Debugger: Split into core library and application.

- Add subfolder src/kits/debugger which contains the debugger's core
  functionality and lower layers. Correspondingly add headers/private/debugger
  for shared headers to be used by clients such as the Debugger application
  and eventual remote_debug_server. Adjust various files to account for
  differences as a result of the split and moves.
- Add libdebugger.so to minimal Jamfile.
This commit is contained in:
Rene Gollent
2016-06-04 13:18:39 -04:00
parent e6687e8f3d
commit fce4895d18
417 changed files with 492 additions and 390 deletions
@@ -0,0 +1,38 @@
/*
* Copyright 2009, Ingo Weinhold, [email protected].
* Distributed under the terms of the MIT License.
*/
#ifndef LOCATABLE_DIRECTORY_H
#define LOCATABLE_DIRECTORY_H
#include "LocatableEntry.h"
class LocatableDirectory : public LocatableEntry {
public:
LocatableDirectory(LocatableEntryOwner* owner,
LocatableDirectory* parent,
const BString& path);
~LocatableDirectory();
virtual const char* Name() const;
const char* Path() const;
void GetPath(BString& _path) const;
// mutable (requires locking)
virtual bool GetLocatedPath(BString& _path) const;
virtual void SetLocatedPath(const BString& path,
bool implicit);
void AddEntry(LocatableEntry* entry);
void RemoveEntry(LocatableEntry* entry);
const LocatableEntryList& Entries() const { return fEntries; }
private:
BString fPath;
BString fLocatedPath;
LocatableEntryList fEntries;
};
#endif // LOCATABLE_DIRECTORY_H
@@ -0,0 +1,69 @@
/*
* Copyright 2009, Ingo Weinhold, [email protected].
* Distributed under the terms of the MIT License.
*/
#ifndef LOCATABLE_ENTRY_H
#define LOCATABLE_ENTRY_H
#include <String.h>
#include <Referenceable.h>
#include <util/DoublyLinkedList.h>
#include <util/OpenHashTable.h>
enum locatable_entry_state {
LOCATABLE_ENTRY_UNLOCATED,
LOCATABLE_ENTRY_LOCATED_IMPLICITLY,
LOCATABLE_ENTRY_LOCATED_EXPLICITLY
};
class LocatableDirectory;
class LocatableEntry;
class LocatableEntryOwner {
public:
virtual ~LocatableEntryOwner();
virtual bool Lock() = 0;
virtual void Unlock() = 0;
virtual void LocatableEntryUnused(LocatableEntry* entry) = 0;
};
class LocatableEntry : public BReferenceable,
public DoublyLinkedListLinkImpl<LocatableEntry> {
public:
LocatableEntry(LocatableEntryOwner* owner,
LocatableDirectory* parent);
~LocatableEntry();
LocatableDirectory* Parent() const { return fParent; }
virtual const char* Name() const = 0;
// mutable (requires locking)
locatable_entry_state State() const { return fState; }
virtual bool GetLocatedPath(BString& _path) const = 0;
virtual void SetLocatedPath(const BString& path,
bool implicit) = 0;
protected:
virtual void LastReferenceReleased();
protected:
LocatableEntryOwner* fOwner;
LocatableDirectory* fParent;
locatable_entry_state fState;
public:
LocatableEntry* fNext;
};
typedef DoublyLinkedList<LocatableEntry> LocatableEntryList;
#endif // LOCATABLE_ENTRY_H
@@ -0,0 +1,56 @@
/*
* Copyright 2009, Ingo Weinhold, [email protected].
* Distributed under the terms of the MIT License.
*/
#ifndef LOCATABLE_FILE_H
#define LOCATABLE_FILE_H
#include <ObjectList.h>
#include "LocatableEntry.h"
class LocatableFile : public LocatableEntry {
public:
class Listener;
public:
LocatableFile(LocatableEntryOwner* owner,
LocatableDirectory* directory,
const BString& name);
~LocatableFile();
virtual const char* Name() const;
void GetPath(BString& _path) const;
// mutable (requires/does locking)
virtual bool GetLocatedPath(BString& _path) const;
virtual void SetLocatedPath(const BString& path,
bool implicit);
bool AddListener(Listener* listener);
void RemoveListener(Listener* listener);
private:
typedef BObjectList<Listener> ListenerList;
private:
void _NotifyListeners();
private:
BString fName;
BString fLocatedPath;
ListenerList fListeners;
};
class LocatableFile::Listener {
public:
virtual ~Listener();
virtual void LocatableFileChanged(LocatableFile* file) = 0;
// called with lock held
};
#endif // LOCATABLE_FILE_H
@@ -0,0 +1,47 @@
/*
* Copyright 2009, Ingo Weinhold, [email protected].
* Distributed under the terms of the MIT License.
*/
#ifndef SOURCE_FILE_H
#define SOURCE_FILE_H
#include <Referenceable.h>
class SourceFile;
class SourceFileOwner {
public:
virtual ~SourceFileOwner();
virtual void SourceFileUnused(SourceFile* sourceFile) = 0;
virtual void SourceFileDeleted(SourceFile* sourceFile) = 0;
};
class SourceFile : public BReferenceable {
public:
SourceFile(SourceFileOwner* owner);
~SourceFile();
status_t Init(const char* path);
int32 CountLines() const;
const char* LineAt(int32 index) const;
int32 LineLengthAt(int32 index) const;
protected:
virtual void LastReferenceReleased();
private:
SourceFileOwner* fOwner;
char* fFileContent;
int32* fLineOffsets;
int32 fLineCount;
};
#endif // SOURCE_FILE_H