Debugger: Split into core library and application.

- Add subfolder src/kits/debugger which contains the debugger's core
  functionality and lower layers. Correspondingly add headers/private/debugger
  for shared headers to be used by clients such as the Debugger application
  and eventual remote_debug_server. Adjust various files to account for
  differences as a result of the split and moves.
- Add libdebugger.so to minimal Jamfile.
This commit is contained in:
Rene Gollent
2016-06-04 13:18:39 -04:00
parent e6687e8f3d
commit fce4895d18
417 changed files with 492 additions and 390 deletions
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/*
* Copyright 2009, Ingo Weinhold, [email protected].
* Distributed under the terms of the MIT License.
*/
#ifndef FUNCTION_ID_H
#define FUNCTION_ID_H
#include <Archivable.h>
#include <String.h>
#include "ObjectID.h"
class FunctionID : public ObjectID, public BArchivable {
protected:
FunctionID(const BMessage& archive);
FunctionID(const BString& path,
const BString& functionName);
public:
virtual ~FunctionID();
virtual status_t Archive(BMessage* archive,
bool deep = true) const;
const BString& FunctionName() const { return fFunctionName; }
protected:
virtual uint32 ComputeHashValue() const;
bool IsValid() const;
protected:
BString fPath;
BString fFunctionName;
};
class SourceFunctionID : public FunctionID {
public:
SourceFunctionID(const BMessage& archive);
SourceFunctionID(const BString& sourceFilePath,
const BString& functionName);
virtual ~SourceFunctionID();
static BArchivable* Instantiate(BMessage* archive);
const BString& SourceFilePath() const { return fPath; }
virtual bool operator==(const ObjectID& other) const;
};
class ImageFunctionID : public FunctionID {
public:
ImageFunctionID(const BMessage& archive);
ImageFunctionID(const BString& imageName,
const BString& functionName);
virtual ~ImageFunctionID();
static BArchivable* Instantiate(BMessage* archive);
const BString& ImageName() const { return fPath; }
virtual bool operator==(const ObjectID& other) const;
};
#endif // FUNCTION_ID_H
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/*
* Copyright 2009, Ingo Weinhold, [email protected].
* Distributed under the terms of the MIT License.
*/
#ifndef FUNCTION_PARAMETER_ID_H
#define FUNCTION_PARAMETER_ID_H
#include "ObjectID.h"
class FunctionParameterID : public ObjectID {
public:
virtual ~FunctionParameterID();
};
#endif // FUNCTION_PARAMETER_ID_H
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/*
* Copyright 2009, Ingo Weinhold, [email protected].
* Distributed under the terms of the MIT License.
*/
#ifndef LOCAL_VARIABLE_ID_H
#define LOCAL_VARIABLE_ID_H
#include "ObjectID.h"
class LocalVariableID : public ObjectID {
public:
virtual ~LocalVariableID();
};
#endif // LOCAL_VARIABLE_ID_H
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/*
* Copyright 2009, Ingo Weinhold, [email protected].
* Distributed under the terms of the MIT License.
*/
#ifndef OBJECT_ID_H
#define OBJECT_ID_H
#include <Referenceable.h>
class ObjectID : public BReferenceable {
public:
ObjectID();
virtual ~ObjectID();
inline uint32 HashValue() const;
virtual bool operator==(const ObjectID& other) const = 0;
inline bool operator!=(const ObjectID& other) const;
protected:
virtual uint32 ComputeHashValue() const = 0;
protected:
mutable uint32 fHashValue;
};
uint32
ObjectID::HashValue() const
{
if (fHashValue == 0)
fHashValue = ComputeHashValue();
return fHashValue;
}
bool
ObjectID::operator!=(const ObjectID& other) const
{
return !(*this == other);
}
#endif // OBJECT_ID_H
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/*
* Copyright 2012, Rene Gollent, [email protected].
* Distributed under the terms of the MIT License.
*/
#ifndef RETURN_VALUE_ID_H
#define RETURN_VALUE_ID_H
#include "ObjectID.h"
class ReturnValueID : public ObjectID {
public:
virtual ~ReturnValueID();
};
#endif // RETURN_VALUE_ID_H