Some more code style corrections of Keymap.
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@@ -99,7 +99,7 @@ KeyboardLayout::DefaultKeySize()
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int32
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int32
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KeyboardLayout::IndexForModifier(int32 modifier)
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KeyboardLayout::IndexForModifier(int32 modifier)
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{
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{
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switch(modifier) {
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switch (modifier) {
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case B_CAPS_LOCK:
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case B_CAPS_LOCK:
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return 58;
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return 58;
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case B_NUM_LOCK:
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case B_NUM_LOCK:
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@@ -28,7 +28,7 @@ static const uint32 kModifierKeys = B_SHIFT_KEY | B_CAPS_LOCK | B_CONTROL_KEY
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static void
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static void
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print_key(char *chars, int32 offset, bool last = false)
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print_key(char* chars, int32 offset, bool last = false)
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{
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{
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int size = chars[offset++];
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int size = chars[offset++];
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@@ -46,7 +46,7 @@ print_key(char *chars, int32 offset, bool last = false)
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default:
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default:
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{
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{
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// 2-, 3-, or 4-byte UTF-8 character
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// 2-, 3-, or 4-byte UTF-8 character
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char *str = new char[size + 1];
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char* str = new char[size + 1];
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strncpy(str, &chars[offset], size);
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strncpy(str, &chars[offset], size);
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str[size] = 0;
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str[size] = 0;
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fputs(str, stdout);
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fputs(str, stdout);
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@@ -466,8 +466,8 @@ KeymapWindow::_CreateMenu()
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for (int32 i = 0; i < numFamilies; i++) {
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for (int32 i = 0; i < numFamilies; i++) {
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if (get_font_family(i, &family, &flags) == B_OK) {
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if (get_font_family(i, &family, &flags) == B_OK) {
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BMenuItem* item =
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BMenuItem* item
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new BMenuItem(family, new BMessage(kMsgMenuFontChanged));
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= new BMenuItem(family, new BMessage(kMsgMenuFontChanged));
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fFontMenu->AddItem(item);
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fFontMenu->AddItem(item);
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if (!strcmp(family, currentFamily))
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if (!strcmp(family, currentFamily))
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@@ -63,7 +63,7 @@ protected:
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status_t _GetCurrentKeymap(entry_ref& ref);
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status_t _GetCurrentKeymap(entry_ref& ref);
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BString _GetActiveKeymapName();
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BString _GetActiveKeymapName();
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bool _SelectCurrentMap(BListView *list);
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bool _SelectCurrentMap(BListView* list);
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void _SelectCurrentMap();
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void _SelectCurrentMap();
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status_t _GetSettings(BFile& file, int mode) const;
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status_t _GetSettings(BFile& file, int mode) const;
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@@ -729,7 +729,7 @@ ModifierKeysWindow::_DuplicateKeys()
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uint32 left = 0;
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uint32 left = 0;
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uint32 right = 0;
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uint32 right = 0;
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switch(key) {
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switch (key) {
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case MENU_ITEM_SHIFT:
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case MENU_ITEM_SHIFT:
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left = fCurrentMap->left_shift_key;
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left = fCurrentMap->left_shift_key;
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right = fCurrentMap->right_shift_key;
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right = fCurrentMap->right_shift_key;
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