Debugger: Split into core library and application.
- Add subfolder src/kits/debugger which contains the debugger's core functionality and lower layers. Correspondingly add headers/private/debugger for shared headers to be used by clients such as the Debugger application and eventual remote_debug_server. Adjust various files to account for differences as a result of the split and moves. - Add libdebugger.so to minimal Jamfile.
This commit is contained in:
@@ -0,0 +1,28 @@
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/*
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||||
* Copyright 2009, Ingo Weinhold, [email protected].
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* Distributed under the terms of the MIT License.
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||||
*/
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||||
#ifndef TYPE_HANDLER_H
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#define TYPE_HANDLER_H
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||||
#include <Referenceable.h>
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||||
|
||||
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||||
class Type;
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||||
class ValueNode;
|
||||
class ValueNodeChild;
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||||
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||||
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||||
class TypeHandler : public BReferenceable {
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public:
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||||
virtual ~TypeHandler();
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||||
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||||
virtual float SupportsType(Type* type) = 0;
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||||
virtual status_t CreateValueNode(ValueNodeChild* nodeChild,
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||||
Type* type, ValueNode*& _node) = 0;
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||||
// returns a reference
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||||
};
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||||
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||||
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#endif // TYPE_HANDLER_H
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@@ -0,0 +1,51 @@
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/*
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||||
* Copyright 2009, Ingo Weinhold, [email protected].
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* Distributed under the terms of the MIT License.
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||||
*/
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||||
#ifndef TYPE_HANDLER_ROSTER_H
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||||
#define TYPE_HANDLER_ROSTER_H
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||||
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||||
#include <Locker.h>
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||||
#include <ObjectList.h>
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||||
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||||
|
||||
class Type;
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||||
class TypeHandler;
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||||
class ValueNode;
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||||
class ValueNodeChild;
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||||
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||||
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||||
typedef BObjectList<TypeHandler> TypeHandlerList;
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||||
|
||||
|
||||
class TypeHandlerRoster {
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||||
public:
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TypeHandlerRoster();
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||||
~TypeHandlerRoster();
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||||
|
||||
static TypeHandlerRoster* Default();
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||||
static status_t CreateDefault();
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||||
static void DeleteDefault();
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||||
|
||||
status_t Init();
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||||
status_t RegisterDefaultHandlers();
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||||
|
||||
status_t FindTypeHandler(ValueNodeChild* nodeChild,
|
||||
Type* type, TypeHandler*& _handler);
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||||
// returns a reference
|
||||
status_t CreateValueNode(ValueNodeChild* nodeChild,
|
||||
Type* type, ValueNode*& _node);
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||||
// returns a reference
|
||||
|
||||
bool RegisterHandler(TypeHandler* handler);
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||||
void UnregisterHandler(TypeHandler* handler);
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||||
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||||
private:
|
||||
BLocker fLock;
|
||||
TypeHandlerList fTypeHandlers;
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||||
static TypeHandlerRoster* sDefaultInstance;
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||||
};
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||||
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#endif // TYPE_HANDLER_ROSTER_H
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@@ -0,0 +1,27 @@
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||||
/*
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||||
* Copyright 2009, Ingo Weinhold, [email protected].
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||||
* Distributed under the terms of the MIT License.
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||||
*/
|
||||
#ifndef VALUE_H
|
||||
#define VALUE_H
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||||
|
||||
|
||||
#include <String.h>
|
||||
|
||||
#include <Variant.h>
|
||||
|
||||
|
||||
class Value : public BReferenceable {
|
||||
public:
|
||||
virtual ~Value();
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||||
|
||||
virtual bool ToString(BString& _string) const = 0;
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||||
virtual bool ToVariant(BVariant& _value) const = 0;
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||||
|
||||
virtual bool operator==(const Value& other) const = 0;
|
||||
inline bool operator!=(const Value& other) const
|
||||
{ return !(*this == other); }
|
||||
};
|
||||
|
||||
|
||||
#endif // VALUE_H
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@@ -0,0 +1,42 @@
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||||
/*
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||||
* Copyright 2015, Rene Gollent, [email protected].
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||||
* Distributed under the terms of the MIT License.
