overlay_buffer to work with here.
* Of course, we need to abort then to prevent the system from 'going down'.
* The app will probably crash because it will want to write into this non-existant buffer
* at some point. */
if (ob == NULL)
{
LOG(4,("no overlay buffer specified\n"));
return B_ERROR;
}
/* is this call done by the app that owns us? */
if ((ot == NULL) || (si->overlay.myToken == NULL) || (ot != si->overlay.myToken))
/* nope, abort */
{
LOG(4,("failed\n"));
return B_ERROR;
}
else
/* call is for real */
{
/* find the buffer's offset */
for (offset = 0; offset < MAXBUFFERS; offset++)
{
if (si->overlay.myBuffer[offset].buffer == ob->buffer) break;
}
if (offset < MAXBUFFERS)
{
LOG(4,("succesfull, switching to buffer %d\n", offset));
/* program overlay hardware */
nv_configure_bes(ob, ow, ov, offset);
return B_OK;
}
else
{
/* this is no buffer of ours! */
LOG(4,("buffer is not ours, aborted!\n"));
return B_ERROR;
}
}
}
@@ -343,9 +343,6 @@ PROPOSE_DISPLAY_MODE(display_mode *target, const display_mode *low, const displa
/* Reserve extra space as a workaround for certain bugs (see DriverInterface.h /* Reserve extra space as a workaround for certain bugs (see DriverInterface.h
* for an explanation). */ * for an explanation). */
if (si->ps.card_arch < NV40A)
mem_reservation += PRE_NV40_OFFSET;
else
mem_reservation += NV40_PLUS_OFFSET; mem_reservation += NV40_PLUS_OFFSET;
/* memory requirement for frame buffer */ /* memory requirement for frame buffer */
@@ -288,13 +288,8 @@ if (si->ps.card_arch < NV50A)
si->engine.threeD.mem_high = si->ps.memory_size - 1; si->engine.threeD.mem_high = si->ps.memory_size - 1;
/* Keep some extra distance as a workaround for certain bugs (see /* Keep some extra distance as a workaround for certain bugs (see
* DriverInterface.h for an explanation). */ * DriverInterface.h for an explanation). */
if (si->ps.card_arch < NV40A)
si->engine.threeD.mem_high -= PRE_NV40_OFFSET;
else
si->engine.threeD.mem_high -= NV40_PLUS_OFFSET; si->engine.threeD.mem_high -= NV40_PLUS_OFFSET;
si->engine.threeD.mem_high -= (MAXBUFFERS * 1024 * 1024 * 2); /* see overlay.c file */
/* restore screen(s) output state(s) */ /* restore screen(s) output state(s) */
// SET_DPMS_MODE(si->dpms_flags); // SET_DPMS_MODE(si->dpms_flags);
@@ -7,7 +7,6 @@ UsePrivateHeaders [ FDirName graphics nvidia_gpgpu ] ;
StaticLibrary libnvidia_gpgpu_engine.a : StaticLibrary libnvidia_gpgpu_engine.a :
nv_acc_dma.c nv_acc_dma.c
nv_bes.c
nv_crtc.c nv_crtc.c
nv_crtc2.c nv_crtc2.c
nv_dac.c nv_dac.c
@@ -21,7 +21,6 @@ invert rectangle
blit blit
*/ */
static void nv_init_for_3D_dma(void);
static void nv_start_dma(void); static void nv_start_dma(void);
static status_t nv_acc_fifofree_dma(uint16 cmd_size); static status_t nv_acc_fifofree_dma(uint16 cmd_size);
static void nv_acc_cmd_dma(uint32 cmd, uint16 offset, uint16 size); static void nv_acc_cmd_dma(uint32 cmd, uint16 offset, uint16 size);
@@ -85,27 +84,6 @@ status_t nv_acc_init_dma()
snooze(1000); snooze(1000);
NV_REG32(NV32_PWRUPCTRL) = 0x13111111; NV_REG32(NV32_PWRUPCTRL) = 0x13111111;
/* don't try this on NV20 and later.. */
/* note:
* the specific register that's responsible for the speedfix on NV18 is
* $00400ed8: bit 6 needs to be zero for fastest rendering (confirmed). */
/* note also:
* on NV28 the following ranges could be reset (confirmed):
* $00400000 upto/incl. $004002fc;
* $00400400 upto/incl. $004017fc;
* $0040180c upto/incl. $00401948;
* $00401994 upto/incl. $00401a80;
* $00401a94 upto/incl. $00401ffc.
* The intermediate ranges hang the engine upon resetting. */
if (si->ps.card_arch < NV20A)
{
/* actively reset the PGRAPH registerset (acceleration engine) */
for (cnt = 0x00400000; cnt < 0x00402000; cnt +=4)
{
NV_REG32(cnt) = 0x00000000;
}
}
/* setup PTIMER: */ /* setup PTIMER: */
//fixme? how about NV28 setup as just after coldstarting? (see nv_info.c) //fixme? how about NV28 setup as just after coldstarting? (see nv_info.c)
/* set timer numerator to 8 (in b0-15) */ /* set timer numerator to 8 (in b0-15) */
@@ -118,16 +96,8 @@ status_t nv_acc_init_dma()
/* reset timer-alarm INT status bit (b0) */ /* reset timer-alarm INT status bit (b0) */
ACCW(PT_INTSTAT, 0xffffffff); ACCW(PT_INTSTAT, 0xffffffff);
/* enable PRAMIN write access on pre NV10 before programming it! */
if (si->ps.card_arch == NV04A)
{
/* set framebuffer config: type = notiling, PRAMIN write access enabled */
NV_REG32(NV32_PFB_CONFIG_0) = 0x00001114;
}
else
{
/* setup acc engine 'source' tile adressranges */ /* setup acc engine 'source' tile adressranges */
if ((si->ps.card_type <= NV40) || (si->ps.card_type == NV45)) if ((si->ps.card_type == NV40) || (si->ps.card_type == NV45))
{ {
ACCW(NV10_FBTIL0AD, 0); ACCW(NV10_FBTIL0AD, 0);
ACCW(NV10_FBTIL1AD, 0); ACCW(NV10_FBTIL1AD, 0);
@@ -184,7 +154,6 @@ status_t nv_acc_init_dma()
ACCW(G70_FBTILEED, (si->ps.memory_size - 1)); ACCW(G70_FBTILEED, (si->ps.memory_size - 1));
} }
} }
}
/*** PRAMIN ***/ /*** PRAMIN ***/
/* first clear the entire RAMHT (hash-table) space to a defined state. It turns /* first clear the entire RAMHT (hash-table) space to a defined state. It turns
@@ -207,8 +176,7 @@ status_t nv_acc_init_dma()
* That command is linked to the handle noted here. This handle is then used to * That command is linked to the handle noted here. This handle is then used to
* tell the FIFO to which engine command it is connected! * tell the FIFO to which engine command it is connected!
* (CTX registers are actually a sort of RAM space.) */ * (CTX registers are actually a sort of RAM space.) */
if (si->ps.card_arch >= NV40A)
{
/* (first set) */ /* (first set) */
ACCW(HT_HANDL_00, (0x80000000 | NV10_CONTEXT_SURFACES_2D)); /* 32bit handle (not used) */ ACCW(HT_HANDL_00, (0x80000000 | NV10_CONTEXT_SURFACES_2D)); /* 32bit handle (not used) */
ACCW(HT_VALUE_00, 0x0010114c); /* instance $114c, engine = acc engine, CHID = $00 */ ACCW(HT_VALUE_00, 0x0010114c); /* instance $114c, engine = acc engine, CHID = $00 */
@@ -231,46 +199,6 @@ status_t nv_acc_init_dma()
ACCW(HT_HANDL_13, (0x80000000 | NV_SCALED_IMAGE_FROM_MEMORY)); /* 32bit handle */ ACCW(HT_HANDL_13, (0x80000000 | NV_SCALED_IMAGE_FROM_MEMORY)); /* 32bit handle */
ACCW(HT_VALUE_13, 0x0010114e); /* instance $114e, engine = acc engine, CHID = $00 */ ACCW(HT_VALUE_13, 0x0010114e); /* instance $114e, engine = acc engine, CHID = $00 */
}
else
{
/* (first set) */
ACCW(HT_HANDL_00, (0x80000000 | NV4_SURFACE)); /* 32bit handle */
ACCW(HT_VALUE_00, 0x80011145); /* instance $1145, engine = acc engine, CHID = $00 */
ACCW(HT_HANDL_01, (0x80000000 | NV_IMAGE_BLIT)); /* 32bit handle */
ACCW(HT_VALUE_01, 0x80011146); /* instance $1146, engine = acc engine, CHID = $00 */
ACCW(HT_HANDL_02, (0x80000000 | NV4_GDI_RECTANGLE_TEXT)); /* 32bit handle */
ACCW(HT_VALUE_02, 0x80011147); /* instance $1147, engine = acc engine, CHID = $00 */
ACCW(HT_HANDL_03, (0x80000000 | NV4_CONTEXT_SURFACES_ARGB_ZS)); /* 32bit handle (3D) */
ACCW(HT_VALUE_03, 0x80011148); /* instance $1148, engine = acc engine, CHID = $00 */
/* NV4_ and NV10_DX5_TEXTURE_TRIANGLE should be identical */
ACCW(HT_HANDL_04, (0x80000000 | NV4_DX5_TEXTURE_TRIANGLE)); /* 32bit handle (3D) */
ACCW(HT_VALUE_04, 0x80011149); /* instance $1149, engine = acc engine, CHID = $00 */
/* NV4_ and NV10_DX6_MULTI_TEXTURE_TRIANGLE should be identical */
ACCW(HT_HANDL_05, (0x80000000 | NV4_DX6_MULTI_TEXTURE_TRIANGLE)); /* 32bit handle (not used) */
ACCW(HT_VALUE_05, 0x8001114a); /* instance $114a, engine = acc engine, CHID = $00 */
ACCW(HT_HANDL_06, (0x80000000 | NV1_RENDER_SOLID_LIN)); /* 32bit handle (not used) */
ACCW(HT_VALUE_06, 0x8001114c); /* instance $114c, engine = acc engine, CHID = $00 */
/* (second set) */
ACCW(HT_HANDL_10, (0x80000000 | NV_ROP5_SOLID)); /* 32bit handle */
ACCW(HT_VALUE_10, 0x80011142); /* instance $1142, engine = acc engine, CHID = $00 */
ACCW(HT_HANDL_11, (0x80000000 | NV_IMAGE_BLACK_RECTANGLE)); /* 32bit handle */
ACCW(HT_VALUE_11, 0x80011143); /* instance $1143, engine = acc engine, CHID = $00 */
ACCW(HT_HANDL_12, (0x80000000 | NV_IMAGE_PATTERN)); /* 32bit handle */
ACCW(HT_VALUE_12, 0x80011144); /* instance $1144, engine = acc engine, CHID = $00 */
ACCW(HT_HANDL_13, (0x80000000 | NV_SCALED_IMAGE_FROM_MEMORY)); /* 32bit handle */
ACCW(HT_VALUE_13, 0x8001114b); /* instance $114b, engine = acc engine, CHID = $00 */
}
/* program CTX registers: CTX1 is mostly done later (colorspace dependant) */ /* program CTX registers: CTX1 is mostly done later (colorspace dependant) */
/* note: /* note:
@@ -279,8 +207,7 @@ status_t nv_acc_init_dma()
* CTX registers are in fact in the same GPU internal RAM space as the engine's * CTX registers are in fact in the same GPU internal RAM space as the engine's
* hashtable. This means that stuff programmed in here also survives resets and * hashtable. This means that stuff programmed in here also survives resets and
* power-outages! (confirmed NV11) */ * power-outages! (confirmed NV11) */
if (si->ps.card_arch >= NV40A)
{
/* setup a DMA define for use by command defines below. */ /* setup a DMA define for use by command defines below. */
ACCW(PR_CTX0_R, 0x00003000); /* DMA page table present and of linear type; ACCW(PR_CTX0_R, 0x00003000); /* DMA page table present and of linear type;
* DMA target node is NVM (non-volatile memory?) * DMA target node is NVM (non-volatile memory?)
@@ -350,51 +277,7 @@ status_t nv_acc_init_dma()
/* DMA access type is READ_AND_WRITE; /* DMA access type is READ_AND_WRITE;
* table is located at end of cardRAM (b12-31): * table is located at end of cardRAM (b12-31):
* It's adress needs to be at a 4kb boundary! */ * It's adress needs to be at a 4kb boundary! */
}
if (si->ps.card_arch == NV04A)
{
/* do a explicit engine reset */
ACCW(DEBUG0, 0x000001ff);
/* init some function blocks */
/* DEBUG0, b20 and b21 should be high, this has a big influence on
* 3D rendering speed! (on all cards, confirmed) */
ACCW(DEBUG0, 0x1230c000);
/* DEBUG1, b19 = 1 increases 3D rendering speed on TNT2 (M64) a bit,
* TNT1 rendering speed stays the same (all cards confirmed) */
ACCW(DEBUG1, 0x72191101);
ACCW(DEBUG2, 0x11d5f071);
ACCW(DEBUG3, 0x0004ff31);
/* init OP methods */
ACCW(DEBUG3, 0x4004ff31);
/* disable all acceleration engine INT reguests */
ACCW(ACC_INTE, 0x00000000);
/* reset all acceration engine INT status bits */
ACCW(ACC_INTS, 0xffffffff);
/* context control enabled */
ACCW(NV04_CTX_CTRL, 0x10010100);
/* all acceleration buffers, pitches and colors are valid */
ACCW(NV04_ACC_STAT, 0xffffffff);
/* enable acceleration engine command FIFO */
ACCW(FIFO_EN, 0x00000001);
/* setup location of active screen in framebuffer */
ACCW(OFFSET0, ((uint8*)si->fbc.frame_buffer - (uint8*)si->framebuffer));
ACCW(OFFSET1, ((uint8*)si->fbc.frame_buffer - (uint8*)si->framebuffer));
/* setup accesible card memory range */
ACCW(BLIMIT0, (si->ps.memory_size - 1));
ACCW(BLIMIT1, (si->ps.memory_size - 1));
/* pattern shape value = 8x8, 2 color */
//fixme: not needed, unless the engine has a hardware fault (setting via cmd)!
