* Always take the last window when choosing a new focus window in normal mouse
mode. This fixes focus issues as describen in bug #5020. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34456 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -1664,19 +1664,13 @@ Desktop::SetFocusWindow(Window* focus)
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}
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}
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uint32 list = fCurrentWorkspace;
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uint32 list = fCurrentWorkspace;
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if (fSettings->FocusFollowsMouse())
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if (fSettings->FocusFollowsMouse())
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list = kFocusList;
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list = kFocusList;
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if (focus == NULL || hasModal || hasWindowScreen) {
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if (focus == NULL || hasModal || hasWindowScreen) {
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if (!fSettings->FocusFollowsMouse()) {
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if (!fSettings->FocusFollowsMouse())
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focus = FrontWindow();
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focus = _CurrentWindows().LastWindow();
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if (focus == NULL) {
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else
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// there might be no front window in case of only a single
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// window with B_FLOATING_ALL_WINDOW_FEEL
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focus = _CurrentWindows().LastWindow();
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}
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} else
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focus = fFocusList.LastWindow();
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focus = fFocusList.LastWindow();
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}
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}
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