* Rewrote BeBuild.h which had "a few" consequences (got rid of all those class

definitions).
* Minor cleanup here and there.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22577 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler
2007-10-15 20:13:55 +00:00
parent 4f6e481644
commit f6e4cbb952
135 changed files with 844 additions and 1238 deletions
+4 -4
View File
@@ -44,10 +44,10 @@ struct media_timed_event {
uint32 _reserved_media_timed_event_[8];
};
_IMPEXP_MEDIA bool operator==(const media_timed_event & a, const media_timed_event & b);
_IMPEXP_MEDIA bool operator!=(const media_timed_event & a, const media_timed_event & b);
_IMPEXP_MEDIA bool operator<(const media_timed_event & a, const media_timed_event & b);
_IMPEXP_MEDIA bool operator>(const media_timed_event & a, const media_timed_event &b);
bool operator==(const media_timed_event & a, const media_timed_event & b);
bool operator!=(const media_timed_event & a, const media_timed_event & b);
bool operator<(const media_timed_event & a, const media_timed_event & b);
bool operator>(const media_timed_event & a, const media_timed_event &b);
class BTimedEventQueue {