//ACCW(PAT_SHP, 0x00000000);
/* Pgraph Beta AND value (fraction) b23-30 */
ACCW(BETA_AND_VAL, 0xffffffff);
}
else
{
/* do a explicit engine reset */ /* do a explicit engine reset */
ACCW(DEBUG0, 0xffffffff); ACCW(DEBUG0, 0xffffffff);
ACCW(DEBUG0, 0x00000000); ACCW(DEBUG0, 0x00000000);
@@ -413,48 +296,7 @@ status_t nv_acc_init_dma()
* this is needed to enable 3D on NV1x (confirmed) and maybe others? */ * this is needed to enable 3D on NV1x (confirmed) and maybe others? */
ACCW(NV10_SURF_TYP, ((ACCR(NV10_SURF_TYP)) & 0x0007ff00)); ACCW(NV10_SURF_TYP, ((ACCR(NV10_SURF_TYP)) & 0x0007ff00));
ACCW(NV10_SURF_TYP, ((ACCR(NV10_SURF_TYP)) | 0x00020101)); ACCW(NV10_SURF_TYP, ((ACCR(NV10_SURF_TYP)) | 0x00020101));
}
if (si->ps.card_arch == NV10A)
{
/* init some function blocks */
ACCW(DEBUG1, 0x00118700);
/* DEBUG2 has a big influence on 3D speed for NV11 and NV15
* (confirmed b3 and b18 should both be '1' on both cards!)
* (b16 should also be '1', increases 3D speed on NV11 a bit more) */
ACCW(DEBUG2, 0x24fd2ad9);
ACCW(DEBUG3, 0x55de0030);
/* NV10_DEBUG4 has a big influence on 3D speed for NV11, NV15 and NV18
* (confirmed b14 and b15 should both be '1' on these cards!)
* (confirmed b8 should be '0' on NV18 to prevent complete engine crash!) */
ACCW(NV10_DEBUG4, 0x0000c000);
/* copy tile setup stuff from 'source' to acc engine */
for (cnt = 0; cnt < 32; cnt++)
{
NV_REG32(NVACC_NV10_TIL0AD + (cnt << 2)) =
NV_REG32(NVACC_NV10_FBTIL0AD + (cnt << 2));
}
/* setup location of active screen in framebuffer */
ACCW(OFFSET0, ((uint8*)si->fbc.frame_buffer - (uint8*)si->framebuffer));
ACCW(OFFSET1, ((uint8*)si->fbc.frame_buffer - (uint8*)si->framebuffer));
/* setup accesible card memory range */
ACCW(BLIMIT0, (si->ps.memory_size - 1));
ACCW(BLIMIT1, (si->ps.memory_size - 1));
/* pattern shape value = 8x8, 2 color */
//fixme: not needed, unless the engine has a hardware fault (setting via cmd)!
//ACCW(PAT_SHP, 0x00000000);
/* Pgraph Beta AND value (fraction) b23-30 */
ACCW(BETA_AND_VAL, 0xffffffff);
}
if (si->ps.card_arch >= NV20A)
{
switch (si->ps.card_arch)
{
case NV40A:
/* init some function blocks */ /* init some function blocks */
ACCW(DEBUG1, 0x401287c0); ACCW(DEBUG1, 0x401287c0);
ACCW(DEBUG3, 0x60de8051); ACCW(DEBUG3, 0x60de8051);
@@ -534,58 +376,10 @@ status_t nv_acc_init_dma()
ACCW(NV4X_WHAT1, 0x01000000); ACCW(NV4X_WHAT1, 0x01000000);
/* engine data source DMA instance = $1140 */ /* engine data source DMA instance = $1140 */
ACCW(NV4X_DMA_SRC, 0x00001140); ACCW(NV4X_DMA_SRC, 0x00001140);
break;
case NV30A:
/* init some function blocks, but most is unknown.. */
ACCW(DEBUG1, 0x40108700);
ACCW(NV25_WHAT1, 0x00140000);
ACCW(DEBUG3, 0xf00e0431);
ACCW(NV10_DEBUG4, 0x00008000);
ACCW(NV25_WHAT0, 0xf04b1f36);
ACCW(NV20_WHAT3, 0x1002d888);
ACCW(NV25_WHAT2, 0x62ff007f);
break;
case NV20A:
/* init some function blocks, but most is unknown.. */
ACCW(DEBUG1, 0x00118700);
ACCW(DEBUG3, 0xf20e0431);
ACCW(NV10_DEBUG4, 0x00000000);
ACCW(NV20_WHAT1, 0x00000040);
if (si->ps.card_type < NV25)
{
ACCW(NV20_WHAT2, 0x00080000);
ACCW(NV10_DEBUG5, 0x00000005);
ACCW(NV20_WHAT3, 0x45caa208);
ACCW(NV20_WHAT4, 0x24000000);
ACCW(NV20_WHAT5, 0x00000040);
/* copy some fixed RAM(?) configuration info(?) to some indexed registers: */
/* b16-24 is select; b2-13 is adress in 32-bit words */
ACCW(RDI_INDEX, 0x00e00038);
/* data is 32-bit */
ACCW(RDI_DATA, 0x00000030);
/* copy some fixed RAM(?) configuration info(?) to some indexed registers: */
/* b16-24 is select; b2-13 is adress in 32-bit words */
ACCW(RDI_INDEX, 0x00e10038);
/* data is 32-bit */
ACCW(RDI_DATA, 0x00000030);
}
else
{
ACCW(NV25_WHAT1, 0x00080000);
ACCW(NV25_WHAT0, 0x304b1fb6);
ACCW(NV20_WHAT3, 0x18b82880);
ACCW(NV20_WHAT4, 0x44000000);
ACCW(NV20_WHAT5, 0x40000080);
ACCW(NV25_WHAT2, 0x000000ff);
}
break;
}
/* NV20A, NV30A and NV40A: */
/* copy tile setup stuff from previous setup 'source' to acc engine /* copy tile setup stuff from previous setup 'source' to acc engine
* (pattern colorRAM?) */ * (pattern colorRAM?) */
if ((si->ps.card_type <= NV40) || (si->ps.card_type == NV45)) if ((si->ps.card_type == NV40) || (si->ps.card_type == NV45))
{ {
for (cnt = 0; cnt < 32; cnt++) for (cnt = 0; cnt < 32; cnt++)
{ {
@@ -633,8 +427,6 @@ status_t nv_acc_init_dma()
} }
} }
if (si->ps.card_arch >= NV40A)
{
if ((si->ps.card_type == NV40) || (si->ps.card_type == NV45)) if ((si->ps.card_type == NV40) || (si->ps.card_type == NV45))
{ {
/* copy some RAM configuration info(?) */ /* copy some RAM configuration info(?) */
@@ -676,35 +468,10 @@ status_t nv_acc_init_dma()
ACCW(NV40P_BLIMIT6, (si->ps.memory_size - 1)); ACCW(NV40P_BLIMIT6, (si->ps.memory_size - 1));
ACCW(NV40P_BLIMIT7, (si->ps.memory_size - 1)); ACCW(NV40P_BLIMIT7, (si->ps.memory_size - 1));
} }
}
else /* NV20A and NV30A: */
{
/* copy some RAM configuration info(?) */
ACCW(NV20_WHAT_T0, NV_REG32(NV32_PFB_CONFIG_0));
ACCW(NV20_WHAT_T1, NV_REG32(NV32_PFB_CONFIG_1));
/* copy some RAM configuration info(?) to some indexed registers: */
/* b16-24 is select; b2-13 is adress in 32-bit words */
ACCW(RDI_INDEX, 0x00ea0000);
/* data is 32-bit */
ACCW(RDI_DATA, NV_REG32(NV32_PFB_CONFIG_0));
/* b16-24 is select; b2-13 is adress in 32-bit words */
ACCW(RDI_INDEX, 0x00ea0004);
/* data is 32-bit */
ACCW(RDI_DATA, NV_REG32(NV32_PFB_CONFIG_1));
/* setup location of active screen in framebuffer */
ACCW(NV20_OFFSET0, ((uint8*)si->fbc.frame_buffer - (uint8*)si->framebuffer));
ACCW(NV20_OFFSET1, ((uint8*)si->fbc.frame_buffer - (uint8*)si->framebuffer));
/* setup accesible card memory range */
ACCW(NV20_BLIMIT6, (si->ps.memory_size - 1));
ACCW(NV20_BLIMIT7, (si->ps.memory_size - 1));
}
/* NV20A, NV30A and NV40A: */
/* setup some acc engine tile stuff */ /* setup some acc engine tile stuff */
ACCW(NV10_TIL2AD, 0x00000000); ACCW(NV10_TIL2AD, 0x00000000);
ACCW(NV10_TIL0ED, 0xffffffff); ACCW(NV10_TIL0ED, 0xffffffff);
}
/* all cards: */ /* all cards: */
/* setup clipping: rect size is 32768 x 32768, probably max. setting */ /* setup clipping: rect size is 32768 x 32768, probably max. setting */
@@ -732,10 +499,7 @@ status_t nv_acc_init_dma()
/* cache1 pull0 access disabled */ /* cache1 pull0 access disabled */
ACCW(PF_CACH1_PUL0, 0x00000000); ACCW(PF_CACH1_PUL0, 0x00000000);
/* cache1 push1 mode = DMA */ /* cache1 push1 mode = DMA */
if (si->ps.card_arch >= NV40A)
ACCW(PF_CACH1_PSH1, 0x00010000); ACCW(PF_CACH1_PSH1, 0x00010000);
else
ACCW(PF_CACH1_PSH1, 0x00000100);
/* cache1 DMA Put offset = 0 (b2-28) */ /* cache1 DMA Put offset = 0 (b2-28) */
ACCW(PF_CACH1_DMAP, 0x00000000); ACCW(PF_CACH1_DMAP, 0x00000000);
/* cache1 DMA Get offset = 0 (b2-28) */ /* cache1 DMA Get offset = 0 (b2-28) */
@@ -746,11 +510,7 @@ status_t nv_acc_init_dma()
* should point to a DMA definition in CTX register space (which is sort of RAM). * should point to a DMA definition in CTX register space (which is sort of RAM).
* This define tells the engine where the DMA cmd buffer is and what it's size is. * This define tells the engine where the DMA cmd buffer is and what it's size is.
* Inside that cmd buffer you'll find the actual issued engine commands. */ * Inside that cmd buffer you'll find the actual issued engine commands. */
if (si->ps.card_arch >= NV40A)
ACCW(PF_CACH1_DMAI, 0x00001150); ACCW(PF_CACH1_DMAI, 0x00001150);
else
//2007 3d test..
ACCW(PF_CACH1_DMAI, 0x0000114e);
/* cache0 push0 access disabled */ /* cache0 push0 access disabled */
ACCW(PF_CACH0_PSH0, 0x00000000); ACCW(PF_CACH0_PSH0, 0x00000000);
/* cache0 pull0 access disabled */ /* cache0 pull0 access disabled */
@@ -800,9 +560,6 @@ status_t nv_acc_init_dma()
/* enable PFIFO caches reassign */ /* enable PFIFO caches reassign */
ACCW(PF_CACHES, 0x00000001); ACCW(PF_CACHES, 0x00000001);
/* setup 3D specifics */
nv_init_for_3D_dma();
/*** init acceleration engine command info ***/ /*** init acceleration engine command info ***/
/* set object handles */ /* set object handles */
/* note: /* note:
@@ -815,8 +572,9 @@ status_t nv_acc_init_dma()
si->engine.fifo.handle[3] = NV4_SURFACE; /* NV10_CONTEXT_SURFACES_2D is identical */ si->engine.fifo.handle[3] = NV4_SURFACE; /* NV10_CONTEXT_SURFACES_2D is identical */
si->engine.fifo.handle[4] = NV_IMAGE_BLIT; si->engine.fifo.handle[4] = NV_IMAGE_BLIT;
si->engine.fifo.handle[5] = NV4_GDI_RECTANGLE_TEXT; si->engine.fifo.handle[5] = NV4_GDI_RECTANGLE_TEXT;
si->engine.fifo.handle[6] = NV4_CONTEXT_SURFACES_ARGB_ZS;//NV1_RENDER_SOLID_LIN; /* not used currently */
si->engine.fifo.handle[7] = NV4_DX5_TEXTURE_TRIANGLE; si->engine.fifo.handle[6] = 0;
si->engine.fifo.handle[7] = 0;
/* preset no FIFO channels assigned to cmd's */ /* preset no FIFO channels assigned to cmd's */
for (cnt = 0; cnt < 0x20; cnt++) for (cnt = 0; cnt < 0x20; cnt++)
{ {
@@ -832,40 +590,27 @@ status_t nv_acc_init_dma()
} }
/*** init DMA command buffer info ***/ /*** init DMA command buffer info ***/
if (si->ps.card_arch >= NV40A) //main mem DMA buf on pre-NV40
{
si->dma_buffer = (void *)((char *)si->framebuffer + si->dma_buffer = (void *)((char *)si->framebuffer +
((si->ps.memory_size - 1) & 0xffff8000)); ((si->ps.memory_size - 1) & 0xffff8000));
}
LOG(4,("ACC_DMA: command buffer is at adress $%08x\n", LOG(4,("ACC_DMA: command buffer is at adress $%08x\n",
((uint32)(si->dma_buffer)))); ((uint32)(si->dma_buffer))));
/* we have issued no DMA cmd's to the engine yet */ /* we have issued no DMA cmd's to the engine yet */
si->engine.dma.put = 0; si->engine.dma.put = 0;
/* the current first free adress in the DMA buffer is at offset 0 */ /* the current first free adress in the DMA buffer is at offset 0 */
si->engine.dma.current = 0; si->engine.dma.current = 0;
/* the DMA buffer can hold 8k 32-bit words (it's 32kb in size), /* the DMA buffer can hold 8k 32-bit words (it's 32kb in size). */
* or 256k 32-bit words (1Mb in size) dependant on architecture (for now) */
/* note: /* note:
* one word is reserved at the end of the DMA buffer to be able to instruct the * one word is reserved at the end of the DMA buffer to be able to instruct the
* engine to do a buffer wrap-around! * engine to do a buffer wrap-around!
