* Rewrote BeBuild.h which had "a few" consequences (got rid of all those class
definitions). * Minor cleanup here and there. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22577 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
@@ -6,20 +6,22 @@
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* Marc Flerackers ([email protected])
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* Stephan Aßmus <[email protected]>
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*/
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#ifndef _BMC_PRIVATE_H
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#define _BMC_PRIVATE_H
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#include <BeBuild.h>
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#include <MenuBar.h>
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#include <MenuItem.h>
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#include <MessageFilter.h>
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class BMessageRunner;
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class _BMCFilter_ : public BMessageFilter {
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public:
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_BMCFilter_(BMenuField *menuField, uint32 what);
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~_BMCFilter_();
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virtual ~_BMCFilter_();
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filter_result Filter(BMessage *message, BHandler **handler);
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private:
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@@ -28,37 +30,34 @@ private:
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};
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//------------------------------------------------------------------------------
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class _BMCMenuBar_ : public BMenuBar {
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public:
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_BMCMenuBar_(BRect frame, bool fixed_size,
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BMenuField *menuField);
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_BMCMenuBar_(BMessage *data);
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virtual ~_BMCMenuBar_();
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virtual ~_BMCMenuBar_();
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static BArchivable *Instantiate(BMessage *data);
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static BArchivable *Instantiate(BMessage *data);
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virtual void AttachedToWindow();
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virtual void Draw(BRect updateRect);
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virtual void FrameResized(float width, float height);
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virtual void MessageReceived(BMessage* msg);
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virtual void MakeFocus(bool focused = true);
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virtual void AttachedToWindow();
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virtual void Draw(BRect updateRect);
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virtual void FrameResized(float width, float height);
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virtual void MessageReceived(BMessage* msg);
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virtual void MakeFocus(bool focused = true);
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void TogglePopUpMarker(bool show) { fShowPopUpMarker = show; }
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bool IsPopUpMarkerShown() const { return fShowPopUpMarker; }
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void TogglePopUpMarker(bool show) { fShowPopUpMarker = show; }
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bool IsPopUpMarkerShown() const { return fShowPopUpMarker; }
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virtual BSize MaxSize();
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virtual BSize MaxSize();
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private:
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_BMCMenuBar_&operator=(const _BMCMenuBar_ &);
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_BMCMenuBar_&operator=(const _BMCMenuBar_ &);
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BMenuField *fMenuField;
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bool fFixedSize;
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BMessageRunner *fRunner;
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BMessageRunner *fRunner;
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bool fShowPopUpMarker;
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float fPreviousWidth;
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};
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//------------------------------------------------------------------------------
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#endif // _BMC_PRIVATE_H
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@@ -1,8 +1,12 @@
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#ifndef _COLOR_CONVERSION_H_
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#define _COLOR_CONVERSION_H_
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#include <GraphicsDefs.h>
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class BPoint;
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namespace BPrivate {
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status_t ConvertBits(const void *srcBits, void *dstBits, int32 srcBitsLength,
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@@ -48,7 +48,7 @@ All rights reserved.
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#include <GraphicsDefs.h>
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#if B_BEOS_VERSION <= B_BEOS_VERSION_MAUI
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#if B_BEOS_VERSION <= B_BEOS_VERSION_5
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namespace BExperimental {
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@@ -1,13 +1,13 @@
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/*
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* Copyright 2006, Haiku Inc.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* Stefano Ceccherini ([email protected])
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* Copyright 2006-2007, Haiku Inc.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* Stefano Ceccherini ([email protected])
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*/
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#ifndef __PICTUREDATAWRITER_H
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#define __PICTUREDATAWRITER_H
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#ifndef _PICTURE_DATA_WRITER_H
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#define _PICTURE_DATA_WRITER_H
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#include <InterfaceDefs.h>
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#include <Font.h>
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@@ -16,6 +16,9 @@
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#include <stack>
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class BPositionIO;
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class BRegion;
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class PictureDataWriter {
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public:
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PictureDataWriter();
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@@ -80,4 +83,4 @@ private:
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std::stack<off_t> fStack;
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};
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#endif // __PICTUREDATAWRITER_H
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#endif // _PICTURE_DATA_WRITER_H
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@@ -7,11 +7,10 @@
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* Stefano Ceccherini ([email protected])
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* Marcus Overhagen ([email protected])
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*/
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#ifndef _PICTURE_PLAYER_H
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#define _PICTURE_PLAYER_H
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/** PicturePlayer is used to play picture data. */
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#ifndef _PICTUREPLAYER_H
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#define _PICTUREPLAYER_H
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/*! PicturePlayer is used to play picture data. */
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#include <GraphicsDefs.h>
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@@ -19,24 +18,26 @@
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#include <Rect.h>
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#include <DataIO.h>
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class BList;
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namespace BPrivate {
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class PicturePlayer {
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public:
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PicturePlayer();
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PicturePlayer(const void *data, size_t size, BList *pictures);
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virtual ~PicturePlayer();
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PicturePlayer();
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PicturePlayer(const void *data, size_t size, BList *pictures);
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virtual ~PicturePlayer();
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status_t Play(void **callBackTable, int32 tableEntries,
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void *userData);
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status_t Play(void **callBackTable, int32 tableEntries,
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void *userData);
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private:
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const void *fData;
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size_t fSize;
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BList *fPictures;
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const void* fData;
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size_t fSize;
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BList* fPictures;
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};
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}; // namespace BPrivate
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} // namespace BPrivate
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#endif // _PICTUREPLAYER_H
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#endif // _PICTURE_PLAYER_H
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@@ -1,38 +1,18 @@
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//------------------------------------------------------------------------------
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// Copyright (c) 2004, Haiku
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// File Name: input_globals.h
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// Author:
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// Description:
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//------------------------------------------------------------------------------
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/*
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* Copyright 2004-2007, Haiku, Inc. All Rights Reserved.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef __INPUT_GLOBALS_H
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#define __INPUT_GLOBALS_H
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#include <InterfaceDefs.h>
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#include <SupportDefs.h>
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class BMessage;
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status_t _control_input_server_(BMessage *command, BMessage *reply);
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status_t _restore_key_map_();
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void _get_key_map(key_map **map, char **key_buffer, ssize_t *key_buffer_size);
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#endif // __INPUT_GLOBALS_H
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