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||||
*/
|
||||
#ifndef VALUE_FORMATTER_H
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||||
#define VALUE_FORMATTER_H
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||||
|
||||
|
||||
#include <Referenceable.h>
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||||
|
||||
class BString;
|
||||
class Settings;
|
||||
class Value;
|
||||
|
||||
|
||||
class ValueFormatter : public BReferenceable {
|
||||
public:
|
||||
virtual ~ValueFormatter();
|
||||
|
||||
virtual Settings* GetSettings() const = 0;
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||||
// returns NULL, if no settings
|
||||
|
||||
virtual status_t FormatValue(Value* value, BString& _output)
|
||||
= 0;
|
||||
|
||||
virtual bool SupportsValidation() const;
|
||||
virtual bool ValidateFormattedValue(
|
||||
const BString& input,
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||||
type_code type) const;
|
||||
// checks if the passed in string
|
||||
// would be considered a valid value
|
||||
// according to the current format
|
||||
// configuration and the size constraints
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||||
// imposed by the passed in type.
|
||||
virtual status_t GetValueFromFormattedInput(
|
||||
const BString& input, type_code type,
|
||||
Value*& _output) const;
|
||||
// returns reference
|
||||
};
|
||||
|
||||
|
||||
#endif // VALUE_FORMATTER_H
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||||
@@ -0,0 +1,146 @@
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||||
/*
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||||
* Copyright 2015, Rene Gollent, [email protected].
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||||
* Copyright 2009, Ingo Weinhold, [email protected].
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||||
* Distributed under the terms of the MIT License.
|
||||
*/
|
||||
#ifndef VALUE_NODE_H
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||||
#define VALUE_NODE_H
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||||
|
||||
|
||||
#include <String.h>
|
||||
|
||||
#include <Referenceable.h>
|
||||
|
||||
|
||||
class TeamTypeInformation;
|
||||
class Type;
|
||||
class Value;
|
||||
class ValueLoader;
|
||||
class ValueLocation;
|
||||
class ValueNodeChild;
|
||||
class ValueNodeContainer;
|
||||
|
||||
|
||||
enum {
|
||||
VALUE_NODE_UNRESOLVED = 1
|
||||
};
|
||||
|
||||
|
||||
class ValueNode : public BReferenceable {
|
||||
public:
|
||||
ValueNode(ValueNodeChild* nodeChild);
|
||||
virtual ~ValueNode();
|
||||
|
||||
ValueNodeChild* NodeChild() const { return fNodeChild; }
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||||
|
||||
virtual const BString& Name() const;
|
||||
virtual Type* GetType() const = 0;
|
||||
|
||||
virtual status_t ResolvedLocationAndValue(
|
||||
ValueLoader* valueLoader,
|
||||
ValueLocation*& _location,
|
||||
Value*& _value) = 0;
|
||||
// returns references, a NULL value can be
|
||||
// returned
|
||||
|
||||
// locking required
|
||||
|
||||
ValueNodeContainer* Container() const
|
||||
{ return fContainer; }
|
||||
void SetContainer(ValueNodeContainer* container);
|
||||
|
||||
virtual bool ChildCreationNeedsValue() const
|
||||
{ return false; }
|
||||
bool ChildrenCreated() const
|
||||
{ return fChildrenCreated; }
|
||||
|
||||
virtual status_t CreateChildren(TeamTypeInformation* info) = 0;
|
||||
virtual int32 CountChildren() const = 0;
|
||||
virtual ValueNodeChild* ChildAt(int32 index) const = 0;
|
||||
|
||||
// optional virtual hooks for container type value nodes such as
|
||||
// arrays that may contain a variable (and potentially quite large)
|
||||
// number of children. The calls below should be implemented for such
|
||||
// node types to allow the upper layers to be aware of this, and to be
|
||||
// able to request that only a subset of children be created.
|
||||
virtual bool IsRangedContainer() const;
|
||||
virtual bool IsContainerRangeFixed() const;
|
||||
// indicates that the user can't
|
||||
// arbitrarily go outside of the
|
||||
// specified/supported range.