* (DMA opcode 'noninc method': issue word $20000000.) */ * (DMA opcode 'noninc method': issue word $20000000.) */
if (si->ps.card_arch < NV40A)
si->engine.dma.max = ((1 * 1024 * 1024) >> 2) - 1;
else
si->engine.dma.max = 8192 - 1; si->engine.dma.max = 8192 - 1;
/* note the current free space we have left in the DMA buffer */ /* note the current free space we have left in the DMA buffer */
si->engine.dma.free = si->engine.dma.max - si->engine.dma.current; si->engine.dma.free = si->engine.dma.max - si->engine.dma.current;
/*** init FIFO via DMA command buffer. ***/ /*** init FIFO via DMA command buffer. ***/
/* wait for room in fifo for new FIFO assigment cmds if needed: */ /* wait for room in fifo for new FIFO assigment cmds if needed: */
if (si->ps.card_arch >= NV40A)
{
if (nv_acc_fifofree_dma(12) != B_OK) return B_ERROR; if (nv_acc_fifofree_dma(12) != B_OK) return B_ERROR;
}
else
{
if (nv_acc_fifofree_dma(16) != B_OK) return B_ERROR;
}
/* program new FIFO assignments */ /* program new FIFO assignments */
/* Raster OPeration: */ /* Raster OPeration: */
@@ -880,13 +625,6 @@ status_t nv_acc_init_dma()
nv_acc_set_ch_dma(NV_GENERAL_FIFO_CH4, si->engine.fifo.handle[4]); nv_acc_set_ch_dma(NV_GENERAL_FIFO_CH4, si->engine.fifo.handle[4]);
/* Bitmap: */ /* Bitmap: */
nv_acc_set_ch_dma(NV_GENERAL_FIFO_CH5, si->engine.fifo.handle[5]); nv_acc_set_ch_dma(NV_GENERAL_FIFO_CH5, si->engine.fifo.handle[5]);
if (si->ps.card_arch < NV40A)
{
/* 3D surfaces: (3D related only) */
nv_acc_set_ch_dma(NV_GENERAL_FIFO_CH6, si->engine.fifo.handle[6]);
/* Textured Triangle: (3D only) */
nv_acc_set_ch_dma(NV_GENERAL_FIFO_CH7, si->engine.fifo.handle[7]);
}
/*** Set pixel width ***/ /*** Set pixel width ***/
switch(si->dm.space) switch(si->dm.space)
@@ -954,254 +692,6 @@ status_t nv_acc_init_dma()
return B_OK; return B_OK;
} }
static void nv_init_for_3D_dma(void)
{
/* setup PGRAPH unknown registers and modify (pre-cleared) pipe stuff for 3D use */
if (si->ps.card_arch >= NV10A)
{
/* setup unknown PGRAPH stuff */
ACCW(PGWHAT_00, 0x00000000);
ACCW(PGWHAT_01, 0x00000000);
ACCW(PGWHAT_02, 0x00000000);
ACCW(PGWHAT_03, 0x00000000);
ACCW(PGWHAT_04, 0x00001000);
ACCW(PGWHAT_05, 0x00001000);
ACCW(PGWHAT_06, 0x4003ff80);
ACCW(PGWHAT_07, 0x00000000);
ACCW(PGWHAT_08, 0x00000000);
ACCW(PGWHAT_09, 0x00000000);
ACCW(PGWHAT_0A, 0x00000000);
ACCW(PGWHAT_0B, 0x00000000);
ACCW(PGWHAT_0C, 0x00080008);
ACCW(PGWHAT_0D, 0x00080008);
ACCW(PGWHAT_0E, 0x00000000);
ACCW(PGWHAT_0F, 0x00000000);
ACCW(PGWHAT_10, 0x00000000);
ACCW(PGWHAT_11, 0x00000000);
ACCW(PGWHAT_12, 0x00000000);
ACCW(PGWHAT_13, 0x00000000);
ACCW(PGWHAT_14, 0x00000000);
ACCW(PGWHAT_15, 0x00000000);
ACCW(PGWHAT_16, 0x00000000);
ACCW(PGWHAT_17, 0x00000000);
ACCW(PGWHAT_18, 0x00000000);
ACCW(PGWHAT_19, 0x10000000);
ACCW(PGWHAT_1A, 0x00000000);
ACCW(PGWHAT_1B, 0x00000000);
ACCW(PGWHAT_1C, 0x00000000);
ACCW(PGWHAT_1D, 0x00000000);
ACCW(PGWHAT_1E, 0x00000000);
ACCW(PGWHAT_1F, 0x00000000);
ACCW(PGWHAT_20, 0x00000000);
ACCW(PGWHAT_21, 0x00000000);
ACCW(PGWHAT_22, 0x08000000);
ACCW(PGWHAT_23, 0x00000000);
ACCW(PGWHAT_24, 0x00000000);
ACCW(PGWHAT_25, 0x00000000);
ACCW(PGWHAT_26, 0x00000000);
ACCW(PGWHAT_27, 0x4b7fffff);
ACCW(PGWHAT_28, 0x00000000);
ACCW(PGWHAT_29, 0x00000000);
ACCW(PGWHAT_2A, 0x00000000);
/* setup window clipping */
/* b0-11 = min; b16-27 = max.
* note:
* probably two's complement values, so setting to max range here:
* which would be -2048 upto/including +2047. */
/* horizontal */
ACCW(WINCLIP_H_0, 0x07ff0800);
ACCW(WINCLIP_H_1, 0x07ff0800);
ACCW(WINCLIP_H_2, 0x07ff0800);
ACCW(WINCLIP_H_3, 0x07ff0800);
ACCW(WINCLIP_H_4, 0x07ff0800);
ACCW(WINCLIP_H_5, 0x07ff0800);
ACCW(WINCLIP_H_6, 0x07ff0800);
ACCW(WINCLIP_H_7, 0x07ff0800);
/* vertical */
ACCW(WINCLIP_V_0, 0x07ff0800);
ACCW(WINCLIP_V_1, 0x07ff0800);
ACCW(WINCLIP_V_2, 0x07ff0800);
ACCW(WINCLIP_V_3, 0x07ff0800);
ACCW(WINCLIP_V_4, 0x07ff0800);
ACCW(WINCLIP_V_5, 0x07ff0800);
ACCW(WINCLIP_V_6, 0x07ff0800);
ACCW(WINCLIP_V_7, 0x07ff0800);
/* setup (initialize) pipe:
* needed to get valid 3D rendering on (at least) NV1x cards. Without this
* those cards produce rubbish instead of 3D, although the engine itself keeps
* running and 2D stays OK. */
/* set eyetype to local, lightning etc. is off */
ACCW(NV10_XFMOD0, 0x10000000);
/* disable all lights */
ACCW(NV10_XFMOD1, 0x00000000);
/* note: upon writing data into the PIPEDAT register, the PIPEADR is
* probably auto-incremented! */
/* (pipe adress = b2-16, pipe data = b0-31) */
/* note: pipe adresses IGRAPH registers! */
ACCW(NV10_PIPEADR, 0x00006740);
ACCW(NV10_PIPEDAT, 0x00000000);
ACCW(NV10_PIPEDAT, 0x00000000);
ACCW(NV10_PIPEDAT, 0x00000000);
ACCW(NV10_PIPEDAT, 0x3f800000);
ACCW(NV10_PIPEADR, 0x00006750);
ACCW(NV10_PIPEDAT, 0x40000000);
ACCW(NV10_PIPEDAT, 0x40000000);
ACCW(NV10_PIPEDAT, 0x40000000);
ACCW(NV10_PIPEDAT, 0x40000000);
ACCW(NV10_PIPEADR, 0x00006760);
ACCW(NV10_PIPEDAT, 0x00000000);
ACCW(NV10_PIPEDAT, 0x00000000);
ACCW(NV10_PIPEDAT, 0x3f800000);
ACCW(NV10_PIPEDAT, 0x00000000);
ACCW(NV10_PIPEADR, 0x00006770);
ACCW(NV10_PIPEDAT, 0xc5000000);
ACCW(NV10_PIPEDAT, 0xc5000000);
ACCW(NV10_PIPEDAT, 0x00000000);
ACCW(NV10_PIPEDAT, 0x00000000);
ACCW(NV10_PIPEADR, 0x00006780);
ACCW(NV10_PIPEDAT, 0x00000000);
ACCW(NV10_PIPEDAT, 0x00000000);
ACCW(NV10_PIPEDAT, 0x3f800000);
ACCW(NV10_PIPEDAT, 0x00000000);
ACCW(NV10_PIPEADR, 0x000067a0);
ACCW(NV10_PIPEDAT, 0x3f800000);
ACCW(NV10_PIPEDAT, 0x3f800000);
ACCW(NV10_PIPEDAT, 0x3f800000);
ACCW(NV10_PIPEDAT, 0x3f800000);
ACCW(NV10_PIPEADR, 0x00006ab0);
ACCW(NV10_PIPEDAT, 0x3f800000);
ACCW(NV10_PIPEDAT, 0x3f800000);
ACCW(NV10_PIPEDAT, 0x3f800000);
ACCW(NV10_PIPEADR, 0x00006ac0);
ACCW(NV10_PIPEDAT, 0x00000000);
ACCW(NV10_PIPEDAT, 0x00000000);
ACCW(NV10_PIPEDAT, 0x00000000);
ACCW(NV10_PIPEADR, 0x00006c10);
ACCW(NV10_PIPEDAT, 0xbf800000);
ACCW(NV10_PIPEADR, 0x00007030);
ACCW(NV10_PIPEDAT, 0x7149f2ca);
ACCW(NV10_PIPEADR, 0x00007040);
ACCW(NV10_PIPEDAT, 0x7149f2ca);
ACCW(NV10_PIPEADR, 0x00007050);
ACCW(NV10_PIPEDAT, 0x7149f2ca);
ACCW(NV10_PIPEADR, 0x00007060);
ACCW(NV10_PIPEDAT, 0x7149f2ca);
ACCW(NV10_PIPEADR, 0x00007070);
ACCW(NV10_PIPEDAT, 0x7149f2ca);
ACCW(NV10_PIPEADR, 0x00007080);
ACCW(NV10_PIPEDAT, 0x7149f2ca);
ACCW(NV10_PIPEADR, 0x00007090);
ACCW(NV10_PIPEDAT, 0x7149f2ca);
ACCW(NV10_PIPEADR, 0x000070a0);
ACCW(NV10_PIPEDAT, 0x7149f2ca);
ACCW(NV10_PIPEADR, 0x00006a80);
ACCW(NV10_PIPEDAT, 0x00000000);
ACCW(NV10_PIPEDAT, 0x00000000);
ACCW(NV10_PIPEDAT, 0x3f800000);
ACCW(NV10_PIPEADR, 0x00006aa0);
ACCW(NV10_PIPEDAT, 0x00000000);
ACCW(NV10_PIPEDAT, 0x00000000);
ACCW(NV10_PIPEDAT, 0x00000000);
/* select primitive type that will be drawn (tri's) */
ACCW(NV10_PIPEADR, 0x00000040);
ACCW(NV10_PIPEDAT, 0x00000005);
ACCW(NV10_PIPEADR, 0x00006400);
ACCW(NV10_PIPEDAT, 0x3f800000);
ACCW(NV10_PIPEDAT, 0x3f800000);
ACCW(NV10_PIPEDAT, 0x4b7fffff);
ACCW(NV10_PIPEDAT, 0x00000000);
ACCW(NV10_PIPEADR, 0x00006410);
ACCW(NV10_PIPEDAT, 0xc5000000);
ACCW(NV10_PIPEDAT, 0xc5000000);
ACCW(NV10_PIPEDAT, 0x00000000);
ACCW(NV10_PIPEDAT, 0x00000000);
ACCW(NV10_PIPEADR, 0x00006420);
ACCW(NV10_PIPEDAT, 0x00000000);
ACCW(NV10_PIPEDAT, 0x00000000);
ACCW(NV10_PIPEDAT, 0x00000000);
ACCW(NV10_PIPEDAT, 0x00000000);
ACCW(NV10_PIPEADR, 0x00006430);
ACCW(NV10_PIPEDAT, 0x00000000);
ACCW(NV10_PIPEDAT, 0x00000000);
ACCW(NV10_PIPEDAT, 0x00000000);
ACCW(NV10_PIPEDAT, 0x00000000);
ACCW(NV10_PIPEADR, 0x000064c0);
ACCW(NV10_PIPEDAT, 0x3f800000);
ACCW(NV10_PIPEDAT, 0x3f800000);
ACCW(NV10_PIPEDAT, 0x477fffff);
ACCW(NV10_PIPEDAT, 0x3f800000);
ACCW(NV10_PIPEADR, 0x000064d0);
ACCW(NV10_PIPEDAT, 0xc5000000);
ACCW(NV10_PIPEDAT, 0xc5000000);
ACCW(NV10_PIPEDAT, 0x00000000);
ACCW(NV10_PIPEDAT, 0x00000000);
ACCW(NV10_PIPEADR, 0x000064e0);
ACCW(NV10_PIPEDAT, 0xc4fff000);
ACCW(NV10_PIPEDAT, 0xc4fff000);
ACCW(NV10_PIPEDAT, 0x00000000);
ACCW(NV10_PIPEDAT, 0x00000000);
ACCW(NV10_PIPEADR, 0x000064f0);
ACCW(NV10_PIPEDAT, 0x00000000);
ACCW(NV10_PIPEDAT, 0x00000000);
ACCW(NV10_PIPEDAT, 0x00000000);
ACCW(NV10_PIPEDAT, 0x00000000);
/* turn lightning on */
ACCW(NV10_XFMOD0, 0x30000000);
/* set light 1 to infinite type, other lights remain off */
ACCW(NV10_XFMOD1, 0x00000004);
/* Z-buffer state is:
* initialized, set to: 'fixed point' (integer?); Z-buffer; 16bits depth */
/* note:
* other options possible are: floating point; 24bits depth; W-buffer */
ACCW(GLOB_STAT_0, 0x10000000);
/* set DMA instance 2 and 3 to be invalid */
ACCW(GLOB_STAT_1, 0x00000000);
}
}
