* Fixed a bug in BNetworkRoster::GetNextInterface() that caused an endless loop
and always returned the first interface. * Fixed bug #6436 by using the new BNetworkRoster functionality. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@37994 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -49,6 +49,9 @@ BNetworkRoster::GetNextInterface(uint32* cookie,
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{
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{
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// TODO: think about caching the interfaces!
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// TODO: think about caching the interfaces!
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if (cookie == NULL)
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return B_BAD_VALUE;
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// get a list of all interfaces
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// get a list of all interfaces
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int socket = ::socket(AF_INET, SOCK_DGRAM, 0);
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int socket = ::socket(AF_INET, SOCK_DGRAM, 0);
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@@ -82,8 +85,10 @@ BNetworkRoster::GetNextInterface(uint32* cookie,
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for (uint32 i = 0; interfaces < end; i++) {
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for (uint32 i = 0; interfaces < end; i++) {
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interface.SetTo(interfaces[0].ifr_name);
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interface.SetTo(interfaces[0].ifr_name);
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if (i == *cookie)
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if (i == *cookie) {
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(*cookie)++;
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return B_OK;
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return B_OK;
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}
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interfaces = (ifreq*)((uint8*)interfaces
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interfaces = (ifreq*)((uint8*)interfaces
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+ _SIZEOF_ADDR_IFREQ(interfaces[0]));
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+ _SIZEOF_ADDR_IFREQ(interfaces[0]));
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@@ -1,5 +1,5 @@
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/*
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/*
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* Copyright 2004-2009 Haiku Inc. All rights reserved.
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* Copyright 2004-2010 Haiku Inc. All rights reserved.
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* Distributed under the terms of the MIT License.
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* Distributed under the terms of the MIT License.
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*
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*
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* Authors:
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* Authors:
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@@ -45,6 +45,8 @@
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#include <Directory.h>
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#include <Directory.h>
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#include <FindDirectory.h>
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#include <FindDirectory.h>
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#include <fs_interface.h>
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#include <fs_interface.h>
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#include <NetworkInterface.h>
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#include <NetworkRoster.h>
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#include <Path.h>
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#include <Path.h>
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#include <arpa/inet.h>
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#include <arpa/inet.h>
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@@ -235,38 +237,17 @@ EthernetSettingsView::_GatherInterfaces()
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{
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{
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// iterate over all interfaces and retrieve minimal status
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// iterate over all interfaces and retrieve minimal status
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ifconf config;
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config.ifc_len = sizeof(config.ifc_value);
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if (ioctl(fSocket, SIOCGIFCOUNT, &config, sizeof(struct ifconf)) < 0)
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return;
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uint32 count = (uint32)config.ifc_value;
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if (count == 0)
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return;
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void* buffer = malloc(count * sizeof(struct ifreq));
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if (buffer == NULL)
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return;
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MemoryDeleter deleter(buffer);
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config.ifc_len = count * sizeof(struct ifreq);
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config.ifc_buf = buffer;
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if (ioctl(fSocket, SIOCGIFCONF, &config, sizeof(struct ifconf)) < 0)
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return;
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ifreq* interface = (ifreq*)buffer;
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fInterfaces.MakeEmpty();
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fInterfaces.MakeEmpty();
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for (uint32 i = 0; i < count; i++) {
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BNetworkRoster& roster = BNetworkRoster::Default();
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if (strncmp(interface->ifr_name, "loop", 4) && interface->ifr_name[0]) {
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BNetworkInterface interface;
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fInterfaces.AddItem(new BString(interface->ifr_name));
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uint32 cookie = 0;
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fSettings.AddItem(new Settings(interface->ifr_name));
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}
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interface = (ifreq*)((addr_t)interface + IF_NAMESIZE
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while (roster.GetNextInterface(&cookie, interface) == B_OK) {
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+ interface->ifr_addr.sa_len);
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if (strncmp(interface.Name(), "loop", 4) && interface.Name()[0]) {
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fInterfaces.AddItem(new BString(interface.Name()));
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fSettings.AddItem(new Settings(interface.Name()));
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}
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}
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}
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}
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}
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@@ -10,6 +10,7 @@ Preference Network :
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Settings.cpp
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Settings.cpp
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: be $(HAIKU_NETWORK_LIBS) $(TARGET_LIBSUPC++) $(HAIKU_LOCALE_LIBS)
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: be $(HAIKU_NETWORK_LIBS) $(TARGET_LIBSUPC++) $(HAIKU_LOCALE_LIBS)
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libbnetapi.so
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: Network.rdef
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: Network.rdef
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;
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;
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