Debugger: Split into core library and application.
- Add subfolder src/kits/debugger which contains the debugger's core functionality and lower layers. Correspondingly add headers/private/debugger for shared headers to be used by clients such as the Debugger application and eventual remote_debug_server. Adjust various files to account for differences as a result of the split and moves. - Add libdebugger.so to minimal Jamfile.
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/*
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* Copyright 2009, Ingo Weinhold, [email protected].
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* Distributed under the terms of the MIT License.
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*/
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#ifndef THREAD_INFO_H
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#define THREAD_INFO_H
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#include <OS.h>
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#include <String.h>
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class ThreadInfo {
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public:
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ThreadInfo();
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ThreadInfo(const ThreadInfo& other);
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ThreadInfo(team_id team, thread_id thread,
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const BString& name);
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void SetTo(team_id team, thread_id thread,
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const BString& name);
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team_id TeamID() const { return fTeam; }
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thread_id ThreadID() const { return fThread; }
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const char* Name() const { return fName.String(); }
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private:
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team_id fTeam;
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thread_id fThread;
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BString fName;
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};
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#endif // THREAD_INFO_H
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