static void nv_start_dma(void) static void nv_start_dma(void)
{ {
uint32 dummy; uint32 dummy;
@@ -1209,19 +699,8 @@ static void nv_start_dma(void)
if (si->engine.dma.current != si->engine.dma.put) if (si->engine.dma.current != si->engine.dma.put)
{ {
si->engine.dma.put = si->engine.dma.current; si->engine.dma.put = si->engine.dma.current;
/* flush used caches so we know for sure the DMA cmd buffer received all data. */
if (si->ps.card_arch < NV40A)
{
/* some CPU's support out-of-order processing (WinChip/Cyrix). Flush them. */
__asm__ __volatile__ ("lock; addl $0,0(%%esp)": : :"memory");
/* read a non-cached adress to flush the cash */
dummy = ACCR(STATUS);
}
else
{
/* dummy read the first adress of the framebuffer to flush MTRR-WC buffers */ /* dummy read the first adress of the framebuffer to flush MTRR-WC buffers */
dummy = *((volatile uint32 *)(si->framebuffer)); dummy = *((volatile uint32 *)(si->framebuffer));
}
/* actually start DMA to execute all commands now in buffer */ /* actually start DMA to execute all commands now in buffer */
/* note: /* note:
@@ -1,876 +0,0 @@
/* Nvidia TNT and GeForce Back End Scaler functions */
/* Written by Rudolf Cornelissen 05/2002-12/2005 */
#define MODULE_BIT 0x00000200
#include "nv_std.h"
typedef struct move_overlay_info move_overlay_info;
struct move_overlay_info
{
uint32 hcoordv; /* left and right edges of video output window */
uint32 vcoordv; /* top and bottom edges of video output window */
uint32 hsrcstv; /* horizontal source start in source buffer (clipping) */
uint32 v1srcstv; /* vertical source start in source buffer (clipping) */
uint32 a1orgv; /* alternate source clipping via startadress of source buffer */
};
static void nv_bes_calc_move_overlay(move_overlay_info *moi);
static void nv_bes_program_move_overlay(move_overlay_info moi);
/* move the overlay output window in virtualscreens */
/* Note:
* si->dm.h_display_start and si->dm.v_display_start determine where the new
* output window is located! */
void nv_bes_move_overlay()
{
move_overlay_info moi;
/* abort if overlay is not active */
if (!si->overlay.active) return;
nv_bes_calc_move_overlay(&moi);
nv_bes_program_move_overlay(moi);
}
static void nv_bes_calc_move_overlay(move_overlay_info *moi)
{
/* misc used variables */
uint16 temp1, temp2;
/* visible screen window in virtual workspaces */
uint16 crtc_hstart, crtc_vstart, crtc_hend, crtc_vend;
/* do 'overlay follow head' in dualhead modes on dualhead cards */
if (si->ps.secondary_head)
{
switch (si->dm.flags & DUALHEAD_BITS)
{
case DUALHEAD_ON:
case DUALHEAD_SWITCH:
if ((si->overlay.ow.h_start + (si->overlay.ow.width / 2)) <
(si->dm.h_display_start + si->dm.timing.h_display))
nv_bes_to_crtc(si->crtc_switch_mode);
else
nv_bes_to_crtc(!si->crtc_switch_mode);
break;
default:
nv_bes_to_crtc(si->crtc_switch_mode);
break;
}
}
/* the BES does not respect virtual_workspaces, but adheres to CRTC
* constraints only */
crtc_hstart = si->dm.h_display_start;
/* make dualhead stretch and switch mode work while we're at it.. */
if (si->overlay.crtc)
{
crtc_hstart += si->dm.timing.h_display;
}
/* horizontal end is the first position beyond the displayed range on the CRTC */
crtc_hend = crtc_hstart + si->dm.timing.h_display;
crtc_vstart = si->dm.v_display_start;
/* vertical end is the first position beyond the displayed range on the CRTC */
crtc_vend = crtc_vstart + si->dm.timing.v_display;
/****************************************
*** setup all edges of output window ***
****************************************/
/* setup left and right edges of output window */
moi->hcoordv = 0;
/* left edge coordinate of output window, must be inside desktop */
/* clipping on the left side */
if (si->overlay.ow.h_start < crtc_hstart)
{
temp1 = 0;
}
else
{
/* clipping on the right side */
if (si->overlay.ow.h_start >= (crtc_hend - 1))
{
/* width < 2 is not allowed */
temp1 = (crtc_hend - crtc_hstart - 2) & 0x7ff;
}
else
/* no clipping here */
{
temp1 = (si->overlay.ow.h_start - crtc_hstart) & 0x7ff;
}
}
moi->hcoordv |= temp1 << 16;
/* right edge coordinate of output window, must be inside desktop */
/* width < 2 is not allowed */
if (si->overlay.ow.width < 2)
{
temp2 = (temp1 + 1) & 0x7ff;
}
else
{
/* clipping on the right side */
if ((si->overlay.ow.h_start + si->overlay.ow.width - 1) > (crtc_hend - 1))
{
temp2 = (crtc_hend - crtc_hstart - 1) & 0x7ff;
}
else
{
/* clipping on the left side */
if ((si->overlay.ow.h_start + si->overlay.ow.width - 1) < (crtc_hstart + 1))
{
/* width < 2 is not allowed */
temp2 = 1;
}
else
/* no clipping here */
{
temp2 = ((uint16)(si->overlay.ow.h_start + si->overlay.ow.width - crtc_hstart - 1)) & 0x7ff;
}
}
}
moi->hcoordv |= temp2 << 0;
LOG(4,("Overlay: CRTC left-edge output %d, right-edge output %d\n",temp1, temp2));
/* setup top and bottom edges of output window */
moi->vcoordv = 0;
/* top edge coordinate of output window, must be inside desktop */
/* clipping on the top side */
if (si->overlay.ow.v_start < crtc_vstart)
{
temp1 = 0;
}
else
{
/* clipping on the bottom side */
if (si->overlay.ow.v_start >= (crtc_vend - 1))
{
/* height < 2 is not allowed */
temp1 = (crtc_vend - crtc_vstart - 2) & 0x7ff;
}
else
/* no clipping here */
{
temp1 = (si->overlay.ow.v_start - crtc_vstart) & 0x7ff;
}
}
moi->vcoordv |= temp1 << 16;
/* bottom edge coordinate of output window, must be inside desktop */
/* height < 2 is not allowed */
if (si->overlay.ow.height < 2)
{
temp2 = (temp1 + 1) & 0x7ff;
}
else
{
/* clipping on the bottom side */
if ((si->overlay.ow.v_start + si->overlay.ow.height - 1) > (crtc_vend - 1))
{
temp2 = (crtc_vend - crtc_vstart - 1) & 0x7ff;
}
else
{
/* clipping on the top side */
if ((si->overlay.ow.v_start + si->overlay.ow.height - 1) < (crtc_vstart + 1))
{
/* height < 2 is not allowed */
temp2 = 1;
}
else
/* no clipping here */
{
temp2 = ((uint16)(si->overlay.ow.v_start + si->overlay.ow.height - crtc_vstart - 1)) & 0x7ff;
}
}
}
moi->vcoordv |= temp2 << 0;
LOG(4,("Overlay: CRTC top-edge output %d, bottom-edge output %d\n",temp1, temp2));
/*********************************
*** setup horizontal clipping ***
*********************************/
/* Setup horizontal source start: first (sub)pixel contributing to output picture */
/* Note:
* The method is to calculate, based on 1:1 scaling, based on the output window.
* After this is done, include the scaling factor so you get a value based on the input bitmap.
* Then add the left starting position of the bitmap's view (zoom function) to get the final value needed.
* Note: The input bitmaps slopspace is automatically excluded from the calculations this way! */
/* Note also:
* Even if the scaling factor is clamping we instruct the BES to use the correct source start pos.! */
moi->hsrcstv = 0;
/* check for destination horizontal clipping at left side */
if (si->overlay.ow.h_start < crtc_hstart)
{
/* check if entire destination picture is clipping left:
* (2 pixels will be clamped onscreen at least) */
if ((si->overlay.ow.h_start + si->overlay.ow.width - 1) < (crtc_hstart + 1))
{
/* increase 'first contributing pixel' with 'fixed value': (total dest. width - 2) */
moi->hsrcstv += (si->overlay.ow.width - 2);
}
else
{
/* increase 'first contributing pixel' with actual number of dest. clipping pixels */
moi->hsrcstv += (crtc_hstart - si->overlay.ow.h_start);
}
LOG(4,("Overlay: clipping left...\n"));
/* The calculated value is based on scaling = 1x. So we now compensate for scaling.
* Note that this also already takes care of aligning the value to the BES register! */
moi->hsrcstv *= si->overlay.h_ifactor;
}
/* take zoom into account */
moi->hsrcstv += ((uint32)si->overlay.my_ov.h_start) << 16;
/* AND below required by hardware */
moi->hsrcstv &= 0x03fffffc;
LOG(4,("Overlay: first hor. (sub)pixel of input bitmap contributing %f\n", moi->hsrcstv / (float)65536));
/*******************************
*** setup vertical clipping ***
*******************************/
/* calculate inputbitmap origin adress */
moi->a1orgv = (uint32)((vuint32 *)si->overlay.ob.buffer);
moi->a1orgv -= (uint32)((vuint32 *)si->framebuffer);
LOG(4,("Overlay: topleft corner of input bitmap (cardRAM offset) $%08x\n", moi->a1orgv));
/* Setup vertical source start: first (sub)pixel contributing to output picture. */
/* Note:
* The method is to calculate, based on 1:1 scaling, based on the output window.
* 'After' this is done, include the scaling factor so you get a value based on the input bitmap.
