This hopefully stops BPoligon from corrupting memory.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22887 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -38,7 +38,7 @@ class BPolygon {
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private:
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BRect fBounds;
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int32 fCount;
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uint32 fCount;
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BPoint *fPoints;
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};
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