|
||||
virtual void ClearChildren();
|
||||
virtual status_t CreateChildrenInRange(
|
||||
TeamTypeInformation* info,
|
||||
int32 lowIndex, int32 highIndex);
|
||||
virtual status_t SupportedChildRange(int32& lowIndex,
|
||||
int32& highIndex) const;
|
||||
|
||||
status_t LocationAndValueResolutionState() const
|
||||
{ return fLocationResolutionState; }
|
||||
void SetLocationAndValue(ValueLocation* location,
|
||||
Value* value, status_t resolutionState);
|
||||
ValueLocation* Location() const { return fLocation; }
|
||||
Value* GetValue() const { return fValue; }
|
||||
// immutable after SetLocationAndValue()
|
||||
|
||||
protected:
|
||||
ValueNodeContainer* fContainer;
|
||||
ValueNodeChild* fNodeChild;
|
||||
ValueLocation* fLocation;
|
||||
Value* fValue;
|
||||
status_t fLocationResolutionState;
|
||||
bool fChildrenCreated;
|
||||
};
|
||||
|
||||
|
||||
class ValueNodeChild : public BReferenceable {
|
||||
public:
|
||||
ValueNodeChild();
|
||||
virtual ~ValueNodeChild();
|
||||
|
||||
virtual const BString& Name() const = 0;
|
||||
virtual Type* GetType() const = 0;
|
||||
virtual ValueNode* Parent() const = 0;
|
||||
|
||||
virtual bool IsInternal() const;
|
||||
virtual status_t CreateInternalNode(ValueNode*& _node);
|
||||
|
||||
virtual status_t ResolveLocation(ValueLoader* valueLoader,
|
||||
ValueLocation*& _location) = 0;
|
||||
// returns a reference
|
||||
|
||||
// locking required
|
||||
|
||||
ValueNodeContainer* Container() const
|
||||
{ return fContainer; }
|
||||
void SetContainer(ValueNodeContainer* container);
|
||||
|
||||
ValueNode* Node() const { return fNode; }
|
||||
void SetNode(ValueNode* node);
|
||||
|
||||
status_t LocationResolutionState() const
|
||||
{ return fLocationResolutionState; }
|
||||
ValueLocation* Location() const;
|
||||
// immutable after SetLocation()
|
||||
void SetLocation(ValueLocation* location,
|
||||
status_t resolutionState);
|
||||
|
||||
protected:
|
||||
ValueNodeContainer* fContainer;
|
||||
ValueNode* fNode;
|
||||
ValueLocation* fLocation;
|
||||
status_t fLocationResolutionState;
|
||||
};
|
||||
|
||||
|
||||
class ChildlessValueNode : public ValueNode {
|
||||
public:
|
||||
ChildlessValueNode(ValueNodeChild* nodeChild);
|
||||
|
||||
virtual status_t CreateChildren(TeamTypeInformation* info);
|
||||
virtual int32 CountChildren() const;
|
||||
virtual ValueNodeChild* ChildAt(int32 index) const;
|
||||
};
|
||||
|
||||
|
||||
#endif // VALUE_NODE_H
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||||
@@ -0,0 +1,75 @@
|
||||
/*
|
||||
* Copyright 2009, Ingo Weinhold, [email protected].
|
||||
* Distributed under the terms of the MIT License.
|
||||
*/
|
||||
#ifndef VALUE_NODE_CONTAINER_H
|
||||
#define VALUE_NODE_CONTAINER_H
|
||||
|
||||
|
||||
#include <Locker.h>
|
||||
|
||||
#include <ObjectList.h>
|
||||
#include <Referenceable.h>
|
||||
|
||||
|
||||
class ValueNode;
|
||||
class ValueNodeChild;
|
||||
|
||||
|
||||
class ValueNodeContainer : public BReferenceable {
|
||||
public:
|
||||
class Listener;
|
||||
|
||||
public:
|
||||
ValueNodeContainer();
|
||||
virtual ~ValueNodeContainer();
|
||||
|
||||
status_t Init();
|
||||
|
||||
inline bool Lock() { return fLock.Lock(); }
|
||||
inline void Unlock() { fLock.Unlock(); }
|
||||
|
||||
int32 CountChildren() const;
|
||||
ValueNodeChild* ChildAt(int32 index) const;
|
||||
bool AddChild(ValueNodeChild* child);
|
||||
void RemoveChild(ValueNodeChild* child);
|
||||
void RemoveAllChildren();
|
||||
|
||||
bool AddListener(Listener* listener);
|
||||
void RemoveListener(Listener* listener);
|
||||
|
||||
// container must be locked
|
||||
|
||||
void NotifyValueNodeChanged(
|
||||
ValueNodeChild* nodeChild,
|
||||
ValueNode* oldNode, ValueNode* newNode);
|
||||
void NotifyValueNodeChildrenCreated(ValueNode* node);
|
||||
void NotifyValueNodeChildrenDeleted(ValueNode* node);
|
||||
void NotifyValueNodeValueChanged(ValueNode* node);
|
||||
|
||||
private:
|
||||
typedef BObjectList<ValueNodeChild> NodeChildList;
|
||||
typedef BObjectList<Listener> ListenerList;
|
||||
|
||||
private:
|
||||
BLocker fLock;
|
||||
NodeChildList fChildren;
|
||||
ListenerList fListeners;
|
||||
};
|
||||
|
||||
|
||||
class ValueNodeContainer::Listener {
|
||||
public:
|
||||
virtual ~Listener();
|
||||
|
||||
// container is locked
|
||||
|
||||
virtual void ValueNodeChanged(ValueNodeChild* nodeChild,
|
||||
ValueNode* oldNode, ValueNode* newNode);
|
||||
virtual void ValueNodeChildrenCreated(ValueNode* node);
|
||||
virtual void ValueNodeChildrenDeleted(ValueNode* node);
|
||||
virtual void ValueNodeValueChanged(ValueNode* node);
|
||||
};
|
||||
|
||||
|
||||
#endif // VALUE_NODE_CONTAINER_H
|
||||
@@ -0,0 +1,28 @@
|
||||
/*
|
||||
* Copyright 2015, Rene Gollent, [email protected].