* Then add the top starting position of the bitmap's view (zoom function) to get the final value needed. */
/* Note also:
* Even if the scaling factor is clamping we instruct the BES to use the correct source start pos.! */
moi->v1srcstv = 0;
/* check for destination vertical clipping at top side */
if (si->overlay.ow.v_start < crtc_vstart)
{
/* check if entire destination picture is clipping at top:
* (2 pixels will be clamped onscreen at least) */
if ((si->overlay.ow.v_start + si->overlay.ow.height - 1) < (crtc_vstart + 1))
{
/* increase 'number of clipping pixels' with 'fixed value':
* 'total height - 2' of dest. picture in pixels * inverse scaling factor */
moi->v1srcstv = (si->overlay.ow.height - 2) * si->overlay.v_ifactor;
/* on pre-NV10 we need to do clipping in the source
* bitmap because no seperate clipping registers exist... */
if (si->ps.card_arch < NV10A)
moi->a1orgv += ((moi->v1srcstv >> 16) * si->overlay.ob.bytes_per_row);
}
else
{
/* increase 'first contributing pixel' with:
* number of destination picture clipping pixels * inverse scaling factor */
moi->v1srcstv = (crtc_vstart - si->overlay.ow.v_start) * si->overlay.v_ifactor;
/* on pre-NV10 we need to do clipping in the source
* bitmap because no seperate clipping registers exist... */
if (si->ps.card_arch < NV10A)
moi->a1orgv += ((moi->v1srcstv >> 16) * si->overlay.ob.bytes_per_row);
}
LOG(4,("Overlay: clipping at top...\n"));
}
/* take zoom into account */
moi->v1srcstv += (((uint32)si->overlay.my_ov.v_start) << 16);
if (si->ps.card_arch < NV10A)
{
moi->a1orgv += (si->overlay.my_ov.v_start * si->overlay.ob.bytes_per_row);
LOG(4,("Overlay: 'contributing part of buffer' origin is (cardRAM offset) $%08x\n", moi->a1orgv));
}
LOG(4,("Overlay: first vert. (sub)pixel of input bitmap contributing %f\n", moi->v1srcstv / (float)65536));
/* AND below is probably required by hardware. */
/* Buffer A topleft corner of field 1 (origin)(field 1 contains our full frames) */
moi->a1orgv &= 0xfffffff0;
}
static void nv_bes_program_move_overlay(move_overlay_info moi)
{
/*************************************
*** sync to BES (Back End Scaler) ***
*************************************/
/* Done in card hardware:
* double buffered registers + trigger if programming complete feature. */
/**************************************
*** actually program the registers ***
**************************************/
if (si->ps.card_arch < NV10A)
{
/* unknown, but needed (otherwise high-res distortions and only half the frames */
BESW(NV04_OE_STATE, 0x00000000);
/* select buffer 0 as active (b16) */
BESW(NV04_SU_STATE, 0x00000000);
/* unknown (no effect?) */
BESW(NV04_RM_STATE, 0x00000000);
/* setup clipped(!) buffer startadress in RAM */
/* RIVA128 - TNT bes doesn't have clipping registers, so no subpixelprecise clipping
* either. We do pixelprecise vertical and 'two pixel' precise horizontal clipping here. */
/* (program both buffers to prevent sync distortions) */
/* first include 'pixel precise' left clipping... (top clipping was already included) */
moi.a1orgv += ((moi.hsrcstv >> 16) * 2);
/* we need to step in 4-byte (2 pixel) granularity due to the nature of yuy2 */
BESW(NV04_0BUFADR, (moi.a1orgv & ~0x03));
BESW(NV04_1BUFADR, (moi.a1orgv & ~0x03));
/* setup output window position */
BESW(NV04_DSTREF, ((moi.vcoordv & 0xffff0000) | ((moi.hcoordv & 0xffff0000) >> 16)));
/* setup output window size */
BESW(NV04_DSTSIZE, (
(((moi.vcoordv & 0x0000ffff) - ((moi.vcoordv & 0xffff0000) >> 16) + 1) << 16) |
((moi.hcoordv & 0x0000ffff) - ((moi.hcoordv & 0xffff0000) >> 16) + 1)
));
/* select buffer 1 as active (b16) */
BESW(NV04_SU_STATE, 0x00010000);
}
else
{
/* >= NV10A */
/* setup buffer origin: GeForce uses subpixel precise clipping on left and top! (12.4 values) */
BESW(NV10_0SRCREF, ((moi.v1srcstv << 4) & 0xffff0000) | ((moi.hsrcstv >> 12) & 0x0000ffff));
/* setup output window position */
BESW(NV10_0DSTREF, ((moi.vcoordv & 0xffff0000) | ((moi.hcoordv & 0xffff0000) >> 16)));
/* setup output window size */
BESW(NV10_0DSTSIZE, (
(((moi.vcoordv & 0x0000ffff) - ((moi.vcoordv & 0xffff0000) >> 16) + 1) << 16) |
((moi.hcoordv & 0x0000ffff) - ((moi.hcoordv & 0xffff0000) >> 16) + 1)
));
/* We only use buffer buffer 0: select it. (0x01 = buffer 0, 0x10 = buffer 1) */
/* This also triggers activation of programmed values (double buffered registers feature) */
BESW(NV10_BUFSEL, 0x00000001);
}
}
status_t nv_bes_to_crtc(bool crtc)
{
if (si->ps.secondary_head)
{
if (crtc)
{
LOG(4,("Overlay: switching overlay to CRTC2\n"));
/* switch overlay engine to CRTC2 */
NV_REG32(NV32_FUNCSEL) &= ~0x00001000;
NV_REG32(NV32_2FUNCSEL) |= 0x00001000;
si->overlay.crtc = !si->crtc_switch_mode;
}
else
{
LOG(4,("Overlay: switching overlay to CRTC1\n"));
/* switch overlay engine to CRTC1 */
NV_REG32(NV32_2FUNCSEL) &= ~0x00001000;
NV_REG32(NV32_FUNCSEL) |= 0x00001000;
si->overlay.crtc = si->crtc_switch_mode;
}
return B_OK;
}
else
{
return B_ERROR;
}
}
status_t nv_bes_init()
{
if (si->ps.card_arch < NV10A)
{
/* disable overlay ints (b0 = buffer 0, b4 = buffer 1) */
BESW(NV04_INTE, 0x00000000);
/* setup saturation to be 'neutral' */
BESW(NV04_SAT, 0x00000000);
/* setup RGB brightness to be 'neutral' */
BESW(NV04_RED_AMP, 0x00000069);
BESW(NV04_GRN_AMP, 0x0000003e);
BESW(NV04_BLU_AMP, 0x00000089);
/* setup fifo for fetching data */
BESW(NV04_FIFOBURL, 0x00000003);
BESW(NV04_FIFOTHRS, 0x00000038);
/* unknown, but needed (registers only have b0 implemented) */
/* (program both buffers to prevent sync distortions) */
BESW(NV04_0OFFSET, 0x00000000);
BESW(NV04_1OFFSET, 0x00000000);
}
else
{
/* >= NV10A */
/* disable overlay ints (b0 = buffer 0, b4 = buffer 1) */
BESW(NV10_INTE, 0x00000000);
/* shut off GeForce4MX MPEG2 decoder */
BESW(DEC_GENCTRL, 0x00000000);
/* setup BES memory-range mask */
BESW(NV10_0MEMMASK, (si->ps.memory_size - 1));
/* unknown, but needed */
BESW(NV10_0OFFSET, 0x00000000);
/* setup brightness, contrast and saturation to be 'neutral' */
BESW(NV10_0BRICON, ((0x1000 << 16) | 0x1000));
BESW(NV10_0SAT, ((0x0000 << 16) | 0x1000));
}
/* make sure the engine is disabled. */
nv_release_bes();
return B_OK;
}
status_t nv_configure_bes
(const overlay_buffer *ob, const overlay_window *ow, const overlay_view *ov, int offset)
{
/* yuy2 (4:2:2) colorspace calculations */
/* Note:
* in BeOS R5.0.3 and DANO:
* 'ow->offset_xxx' is always 0, so not used;
* 'ow->width' and 'ow->height' are the output window size: does not change
* if window is clipping;
* 'ow->h_start' and 'ow->v_start' are the left-top position of the output
* window. These values can be negative: this means the window is clipping
* at the left or the top of the display, respectively. */
/* 'ov' is the view in the source bitmap, so which part of the bitmap is actually
* displayed on screen. This is used for the 'hardware zoom' function. */
/* output window position and clipping info for source buffer */
move_overlay_info moi;
/* calculated BES register values */
uint32 hiscalv, viscalv;
/* interval representation, used for scaling calculations */
uint16 intrep;
/* inverse scaling factor, used for source positioning */
uint32 ifactor;
/* copy of overlay view which has checked valid values */
overlay_view my_ov;
/**************************************************************************************
*** copy, check and limit if needed the user-specified view into the intput bitmap ***
**************************************************************************************/
my_ov = *ov;
/* check for valid 'coordinates' */
if (my_ov.width == 0) my_ov.width++;
if (my_ov.height == 0) my_ov.height++;
if (my_ov.h_start > ((ob->width - si->overlay.myBufInfo[offset].slopspace) - 1))
my_ov.h_start = ((ob->width - si->overlay.myBufInfo[offset].slopspace) - 1);
if (((my_ov.h_start + my_ov.width) - 1) > ((ob->width - si->overlay.myBufInfo[offset].slopspace) - 1))
my_ov.width = ((((ob->width - si->overlay.myBufInfo[offset].slopspace) - 1) - my_ov.h_start) + 1);
if (my_ov.v_start > (ob->height - 1))
my_ov.v_start = (ob->height - 1);
if (((my_ov.v_start + my_ov.height) - 1) > (ob->height - 1))
my_ov.height = (((ob->height - 1) - my_ov.v_start) + 1);
LOG(4,("Overlay: inputbuffer view (zoom) left %d, top %d, width %d, height %d\n",
my_ov.h_start, my_ov.v_start, my_ov.width, my_ov.height));
/* save for nv_bes_calc_move_overlay() */
si->overlay.ow = *ow;
si->overlay.ob = *ob;
si->overlay.my_ov = my_ov;
/********************************
*** setup horizontal scaling ***
********************************/
LOG(4,("Overlay: total input picture width = %d, height = %d\n",
(ob->width - si->overlay.myBufInfo[offset].slopspace), ob->height));
LOG(4,("Overlay: output picture width = %d, height = %d\n", ow->width, ow->height));
/* determine interval representation value, taking zoom into account */
if (ow->flags & B_OVERLAY_HORIZONTAL_FILTERING)
{
/* horizontal filtering is ON */
if ((my_ov.width == ow->width) | (ow->width < 2))
{
/* no horizontal scaling used, OR destination width < 2 */
intrep = 0;
}
else
{
intrep = 1;
}
}
else
{
/* horizontal filtering is OFF */
if ((ow->width < my_ov.width) & (ow->width >= 2))
{
/* horizontal downscaling used AND destination width >= 2 */
intrep = 1;
}
else
{
intrep = 0;
}
}
LOG(4,("Overlay: horizontal interval representation value is %d\n",intrep));
/* calculate inverse horizontal scaling factor, taking zoom into account */
/* standard scaling formula: */
ifactor = (((uint32)(my_ov.width - intrep)) << 16) / (ow->width - intrep);
/* correct factor to prevent most-right visible 'line' from distorting */
ifactor -= (1 << 2);
hiscalv = ifactor;
/* save for nv_bes_calc_move_overlay() */
si->overlay.h_ifactor = ifactor;
LOG(4,("Overlay: horizontal scaling factor is %f\n", (float)65536 / ifactor));
/* check scaling factor (and modify if needed) to be within scaling limits */
/* all cards have a upscaling limit of 8.0 (see official nVidia specsheets) */
if (hiscalv < 0x00002000)
{
/* (non-inverse) factor too large, set factor to max. valid value */
hiscalv = 0x00002000;
LOG(4,("Overlay: horizontal scaling factor too large, clamping at %f\n", (float)65536 / hiscalv));
}
switch (si->ps.card_arch)
{
case NV04A:
/* Riva128-TNT2 series have a 'downscaling' limit of 1.000489
* (16bit register with 0.11 format value) */
if (hiscalv > 0x0000ffff)
{
/* (non-inverse) factor too small, set factor to min. valid value */
hiscalv = 0x0000ffff;
LOG(4,("Overlay: horizontal scaling factor too small, clamping at %f\n", (float)2048 / (hiscalv >> 5)));
}
break;
case NV30A:
case NV40A:
/* GeForceFX series and up have a downscaling limit of 0.5 (except NV31!) */
if ((hiscalv > (2 << 16)) && (si->ps.card_type != NV31))
{
/* (non-inverse) factor too small, set factor to min. valid value */
hiscalv = (2 << 16);
LOG(4,("Overlay: horizontal scaling factor too small, clamping at %f\n", (float)65536 / hiscalv));
}
/* NV31 (confirmed GeForceFX 5600) has NV20A scaling limits!
* So let it fall through... */
if (si->ps.card_type != NV31) break;
default:
/* the rest has a downscaling limit of 0.125 */
if (hiscalv > (8 << 16))
{
/* (non-inverse) factor too small, set factor to min. valid value */
hiscalv = (8 << 16);
LOG(4,("Overlay: horizontal scaling factor too small, clamping at %f\n", (float)65536 / hiscalv));
}
break;
}
/* AND below is required by hardware */
hiscalv &= 0x001ffffc;
/******************************
*** setup vertical scaling ***
******************************/
/* determine interval representation value, taking zoom into account */
if (ow->flags & B_OVERLAY_VERTICAL_FILTERING)
{
/* vertical filtering is ON */
if ((my_ov.height == ow->height) | (ow->height < 2))
{
/* no vertical scaling used, OR destination height < 2 */
intrep = 0;
}
else
{
intrep = 1;
}
}
else
{
/* vertical filtering is OFF */
if ((ow->height < my_ov.height) & (ow->height >= 2))
{
/* vertical downscaling used AND destination height >= 2 */
intrep = 1;
}
else
{
intrep = 0;
}
}
LOG(4,("Overlay: vertical interval representation value is %d\n",intrep));
/* calculate inverse vertical scaling factor, taking zoom into account */
/* standard scaling formula: */
ifactor = (((uint32)(my_ov.height - intrep)) << 16) / (ow->height - intrep);
/* correct factor to prevent lowest visible line from distorting */
ifactor -= (1 << 2);
LOG(4,("Overlay: vertical scaling factor is %f\n", (float)65536 / ifactor));
/* preserve ifactor for source positioning calculations later on */
viscalv = ifactor;
/* save for nv_bes_calc_move_overlay() */
si->overlay.v_ifactor = ifactor;
/* check scaling factor (and modify if needed) to be within scaling limits */
/* all cards have a upscaling limit of 8.0 (see official nVidia specsheets) */
if (viscalv < 0x00002000)
{
/* (non-inverse) factor too large, set factor to max. valid value */
viscalv = 0x00002000;
LOG(4,("Overlay: vertical scaling factor too large, clamping at %f\n", (float)65536 / viscalv));
}
switch (si->ps.card_arch)
{
case NV04A:
/* Riva128-TNT2 series have a 'downscaling' limit of 1.000489
* (16bit register with 0.11 format value) */
if (viscalv > 0x0000ffff)
{
/* (non-inverse) factor too small, set factor to min. valid value */
viscalv = 0x0000ffff;
LOG(4,("Overlay: vertical scaling factor too small, clamping at %f\n", (float)2048 / (viscalv >> 5)));
}
break;
case NV30A:
case NV40A:
/* GeForceFX series and up have a downscaling limit of 0.5 (except NV31!) */
if ((viscalv > (2 << 16)) && (si->ps.card_type != NV31))
{
/* (non-inverse) factor too small, set factor to min. valid value */
viscalv = (2 << 16);
LOG(4,("Overlay: vertical scaling factor too small, clamping at %f\n", (float)65536 / viscalv));
}
/* NV31 (confirmed GeForceFX 5600) has NV20A scaling limits!
