* Rewrote BeBuild.h which had "a few" consequences (got rid of all those class

definitions).
* Minor cleanup here and there.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22577 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler
2007-10-15 20:13:55 +00:00
parent 4f6e481644
commit f6e4cbb952
135 changed files with 844 additions and 1238 deletions
+15 -14
View File
@@ -7,11 +7,10 @@
* Stefano Ceccherini ([email protected])
* Marcus Overhagen ([email protected])
*/
#ifndef _PICTURE_PLAYER_H
#define _PICTURE_PLAYER_H
/** PicturePlayer is used to play picture data. */
#ifndef _PICTUREPLAYER_H
#define _PICTUREPLAYER_H
/*! PicturePlayer is used to play picture data. */
#include <GraphicsDefs.h>
@@ -19,24 +18,26 @@
#include <Rect.h>
#include <DataIO.h>
class BList;
namespace BPrivate {
class PicturePlayer {
public:
PicturePlayer();
PicturePlayer(const void *data, size_t size, BList *pictures);
virtual ~PicturePlayer();
PicturePlayer();
PicturePlayer(const void *data, size_t size, BList *pictures);
virtual ~PicturePlayer();
status_t Play(void **callBackTable, int32 tableEntries,
void *userData);
status_t Play(void **callBackTable, int32 tableEntries,
void *userData);
private:
const void *fData;
size_t fSize;
BList *fPictures;
const void* fData;
size_t fSize;
BList* fPictures;
};
}; // namespace BPrivate
} // namespace BPrivate
#endif // _PICTUREPLAYER_H
#endif // _PICTURE_PLAYER_H