|
||||
* Distributed under the terms of the MIT License.
|
||||
*/
|
||||
#ifndef BOOL_VALUE_FORMATTER_H
|
||||
#define BOOL_VALUE_FORMATTER_H
|
||||
|
||||
|
||||
#include "ValueFormatter.h"
|
||||
|
||||
|
||||
class Settings;
|
||||
class Value;
|
||||
|
||||
|
||||
class BoolValueFormatter : public ValueFormatter {
|
||||
public:
|
||||
BoolValueFormatter();
|
||||
virtual ~BoolValueFormatter();
|
||||
|
||||
virtual Settings* GetSettings() const
|
||||
{ return NULL; }
|
||||
|
||||
virtual status_t FormatValue(Value* value, BString& _output);
|
||||
};
|
||||
|
||||
|
||||
#endif // BOOL_VALUE_FORMATTER_H
|
||||
@@ -0,0 +1,21 @@
|
||||
/*
|
||||
* Copyright 2015, Rene Gollent, [email protected].
|
||||
* Distributed under the terms of the MIT License.
|
||||
*/
|
||||
#ifndef ENUMERATION_VALUE_FORMATTER_H
|
||||
#define ENUMERATION_VALUE_FORMATTER_H
|
||||
|
||||
|
||||
#include "IntegerValueFormatter.h"
|
||||
|
||||
|
||||
class EnumerationValueFormatter : public IntegerValueFormatter {
|
||||
public:
|
||||
EnumerationValueFormatter(Config* config);
|
||||
virtual ~EnumerationValueFormatter();
|
||||
|
||||
virtual status_t FormatValue(Value* value, BString& _output);
|
||||
};
|
||||
|
||||
|
||||
#endif // ENUMERATION_VALUE_FORMATTER_H
|
||||
@@ -0,0 +1,44 @@
|
||||
/*
|
||||
* Copyright 2015, Rene Gollent, [email protected].
|
||||
* Distributed under the terms of the MIT License.
|
||||
*/
|
||||
#ifndef FLOAT_VALUE_FORMATTER_H
|
||||
#define FLOAT_VALUE_FORMATTER_H
|
||||
|
||||
|
||||
#include "ValueFormatter.h"
|
||||
|
||||
|
||||
class Settings;
|
||||
class Value;
|
||||
|
||||
|
||||
class FloatValueFormatter : public ValueFormatter {
|
||||
public:
|
||||
FloatValueFormatter();
|
||||
virtual ~FloatValueFormatter();
|
||||
|
||||
virtual Settings* GetSettings() const
|
||||
{ return NULL; }
|
||||
|
||||
virtual status_t FormatValue(Value* value, BString& _output);
|
||||
|
||||
virtual bool SupportsValidation() const;
|
||||
|
||||
virtual bool ValidateFormattedValue(
|
||||
const BString& input,
|
||||
type_code type) const;
|
||||
|
||||
virtual status_t GetValueFromFormattedInput(
|
||||
const BString& input, type_code type,
|
||||
Value*& _output) const;
|
||||
private:
|
||||
|
||||
status_t _PerformValidation(const BString& input,
|
||||
type_code type,
|
||||
::Value*& _output,
|
||||
bool wantsValue) const;
|
||||
};
|
||||
|
||||
|
||||
#endif // FLOAT_VALUE_FORMATTER_H
|
||||
@@ -0,0 +1,70 @@
|
||||
/*
|
||||
* Copyright 2015, Rene Gollent, [email protected].
|
||||
* Distributed under the terms of the MIT License.