* So let it fall through... */
if (si->ps.card_type != NV31) break;
default:
/* the rest has a downscaling limit of 0.125 */
if (viscalv > (8 << 16))
{
/* (non-inverse) factor too small, set factor to min. valid value */
viscalv = (8 << 16);
LOG(4,("Overlay: vertical scaling factor too small, clamping at %f\n", (float)65536 / viscalv));
}
break;
}
/* AND below is required by hardware */
viscalv &= 0x001ffffc;
/********************************************************************************
*** setup all edges of output window, setup horizontal and vertical clipping ***
********************************************************************************/
nv_bes_calc_move_overlay(&moi);
/*****************************
*** log color keying info ***
*****************************/
LOG(4,("Overlay: key_red %d, key_green %d, key_blue %d, key_alpha %d\n",
ow->red.value, ow->green.value, ow->blue.value, ow->alpha.value));
LOG(4,("Overlay: mask_red %d, mask_green %d, mask_blue %d, mask_alpha %d\n",
ow->red.mask, ow->green.mask, ow->blue.mask, ow->alpha.mask));
/*****************
*** log flags ***
*****************/
LOG(4,("Overlay: ow->flags is $%08x\n",ow->flags));
/* BTW: horizontal and vertical filtering are fixed and turned on for GeForce overlay. */
/*************************************
*** sync to BES (Back End Scaler) ***
*************************************/
/* Done in card hardware:
* double buffered registers + trigger if programming complete feature. */
/**************************************
*** actually program the registers ***
**************************************/
if (si->ps.card_arch < NV10A)
{
/* unknown, but needed (otherwise high-res distortions and only half the frames */
BESW(NV04_OE_STATE, 0x00000000);
/* select buffer 0 as active (b16) */
BESW(NV04_SU_STATE, 0x00000000);
/* unknown (no effect?) */
BESW(NV04_RM_STATE, 0x00000000);
/* setup clipped(!) buffer startadress in RAM */
/* RIVA128 - TNT bes doesn't have clipping registers, so no subpixelprecise clipping
* either. We do pixelprecise vertical and 'two pixel' precise horizontal clipping here. */
/* (program both buffers to prevent sync distortions) */
/* first include 'pixel precise' left clipping... (top clipping was already included) */
moi.a1orgv += ((moi.hsrcstv >> 16) * 2);
/* we need to step in 4-byte (2 pixel) granularity due to the nature of yuy2 */
BESW(NV04_0BUFADR, (moi.a1orgv & ~0x03));
BESW(NV04_1BUFADR, (moi.a1orgv & ~0x03));
/* setup buffer source pitch including slopspace (in bytes).
* Note:
* source pitch granularity = 16 pixels on the RIVA128 - TNT (so pre-NV10) bes */
/* (program both buffers to prevent sync distortions) */
BESW(NV04_0SRCPTCH, (ob->width * 2));
BESW(NV04_1SRCPTCH, (ob->width * 2));
/* setup output window position */
BESW(NV04_DSTREF, ((moi.vcoordv & 0xffff0000) | ((moi.hcoordv & 0xffff0000) >> 16)));
/* setup output window size */
BESW(NV04_DSTSIZE, (
(((moi.vcoordv & 0x0000ffff) - ((moi.vcoordv & 0xffff0000) >> 16) + 1) << 16) |
((moi.hcoordv & 0x0000ffff) - ((moi.hcoordv & 0xffff0000) >> 16) + 1)
));
/* setup horizontal and vertical scaling */
BESW(NV04_ISCALVH, (((viscalv << 16) >> 5) | (hiscalv >> 5)));
/* enable vertical filtering (b0) */
BESW(NV04_CTRL_V, 0x00000001);
/* enable horizontal filtering (no effect?) */
BESW(NV04_CTRL_H, 0x00000111);
/* enable BES (b0), set colorkeying (b4), format yuy2 (b8: 0 = ccir) */
if (ow->flags & B_OVERLAY_COLOR_KEY)
BESW(NV04_GENCTRL, 0x00000111);
else
BESW(NV04_GENCTRL, 0x00000101);
/* select buffer 1 as active (b16) */
BESW(NV04_SU_STATE, 0x00010000);
/**************************
*** setup color keying ***
**************************/
/* setup colorkeying */
switch(si->dm.space)
{
case B_RGB15_LITTLE:
BESW(NV04_COLKEY, (
((ow->blue.value & ow->blue.mask) << 0) |
((ow->green.value & ow->green.mask) << 5) |
((ow->red.value & ow->red.mask) << 10) |
((ow->alpha.value & ow->alpha.mask) << 15)
));
break;
case B_RGB16_LITTLE:
BESW(NV04_COLKEY, (
((ow->blue.value & ow->blue.mask) << 0) |
((ow->green.value & ow->green.mask) << 5) |
((ow->red.value & ow->red.mask) << 11)
/* this space has no alpha bits */
));
break;
case B_CMAP8:
case B_RGB32_LITTLE:
default:
BESW(NV04_COLKEY, (
((ow->blue.value & ow->blue.mask) << 0) |
((ow->green.value & ow->green.mask) << 8) |
((ow->red.value & ow->red.mask) << 16) |
((ow->alpha.value & ow->alpha.mask) << 24)
));
break;
}
}
else
{
/* >= NV10A */
/* setup buffer origin: GeForce uses subpixel precise clipping on left and top! (12.4 values) */
BESW(NV10_0SRCREF, ((moi.v1srcstv << 4) & 0xffff0000) | ((moi.hsrcstv >> 12) & 0x0000ffff));
/* setup buffersize */
//fixme if needed: width must be even officially...
BESW(NV10_0SRCSIZE, ((ob->height << 16) | ob->width));
/* setup source pitch including slopspace (in bytes),
* b16: select YUY2 (0 = YV12), b20: set colorkeying, b24: no iturbt_709 (do iturbt_601) */
/* Note:
* source pitch granularity = 32 pixels on GeForce cards!! */
if (ow->flags & B_OVERLAY_COLOR_KEY)
BESW(NV10_0SRCPTCH, (((ob->width * 2) & 0x0000ffff) | (1 << 16) | (1 << 20) | (0 << 24)));
else
BESW(NV10_0SRCPTCH, (((ob->width * 2) & 0x0000ffff) | (1 << 16) | (0 << 20) | (0 << 24)));
/* setup output window position */
BESW(NV10_0DSTREF, ((moi.vcoordv & 0xffff0000) | ((moi.hcoordv & 0xffff0000) >> 16)));
/* setup output window size */
BESW(NV10_0DSTSIZE, (
(((moi.vcoordv & 0x0000ffff) - ((moi.vcoordv & 0xffff0000) >> 16) + 1) << 16) |
((moi.hcoordv & 0x0000ffff) - ((moi.hcoordv & 0xffff0000) >> 16) + 1)
));
/* setup horizontal scaling */
BESW(NV10_0ISCALH, (hiscalv << 4));
/* setup vertical scaling */
BESW(NV10_0ISCALV, (viscalv << 4));
/* setup (unclipped!) buffer startadress in RAM */
BESW(NV10_0BUFADR, moi.a1orgv);
/* enable BES (b0 = 0) */
BESW(NV10_GENCTRL, 0x00000000);
/* We only use buffer buffer 0: select it. (0x01 = buffer 0, 0x10 = buffer 1) */
/* This also triggers activation of programmed values (double buffered registers feature) */
BESW(NV10_BUFSEL, 0x00000001);
/**************************
*** setup color keying ***
**************************/
/* setup colorkeying */
switch(si->dm.space)
{
case B_RGB15_LITTLE:
BESW(NV10_COLKEY, (
((ow->blue.value & ow->blue.mask) << 0) |
((ow->green.value & ow->green.mask) << 5) |
((ow->red.value & ow->red.mask) << 10) |
((ow->alpha.value & ow->alpha.mask) << 15)
));
break;
case B_RGB16_LITTLE:
BESW(NV10_COLKEY, (
((ow->blue.value & ow->blue.mask) << 0) |
((ow->green.value & ow->green.mask) << 5) |
((ow->red.value & ow->red.mask) << 11)
/* this space has no alpha bits */
));
break;
case B_CMAP8:
case B_RGB32_LITTLE:
default:
BESW(NV10_COLKEY, (
((ow->blue.value & ow->blue.mask) << 0) |
((ow->green.value & ow->green.mask) << 8) |
((ow->red.value & ow->red.mask) << 16) |
((ow->alpha.value & ow->alpha.mask) << 24)
));
break;
}
}
/* note that overlay is in use (for nv_bes_move_overlay()) */
si->overlay.active = true;
return B_OK;
}
status_t nv_release_bes()
{
if (si->ps.card_arch < NV10A)
{
/* setup BES control: disable scaler (b0 = 0) */
BESW(NV04_GENCTRL, 0x00000000);
}
else
{
/* setup BES control: disable scaler (b0 = 1) */
BESW(NV10_GENCTRL, 0x00000001);
}
/* note that overlay is not in use (for nv_bes_move_overlay()) */
si->overlay.active = false;
return B_OK;
}
@@ -268,9 +268,7 @@ status_t nv_crtc_set_timing(display_mode target)
//| ((linecomp & 0x400) >> 3) //| ((linecomp & 0x400) >> 3)
)); ));
/* more vertical extended regs (on GeForce cards only) */ /* more vertical extended regs */
if (si->ps.card_arch >= NV10A)
{
CRTCW(EXTRA, CRTCW(EXTRA,
( (
((vtotal & 0x800) >> (11 - 0)) | ((vtotal & 0x800) >> (11 - 0)) |
@@ -279,7 +277,6 @@ status_t nv_crtc_set_timing(display_mode target)
((vblnk_s & 0x800) >> (11 - 6)) ((vblnk_s & 0x800) >> (11 - 6))
//fixme: do we miss another linecomp bit!?! //fixme: do we miss another linecomp bit!?!
)); ));
}
/* setup 'large screen' mode */ /* setup 'large screen' mode */
if (target.timing.h_display >= 1280) if (target.timing.h_display >= 1280)
@@ -638,7 +635,6 @@ status_t nv_crtc_set_display_pitch()
status_t nv_crtc_set_display_start(uint32 startadd,uint8 bpp) status_t nv_crtc_set_display_start(uint32 startadd,uint8 bpp)
{ {
uint8 temp;
uint32 timeout = 0; uint32 timeout = 0;
LOG(4,("CRTC: setting card RAM to be displayed bpp %d\n", bpp)); LOG(4,("CRTC: setting card RAM to be displayed bpp %d\n", bpp));
@@ -660,25 +656,6 @@ status_t nv_crtc_set_display_start(uint32 startadd,uint8 bpp)
/* enable access to primary head */ /* enable access to primary head */
set_crtc_owner(0); set_crtc_owner(0);
if (si->ps.card_arch == NV04A)
{
/* upto 32Mb RAM adressing: must be used this way on pre-NV10! */
/* set standard registers */
/* (NVidia: startadress in 32bit words (b2 - b17) */
CRTCW(FBSTADDL, ((startadd & 0x000003fc) >> 2));
CRTCW(FBSTADDH, ((startadd & 0x0003fc00) >> 10));
/* set extended registers */
/* NV4 extended bits: (b18-22) */
temp = (CRTCR(REPAINT0) & 0xe0);
CRTCW(REPAINT0, (temp | ((startadd & 0x007c0000) >> 18)));
/* NV4 extended bits: (b23-24) */
temp = (CRTCR(HEB) & 0x9f);
CRTCW(HEB, (temp | ((startadd & 0x01800000) >> 18)));
}
else
{
/* upto 4Gb RAM adressing: must be used on NV10 and later! */ /* upto 4Gb RAM adressing: must be used on NV10 and later! */
/* NOTE: /* NOTE:
* While this register also exists on pre-NV10 cards, it will * While this register also exists on pre-NV10 cards, it will
@@ -686,7 +663,6 @@ status_t nv_crtc_set_display_start(uint32 startadd,uint8 bpp)
/* 30bit adress in 32bit words */ /* 30bit adress in 32bit words */
NV_REG32(NV32_NV10FBSTADD32) = (startadd & 0xfffffffc); NV_REG32(NV32_NV10FBSTADD32) = (startadd & 0xfffffffc);
}
/* set NV4/NV10 byte adress: (b0 - 1) */ /* set NV4/NV10 byte adress: (b0 - 1) */
ATBW(HORPIXPAN, ((startadd & 0x00000003) << 1)); ATBW(HORPIXPAN, ((startadd & 0x00000003) << 1));
@@ -705,9 +681,9 @@ status_t nv_crtc_cursor_init()
set_crtc_owner(0); set_crtc_owner(0);
/* set cursor bitmap adress ... */ /* set cursor bitmap adress ... */
if ((si->ps.card_arch == NV04A) || (si->ps.laptop)) if (si->ps.laptop)
{ {
/* must be used this way on pre-NV10 and on all 'Go' cards! */ /* must be used this way on all 'Go' cards! */
/* cursorbitmap must start on 2Kbyte boundary: */ /* cursorbitmap must start on 2Kbyte boundary: */
/* set adress bit11-16, and set 'no doublescan' (registerbit 1 = 0) */ /* set adress bit11-16, and set 'no doublescan' (registerbit 1 = 0) */
@@ -740,9 +716,7 @@ status_t nv_crtc_cursor_init()
/* select 32x32 pixel, 16bit color cursorbitmap, no doublescan */ /* select 32x32 pixel, 16bit color cursorbitmap, no doublescan */
NV_REG32(NV32_CURCONF) = 0x02000100; NV_REG32(NV32_CURCONF) = 0x02000100;
/* activate hardware-sync between cursor updates and vertical retrace where /* activate hardware-sync between cursor updates and vertical retrace */
* available */
if (si->ps.card_arch >= NV10A)
DACW(NV10_CURSYNC, (DACR(NV10_CURSYNC) | 0x02000000)); DACW(NV10_CURSYNC, (DACR(NV10_CURSYNC) | 0x02000000));
/* activate hardware cursor */ /* activate hardware cursor */
@@ -844,51 +818,7 @@ status_t nv_crtc_cursor_define(uint8* andMask,uint8* xorMask)
/* position the cursor */ /* position the cursor */
status_t nv_crtc_cursor_position(uint16 x, uint16 y) status_t nv_crtc_cursor_position(uint16 x, uint16 y)
{ {
/* the cursor position is updated during retrace by card hardware except for /* the cursor position is updated during retrace by card hardware */
* pre-GeForce cards */
if (si->ps.card_arch < NV10A)
{
uint16 yhigh;
uint32 timeout = 0;
/* make sure we are beyond the first line of the cursorbitmap being drawn during
* updating the position to prevent distortions: no double buffering feature */
/* Note:
* we need to return as quick as possible or some apps will exhibit lagging.. */
/* read the old cursor Y position */
yhigh = ((DACR(CURPOS) & 0x0fff0000) >> 16);
/* make sure we will wait until we are below both the old and new Y position:
* visible cursorbitmap drawing needs to be done at least... */
if (y > yhigh) yhigh = y;
if (yhigh < (si->dm.timing.v_display - 16))
{
/* we have vertical lines below old and new cursorposition to spare. So we
* update the cursor postion 'mid-screen', but below that area. */
/* wait 25mS max. (refresh > 40Hz) */
while ((((uint16)(NV_REG32(NV32_RASTER) & 0x000007ff)) < (yhigh + 16)) &&
(timeout < (25000/10)))
{
snooze(10);
timeout++;
}
}
else
{
timeout = 0;
/* no room to spare, just wait for retrace (is relatively slow) */
/* wait 25mS max. (refresh > 40Hz) */
while (((NV_REG32(NV32_RASTER) & 0x000007ff) < si->dm.timing.v_display) &&
(timeout < (25000/10)))
{
/* don't snooze much longer or retrace might get missed! */
snooze(10);
timeout++;
}
}
}
/* update cursorposition */ /* update cursorposition */
DACW(CURPOS, ((x & 0x0fff) | ((y & 0x0fff) << 16))); DACW(CURPOS, ((x & 0x0fff) | ((y & 0x0fff) << 16)));
@@ -1,6 +1,6 @@
/* program the DAC */ /* program the DAC */
/* Author: /* Author:
Rudolf Cornelissen 12/2003-10/2004 Rudolf Cornelissen 12/2003-6/2008
*/ */
#define MODULE_BIT 0x00010000 #define MODULE_BIT 0x00010000
@@ -315,15 +315,7 @@ static status_t nv4_nv10_nv20_dac_pix_pll_find(
for (m = 7; m <= 14; m++) for (m = 7; m <= 14; m++)
{ {
/* check if phase-discriminator will be within operational limits */ /* check if phase-discriminator will be within operational limits */
//fixme: PLL calcs will be resetup/splitup/updated...
