diff --git a/src/add-ons/kernel/drivers/graphics/nvidia/UPDATE.html b/src/add-ons/kernel/drivers/graphics/nvidia/UPDATE.html
index f2a141cd9d..4561f3bbb9 100644
--- a/src/add-ons/kernel/drivers/graphics/nvidia/UPDATE.html
+++ b/src/add-ons/kernel/drivers/graphics/nvidia/UPDATE.html
@@ -4,14 +4,24 @@
Changes done for each driverversion:
-head (0.17), (Rudolf)
+head (0.18), (Rudolf)
- - Added AGP mode capability on AGP cards along with the option to block it in nv.settings. No GART and AGP aperture support; but if your card and system AGP host bridge support the 'fastwrite' (FW) feature, you'll notice a nice speedup of mostly unaccelerated graphics. Tested Quake 2 in software rendering mode over here using timedemo1 with demo1.dm2: framerates jumped up to 140% of the 'original' in 'just' AGP2.0 4X mode!
-Note please : You need the new AGP kernel driver I setup for this feature, without it you will remain using PCI mode as usual. This AGP driver will be released seperately asap: it's almost ready.
- - Updated CRTC memory granularity settings on TNT2 and later cards to reduce use of card internal bandwidth: this should minimize or prevent distortions on cards that have limited bandwidth available (especially on older cards). Note: doesn't actually fix the problem! (to be continued...)
+
- Added AGP mode capability on AGP cards along with the option to block it in nv.settings. No GART and AGP aperture support; but if your card and system AGP host bridge support the 'fastwrite' (FW) feature, you'll notice a nice speedup of unaccelerated graphics.
+
+ - Tested Quake 2 in software rendering mode over here using timedemo1 with demo1.dm2: framerates jumped up to 140% of the 'original' in 'just' AGP2.0 4X mode!
+
- Also tested video playback using bitmap output mode: CPU load drops considerably depending on desktop colordepth and resolution of the video played back.
+ - 2D acceleration will not speedup because it's working 'local', so within the graphics cards engine and it's RAM only.
+
+Note please :
+
+ - You need the new AGP kernel driver I setup for this feature, without it you will remain using PCI mode as usual.
+
- This AGP stuff BTW will be re-setup later on (as a module) to be graphics driver-independant so all AGP cards, even AGP cards running in VESA mode, can profit from it.
+
- If you have trouble with AGP, you have the option to shut it off by setting 'force_pci true' in nv.settings now.
+
- Updated CRTC modeline tuning for panels: this should fix the 'right-shifted' picture on some panels in their native modes;
- Fixed BIOS ROM dump (to file) option;
-
- Fixed GET_TIMING_CONSTRAINTS and GET_ACCELERANT_DEVICE_INFO accelerant hooks to return valid data; updated modeline checking and modification code (used by ProposeDisplayMode) to adhere to one more timing constraint.
+
- Fixed GET_TIMING_CONSTRAINTS and GET_ACCELERANT_DEVICE_INFO accelerant hooks to return valid data; updated modeline checking and modification code (used by ProposeDisplayMode) to adhere to one more timing constraint
+
- Lowered fixed refreshrate setting for panels to be 61Hz now: it turns out panels exist that are picky 'on the high side' as well.
nv_driver 0.10, (Rudolf)