now only system addons are loaded when safemode is true

git-svn-id: file:///srv/svn/repos/haiku/trunk/current@8720 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Jérôme Duval
2004-08-29 19:34:35 +00:00
parent 6346dac055
commit f907d7292a
3 changed files with 12 additions and 7 deletions
+8 -5
View File
@@ -22,9 +22,9 @@
#include "InputServer.h"
AddOnManager::AddOnManager()
:
fLock("add-on manager")
AddOnManager::AddOnManager(bool safeMode)
: fLock("add-on manager"),
fSafeMode(safeMode)
{
}
@@ -266,8 +266,11 @@ AddOnManager::RegisterAddOns()
node_ref nref;
BDirectory directory;
BPath path;
for (uint i = 0 ; i < sizeof(directories) / sizeof(directory_which) ; i++)
for (uint j = 0 ; j < sizeof(subDirectories) / sizeof(char[24]) ; j++) {
uint i = 0;
if (fSafeMode) // when safemode, only B_BEOS_ADDONS_DIRECTORY is used
i = 2;
for (i = 0 ; i < sizeof(directories) / sizeof(directory_which) ; i++)
for (uint32 j = 0 ; j < sizeof(subDirectories) / sizeof(char[24]) ; j++) {
if ((find_directory(directories[i], &path) == B_OK)
&& (path.Append(subDirectories[j]) == B_OK)
&& (directory.SetTo(path.Path()) == B_OK)