if (si->ps.card_type == NV36)
{
if (((si->ps.f_ref / m) < 3.2) || ((si->ps.f_ref / m) > 6.4)) continue;
}
else
{
if (((si->ps.f_ref / m) < 1.0) || ((si->ps.f_ref / m) > 2.0)) continue; if (((si->ps.f_ref / m) < 1.0) || ((si->ps.f_ref / m) > 2.0)) continue;
}
/* calculate VCO postscaler setting for current setup.. */ /* calculate VCO postscaler setting for current setup.. */
n = (int)(((f_vco * m) / si->ps.f_ref) + 0.5); n = (int)(((f_vco * m) / si->ps.f_ref) + 0.5);
@@ -406,39 +398,6 @@ status_t nv_dac_sys_pll_find(
/* determine the max. reference-frequency postscaler setting for the /* determine the max. reference-frequency postscaler setting for the
* current requested clock */ * current requested clock */
switch (si->ps.card_arch)
{
case NV04A:
LOG(4,("DAC: NV04 restrictions apply\n"));
/* set phase-discriminator frequency range (Mhz) (verified) */
discr_low = 1.0;
discr_high = 2.0;
/* set max. useable reference frequency postscaler divider factor */
m_max = 14;
/* set max. useable VCO output postscaler divider factor */
p_max = 16;
break;
default:
switch (si->ps.card_type)
{
case NV28:
//fixme: how about some other cards???
LOG(4,("DAC: NV28 restrictions apply\n"));
/* set max. useable reference frequency postscaler divider factor;
* apparantly we would get distortions on high PLL output frequencies if
* we use the phase-discriminator at low frequencies */
if (req_sclk > 340.0) m_max = 2; /* Fpll > 340Mhz */
else if (req_sclk > 200.0) m_max = 4; /* 200Mhz < Fpll <= 340Mhz */
else if (req_sclk > 150.0) m_max = 6; /* 150Mhz < Fpll <= 200Mhz */
else m_max = 14; /* Fpll < 150Mhz */
/* set max. useable VCO output postscaler divider factor */
p_max = 32;
/* set phase-discriminator frequency range (Mhz) (verified) */
discr_low = 1.0;
discr_high = 27.0;
break;
default:
LOG(4,("DAC: NV10/NV20/NV30 restrictions apply\n")); LOG(4,("DAC: NV10/NV20/NV30 restrictions apply\n"));
/* set max. useable reference frequency postscaler divider factor; /* set max. useable reference frequency postscaler divider factor;
* apparantly we would get distortions on high PLL output frequencies if * apparantly we would get distortions on high PLL output frequencies if
@@ -450,14 +409,9 @@ status_t nv_dac_sys_pll_find(
/* set max. useable VCO output postscaler divider factor */ /* set max. useable VCO output postscaler divider factor */
p_max = 16; p_max = 16;
/* set phase-discriminator frequency range (Mhz) (verified) */ /* set phase-discriminator frequency range (Mhz) (verified) */
if (si->ps.card_type == NV36) discr_low = 3.2; discr_low = 1.0;
else discr_low = 1.0;
/* (high discriminator spec is failsafe) */ /* (high discriminator spec is failsafe) */
discr_high = 14.0; discr_high = 14.0;
break;
}
break;
}
LOG(4,("DAC: PLL reference frequency postscaler divider range is 1 - %d\n", m_max)); LOG(4,("DAC: PLL reference frequency postscaler divider range is 1 - %d\n", m_max));
LOG(4,("DAC: PLL VCO output postscaler divider range is 1 - %d\n", p_max)); LOG(4,("DAC: PLL VCO output postscaler divider range is 1 - %d\n", p_max));
@@ -1,6 +1,6 @@
/* program the secondary DAC */ /* program the secondary DAC */
/* Author: /* Author:
Rudolf Cornelissen 12/2003-9/2004 Rudolf Cornelissen 12/2003-6/2008
*/ */
#define MODULE_BIT 0x00001000 #define MODULE_BIT 0x00001000
@@ -312,15 +312,7 @@ static status_t nv10_nv20_dac2_pix_pll_find(
for (m = 7; m <= 14; m++) for (m = 7; m <= 14; m++)
{ {
/* check if phase-discriminator will be within operational limits */ /* check if phase-discriminator will be within operational limits */
//fixme: PLL calcs will be resetup/splitup/updated...
if (si->ps.card_type == NV36)
{
if (((si->ps.f_ref / m) < 3.2) || ((si->ps.f_ref / m) > 6.4)) continue;
}
else
{
if (((si->ps.f_ref / m) < 1.0) || ((si->ps.f_ref / m) > 2.0)) continue; if (((si->ps.f_ref / m) < 1.0) || ((si->ps.f_ref / m) > 2.0)) continue;
}
/* calculate VCO postscaler setting for current setup.. */ /* calculate VCO postscaler setting for current setup.. */
n = (int)(((f_vco * m) / si->ps.f_ref) + 0.5); n = (int)(((f_vco * m) / si->ps.f_ref) + 0.5);
@@ -531,7 +531,6 @@ return B_OK;
NV_REG32(NV32_2FUNCSEL) &= ~0x00001100; NV_REG32(NV32_2FUNCSEL) &= ~0x00001100;
NV_REG32(NV32_FUNCSEL) |= 0x00001100; NV_REG32(NV32_FUNCSEL) |= 0x00001100;
} }
si->overlay.crtc = false;
/* enable 'enhanced' mode on primary head: */ /* enable 'enhanced' mode on primary head: */
/* enable access to primary head */ /* enable access to primary head */
@@ -668,28 +667,7 @@ status_t nv_general_validate_pic_size (display_mode *target, uint32 *bytes_per_r
/* note: /* note:
* because of the seemingly 'random' variations in these constraints we take * because of the seemingly 'random' variations in these constraints we take
* a reasonable 'lowest common denominator' instead of always true constraints. */ * a reasonable 'lowest common denominator' instead of always true constraints. */
switch (si->ps.card_arch)
{
case NV04A:
/* confirmed for:
* TNT1 (NV04), TNT2 (NV05), TNT2-M64 (NV05M64), GeForce2 MX400 (NV11),
* GeForce4 MX440 (NV18), GeForceFX 5200 (NV34) in PIO acc mode;
* confirmed for:
* TNT1 (NV04), TNT2 (NV05), TNT2-M64 (NV05M64), GeForce4 Ti4200 (NV28),
* GeForceFX 5200 (NV34) in DMA acc mode. */
switch (target->space)
{
case B_CMAP8: acc_mask = 0x0f; depth = 8; break;
case B_RGB15: acc_mask = 0x07; depth = 16; break;
case B_RGB16: acc_mask = 0x07; depth = 16; break;
case B_RGB24: acc_mask = 0x0f; depth = 24; break;
case B_RGB32: acc_mask = 0x03; depth = 32; break;
default:
LOG(8,("INIT: unknown color space: 0x%08x\n", target->space));
return B_ERROR;
}
break;
default:
/* confirmed for: /* confirmed for:
* GeForce4 Ti4200 (NV28), GeForceFX 5600 (NV31) in PIO acc mode; * GeForce4 Ti4200 (NV28), GeForceFX 5600 (NV31) in PIO acc mode;
* confirmed for: * confirmed for:
@@ -706,8 +684,6 @@ status_t nv_general_validate_pic_size (display_mode *target, uint32 *bytes_per_r
LOG(8,("INIT: unknown color space: 0x%08x\n", target->space)); LOG(8,("INIT: unknown color space: 0x%08x\n", target->space));
return B_ERROR; return B_ERROR;
} }
break;
}
/* determine pixel multiple based on CRTC memory pitch constraints: /* determine pixel multiple based on CRTC memory pitch constraints:
* -> all NV cards have same granularity constraints on CRTC1 and CRTC2, * -> all NV cards have same granularity constraints on CRTC1 and CRTC2,
@@ -764,24 +740,7 @@ status_t nv_general_validate_pic_size (display_mode *target, uint32 *bytes_per_r
/* note: /* note:
* because of the seemingly 'random' variations in these constraints we take * because of the seemingly 'random' variations in these constraints we take
* a reasonable 'lowest common denominator' instead of always true constraints. */ * a reasonable 'lowest common denominator' instead of always true constraints. */
switch (si->ps.card_arch)
{
case NV04A:
/* confirmed for:
* TNT1 (NV04), TNT2 (NV05), TNT2-M64 (NV05M64) in both PIO and DMA acc mode. */
switch(target->space)
{
case B_CMAP8: max_acc_width = 8176; break;
case B_RGB15: max_acc_width = 4088; break;
case B_RGB16: max_acc_width = 4088; break;
case B_RGB24: max_acc_width = 2720; break;
case B_RGB32: max_acc_width = 2044; break;
default:
LOG(8,("INIT: unknown color space: 0x%08x\n", target->space));
return B_ERROR;
}
break;
default:
/* confirmed for: /* confirmed for:
* GeForce4 Ti4200 (NV28), GeForceFX 5600 (NV31) in PIO acc mode; * GeForce4 Ti4200 (NV28), GeForceFX 5600 (NV31) in PIO acc mode;
* GeForce2 MX400 (NV11), GeForce4 MX440 (NV18), GeForceFX 5200 (NV34) can do * GeForce2 MX400 (NV11), GeForce4 MX440 (NV18), GeForceFX 5200 (NV34) can do
@@ -802,8 +761,6 @@ status_t nv_general_validate_pic_size (display_mode *target, uint32 *bytes_per_r
LOG(8,("INIT: unknown color space: 0x%08x\n", target->space)); LOG(8,("INIT: unknown color space: 0x%08x\n", target->space));
return B_ERROR; return B_ERROR;
} }
break;
}
/* set virtual_width limit for unaccelerated modes */ /* set virtual_width limit for unaccelerated modes */
switch (si->ps.card_type) switch (si->ps.card_type)
@@ -22,10 +22,7 @@ typedef struct {
static void detect_panels(void); static void detect_panels(void);
static void setup_output_matrix(void); static void setup_output_matrix(void);
static void pinsnv20_arch_fake(void);
static void pinsnv30_arch_fake(void); static void pinsnv30_arch_fake(void);
static void getRAMsize_arch_nv4(void);
static void getstrap_arch_nv4(void);
static void getRAMsize_arch_nv10_20_30_40(void); static void getRAMsize_arch_nv10_20_30_40(void);
static void getstrap_arch_nv10_20_30_40(void); static void getstrap_arch_nv10_20_30_40(void);
static status_t pins2_read(uint8 *rom, uint32 offset); static status_t pins2_read(uint8 *rom, uint32 offset);
@@ -39,7 +36,6 @@ static void exec_cmd_39_type2(uint8* rom, uint32 data, PinsTables tabs, bool* ex
static void log_pll(uint32 reg, uint32 freq); static void log_pll(uint32 reg, uint32 freq);
static void setup_ram_config(uint8* rom, uint16 ram_tab); static void setup_ram_config(uint8* rom, uint16 ram_tab);
static void setup_ram_config_nv10_up(uint8* rom); static void setup_ram_config_nv10_up(uint8* rom);
static void setup_ram_config_nv28(uint8* rom);
static status_t translate_ISA_PCI(uint32* reg); static status_t translate_ISA_PCI(uint32* reg);
static status_t nv_crtc_setup_fifo(void); static status_t nv_crtc_setup_fifo(void);
@@ -299,19 +295,9 @@ static status_t coldstart_card_516_up(uint8* rom, PinsTables tabs, uint16 ram_ta
{ {
status_t result = B_OK; status_t result = B_OK;
uint16 adress; uint16 adress;
uint32 fb_mrs1 = 0;
uint32 fb_mrs2 = 0;
LOG(8,("INFO: now executing coldstart...\n")); LOG(8,("INFO: now executing coldstart...\n"));
/* get some strapinfo(?) for NV28 framebuffer access */
//fixme?: works on at least one NV28... how about other cards?
if (si->ps.card_type == NV28)
{
fb_mrs2 = NV_REG32(NV32_FB_MRS2);
fb_mrs1 = NV_REG32(NV32_FB_MRS1);
}
/* select colormode CRTC registers base adresses */ /* select colormode CRTC registers base adresses */
NV_REG8(NV8_MISCW) = 0xcb; NV_REG8(NV8_MISCW) = 0xcb;
@@ -368,20 +354,6 @@ static status_t coldstart_card_516_up(uint8* rom, PinsTables tabs, uint16 ram_ta
adress = *((uint16*)(&(rom[index]))); adress = *((uint16*)(&(rom[index])));
} }
/* do some NV28 specific extra stuff */
//fixme: NV28 only??
if (si->ps.card_type == NV28)
{
/* setup PTIMER */
ACCW(PT_NUMERATOR, (si->ps.std_engine_clock * 20));
ACCW(PT_DENOMINATR, 0x00000271);
/* get NV28 RAM access up and running */
//fixme?: works on at least one NV28... how about other cards?
NV_REG32(NV32_FB_MRS2) = fb_mrs2;
NV_REG32(NV32_FB_MRS1) = fb_mrs1;
}
/* now enable ROM shadow or the card will remain shut-off! */ /* now enable ROM shadow or the card will remain shut-off! */
CFGW(ROMSHADOW, (CFGR(ROMSHADOW) |= 0x00000001)); CFGW(ROMSHADOW, (CFGR(ROMSHADOW) |= 0x00000001));
@@ -780,8 +752,6 @@ static status_t exec_type1_script(uint8* rom, uint16 adress, int16* size, uint16
static void log_pll(uint32 reg, uint32 freq) static void log_pll(uint32 reg, uint32 freq)
{ {
if ((si->ps.card_type == NV31) || (si->ps.card_type == NV36))
LOG(8,("INFO: ---WARNING: check/update PLL programming script code!!!\n"));
switch (reg) switch (reg)
{ {
case NV32_MEMPLL: case NV32_MEMPLL:
@@ -1421,16 +1391,8 @@ static status_t exec_type2_script_mode(uint8* rom, uint16* adress, int16* size,
*adress += 1; *adress += 1;
LOG(8,("cmd 'setup RAM config' (always done)\n")); LOG(8,("cmd 'setup RAM config' (always done)\n"));
/* always done */ /* always done */
switch (si->ps.card_type)
{
case NV28:
setup_ram_config_nv28(rom);
break;
default:
setup_ram_config_nv10_up(rom); setup_ram_config_nv10_up(rom);
break; break;
}
break;
case 0x65: /* identical to type1 */ case 0x65: /* identical to type1 */
*size -= 13; *size -= 13;
if (*size < 0) if (*size < 0)
@@ -1948,57 +1910,6 @@ static void setup_ram_config_nv10_up(uint8* rom)
} }
} }
/* Note: this routine assumes at least 128Mb was mapped to memory (kerneldriver).
* It doesn't matter if the card actually _has_ this amount of RAM or not(!) */
static void setup_ram_config_nv28(uint8* rom)
{
/* note:
* After writing data to RAM a snooze is required to make the test work.
* Confirmed a NV11: without snooze it worked OK on a low-voltage AGP2.0 slot,
* but on a higher-voltage AGP 1.0 slot it failed to identify errors correctly!!
* Adding the snooze fixed that. */
uint32 dummy;
uint8 cnt = 0;
status_t stat = B_ERROR;
/* set 'refctrl is valid' */
NV_REG32(NV32_PFB_REFCTRL) = 0x80000000;
/* check RAM */
while ((cnt < 4) && (stat != B_OK))
{
/* set bit 11: 'pulse' something into a new setting? */
NV_REG32(NV32_PFB_CONFIG_0) |= 0x00000800;
/* write testpattern to RAM adress 127Mb */
((volatile uint32 *)si->framebuffer)[0x01fc0000] = 0x4e564441;
snooze(10);
/* reset first RAM adress */
((volatile uint32 *)si->framebuffer)[0x00000000] = 0x00000000;
snooze(10);
/* dummyread first RAM adress four times */
dummy = ((volatile uint32 *)si->framebuffer)[0x00000000];
LOG(8,("INFO: (#%d) dummy1 = $%08x, ", cnt, dummy));
dummy = ((volatile uint32 *)si->framebuffer)[0x00000000];
LOG(8,("dummy2 = $%08x, ", dummy));
dummy = ((volatile uint32 *)si->framebuffer)[0x00000000];
LOG(8,("dummy3 = $%08x, ", dummy));
dummy = ((volatile uint32 *)si->framebuffer)[0x00000000];
LOG(8,("dummy4 = $%08x\n", dummy));
/* check testpattern to have survived */
if (((volatile uint32 *)si->framebuffer)[0x01fc0000] == 0x4e564441) stat = B_OK;
cnt++;
}
/* clear bit 11: set normal mode */
NV_REG32(NV32_PFB_CONFIG_0) &= ~0x00000800;
if (stat == B_OK)
LOG(8,("INFO: ---RAM test done: access was OK within %d iteration(s).\n", cnt));
else
LOG(8,("INFO: ---RAM test done: access was still not OK after 4 iterations.\n"));
}
static status_t translate_ISA_PCI(uint32* reg) static status_t translate_ISA_PCI(uint32* reg)
{ {
switch (*reg) switch (*reg)
@@ -2103,25 +2014,18 @@ void set_specs(void)
/* set failsave speeds */ /* set failsave speeds */
switch (si->ps.card_arch) switch (si->ps.card_arch)
{ {
case NV20A:
pinsnv20_arch_fake();
break;
case NV30A:
case NV40A: case NV40A:
pinsnv30_arch_fake(); pinsnv30_arch_fake();
break; break;
default: default:
/* 'failsafe' values... */ /* 'failsafe' values... */
pinsnv20_arch_fake(); pinsnv30_arch_fake();
break; break;
} }
/* detect reference crystal frequency and dualhead */ /* detect reference crystal frequency and dualhead */
switch (si->ps.card_arch) switch (si->ps.card_arch)
{ {
case NV04A:
getstrap_arch_nv4();
break;
default: default:
getstrap_arch_nv10_20_30_40(); getstrap_arch_nv10_20_30_40();
break; break;
@@ -2136,9 +2040,6 @@ void fake_panel_start(void)
/* detect RAM amount */ /* detect RAM amount */
switch (si->ps.card_arch) switch (si->ps.card_arch)
{ {
case NV04A:
getRAMsize_arch_nv4();
break;
default: default:
getRAMsize_arch_nv10_20_30_40(); getRAMsize_arch_nv10_20_30_40();
break; break;
@@ -2566,15 +2467,6 @@ static void setup_output_matrix()
//Also: it looks as if each pixelclock PLL can select different CRTC's //Also: it looks as if each pixelclock PLL can select different CRTC's
//as well now via a new register: one PLL can be driving both CRTC's //as well now via a new register: one PLL can be driving both CRTC's
//and there's nothing we can do about that (yet). (DVI/dualhead trouble) //and there's nothing we can do about that (yet). (DVI/dualhead trouble)
if (si->ps.card_arch < NV40A)
{
LOG(2,("INFO: illegal monitor setup ($%02x):\n", si->ps.monitors));
/* head 2 takes precedence because it has a digital panel while
* head 1 has not. */
LOG(2,("INFO: defaulting to head 2 for primary use.\n"));
si->ps.crtc2_prim = true;
break;
}
default: /* more than two monitors connected to just two outputs: illegal! */ default: /* more than two monitors connected to just two outputs: illegal! */
LOG(2,("INFO: illegal monitor setup ($%02x):\n", si->ps.monitors)); LOG(2,("INFO: illegal monitor setup ($%02x):\n", si->ps.monitors));
LOG(2,("INFO: defaulting to head 1 for primary use.\n")); LOG(2,("INFO: defaulting to head 1 for primary use.\n"));
@@ -2626,57 +2518,10 @@ void get_panel_modes(display_mode *p1, display_mode *p2, bool *pan1, bool *pan2)
*pan2 = false; *pan2 = false;
} }
static void pinsnv20_arch_fake(void)
{
/* we have a standard PLL */
si->ps.ext_pll = false;
/* carefull not to take to high limits, and high should be >= 2x low. */
si->ps.max_system_vco = 350;
si->ps.min_system_vco = 128;
si->ps.max_pixel_vco = 350;
si->ps.min_pixel_vco = 128;
si->ps.max_video_vco = 350;
si->ps.min_video_vco = 128;
si->ps.max_dac1_clock = 350;
si->ps.max_dac1_clock_8 = 350;
si->ps.max_dac1_clock_16 = 350;
/* 'failsave' values */
si->ps.max_dac1_clock_24 = 320;
si->ps.max_dac1_clock_32 = 280;
si->ps.max_dac1_clock_32dh = 250;
/* secondary head */
/* GeForce4 cards have dual integrated DACs with identical capaability */
/* (called nview technology) */
si->ps.max_dac2_clock = 350;
si->ps.max_dac2_clock_8 = 350;
si->ps.max_dac2_clock_16 = 350;
/* 'failsave' values */
si->ps.max_dac2_clock_24 = 320;
si->ps.max_dac2_clock_32 = 280;
si->ps.max_dac2_clock_32dh = 250;
//fixme: primary & secondary_dvi should be overrule-able via nv.settings
si->ps.primary_dvi = false;
si->ps.secondary_dvi = false;
/* not used (yet) because no coldstart will be attempted (yet) */
si->ps.std_engine_clock = 175;
si->ps.std_memory_clock = 200;
}
static void pinsnv30_arch_fake(void) static void pinsnv30_arch_fake(void)
{ {
/* determine PLL type */
if ((si->ps.card_type == NV31) ||
(si->ps.card_type == NV36) ||
(si->ps.card_type >= NV40))
{
/* we have a extended PLL */ /* we have a extended PLL */
si->ps.ext_pll = true; si->ps.ext_pll = true;
}
else
{
/* we have a standard PLL */
si->ps.ext_pll = false;
}
/* carefull not to take to high limits, and high should be >= 2x low. */ /* carefull not to take to high limits, and high should be >= 2x low. */
si->ps.max_system_vco = 350; si->ps.max_system_vco = 350;
si->ps.min_system_vco = 128; si->ps.min_system_vco = 128;
@@ -2719,53 +2564,6 @@ static void pinsnv30_arch_fake(void)
si->ps.std_memory_clock = 190; si->ps.std_memory_clock = 190;
} }
static void getRAMsize_arch_nv4(void)
{
uint32 strapinfo = NV_REG32(NV32_NV4STRAPINFO);
if (strapinfo & 0x00000100)
{
/* Unified memory architecture used */
si->ps.memory_size = 1024 * 1024 *
((((strapinfo & 0x0000f000) >> 12) * 2) + 2);
LOG(8,("INFO: NV4 architecture chip with UMA detected\n"));
}
else
{
/* private memory architecture used */
switch (strapinfo & 0x00000003)
{
case 0:
si->ps.memory_size = 32 * 1024 * 1024;
break;
case 1:
si->ps.memory_size = 4 * 1024 * 1024;
break;
case 2:
si->ps.memory_size = 8 * 1024 * 1024;
break;
case 3:
si->ps.memory_size = 16 * 1024 * 1024;
break;
}
}
}
static void getstrap_arch_nv4(void)
{
uint32 strapinfo = NV_REG32(NV32_NVSTRAPINFO2);
/* determine PLL reference crystal frequency */
if (strapinfo & 0x00000040)
si->ps.f_ref = 14.31818;
else
si->ps.f_ref = 13.50000;
/* these cards are always singlehead */
si->ps.secondary_head = false;
}
static void getRAMsize_arch_nv10_20_30_40(void) static void getRAMsize_arch_nv10_20_30_40(void)
{ {
uint32 dev_manID = CFGR(DEVID); uint32 dev_manID = CFGR(DEVID);
@@ -2823,25 +2621,10 @@ static void getRAMsize_arch_nv10_20_30_40(void)
static void getstrap_arch_nv10_20_30_40(void) static void getstrap_arch_nv10_20_30_40(void)
{ {
uint32 dev_manID = CFGR(DEVID);
uint32 strapinfo = NV_REG32(NV32_NVSTRAPINFO2); uint32 strapinfo = NV_REG32(NV32_NVSTRAPINFO2);
/* determine if we have a dualhead card */ /* all cards are dualhead cards these days */
si->ps.secondary_head = false;
switch (si->ps.card_type)
{
case NV20:
break;
default:
if ((dev_manID & 0xfff0ffff) == 0x01a010de)
{
/* this is a singlehead NV11! */
}
else
{
si->ps.secondary_head = true; si->ps.secondary_head = true;
}
}
/* determine PLL reference crystal frequency: three types are used... */ /* determine PLL reference crystal frequency: three types are used... */
if (strapinfo & 0x00000040) if (strapinfo & 0x00000040)