|
||||
*/
|
||||
#ifndef INTEGER_VALUE_FORMATTER_H
|
||||
#define INTEGER_VALUE_FORMATTER_H
|
||||
|
||||
|
||||
#include "util/IntegerFormatter.h"
|
||||
#include "ValueFormatter.h"
|
||||
|
||||
|
||||
class Settings;
|
||||
class Value;
|
||||
|
||||
|
||||
class IntegerValueFormatter : public ValueFormatter {
|
||||
public:
|
||||
class Config;
|
||||
|
||||
public:
|
||||
IntegerValueFormatter(Config* config);
|
||||
virtual ~IntegerValueFormatter();
|
||||
|
||||
Config* GetConfig() const
|
||||
{ return fConfig; }
|
||||
|
||||
virtual Settings* GetSettings() const;
|
||||
|
||||
virtual status_t FormatValue(Value* value, BString& _output);
|
||||
|
||||
virtual bool SupportsValidation() const;
|
||||
|
||||
virtual bool ValidateFormattedValue(
|
||||
const BString& input,
|
||||
type_code type) const;
|
||||
|
||||
virtual status_t GetValueFromFormattedInput(
|
||||
const BString& input, type_code type,
|
||||
Value*& _output) const;
|
||||
private:
|
||||
|
||||
status_t _PerformValidation(const BString& input,
|
||||
type_code type,
|
||||
::Value*& _output,
|
||||
bool wantsValue) const;
|
||||
status_t _ValidateSigned(const BString& input,
|
||||
type_code type,
|
||||
::Value*& _output,
|
||||
bool wantsValue = false) const;
|
||||
status_t _ValidateUnsigned(const BString& input,
|
||||
type_code type,
|
||||
::Value*& _output,
|
||||
integer_format format,
|
||||
bool wantsValue = false) const;
|
||||
|
||||
Config* fConfig;
|
||||
};
|
||||
|
||||
|
||||
class IntegerValueFormatter::Config : public BReferenceable {
|
||||
public:
|
||||
virtual ~Config();
|
||||
|
||||
virtual Settings* GetSettings() const = 0;
|
||||
virtual integer_format IntegerFormat() const = 0;
|
||||
};
|
||||
|
||||
|
||||
#endif // INTEGER_VALUE_FORMATTER_H
|
||||
@@ -0,0 +1,28 @@
|
||||
/*
|
||||
* Copyright 2015, Rene Gollent, [email protected].
|
||||
* Distributed under the terms of the MIT License.
|
||||
*/
|
||||
#ifndef STRING_VALUE_FORMATTER_H
|
||||
#define STRING_VALUE_FORMATTER_H
|
||||
|
||||
|
||||
#include "ValueFormatter.h"
|
||||
|
||||
|
||||
class Settings;
|
||||
class Value;
|
||||
|
||||
|
||||
class StringValueFormatter : public ValueFormatter {
|
||||
public:
|
||||
StringValueFormatter();
|
||||
virtual ~StringValueFormatter();
|
||||
|
||||
virtual Settings* GetSettings() const
|
||||
{ return NULL; }
|
||||
|
||||
virtual status_t FormatValue(Value* value, BString& _output);
|
||||
};
|
||||
|
||||
|
||||
#endif // STRING_VALUE_FORMATTER_H
|
||||
@@ -0,0 +1,62 @@
|
||||
/*
|
||||
* Copyright 2015, Rene Gollent, [email protected].
|
||||
* Copyright 2009, Ingo Weinhold, [email protected].
|
||||
* Distributed under the terms of the MIT License.
|
||||
*/
|
||||
#ifndef ADDRESS_VALUE_NODE_H
|
||||
#define ADDRESS_VALUE_NODE_H
|
||||
|
||||
|
||||
#include "ValueNode.h"
|
||||
|
||||
|
||||
class AddressValueNodeChild;
|
||||
class AddressType;
|
||||
|
||||
|
||||
class AddressValueNode : public ValueNode {
|
||||
public:
|
||||
AddressValueNode(ValueNodeChild* nodeChild,
|
||||
AddressType* type);
|
||||
virtual ~AddressValueNode();
|
||||
|
||||
virtual Type* GetType() const;
|
||||
|
||||
virtual status_t ResolvedLocationAndValue(
|
||||
ValueLoader* valueLoader,
|
||||
ValueLocation*& _location,
|
||||
Value*& _value);
|
||||
|
||||
// locking required
|
||||
|
||||
virtual status_t CreateChildren(TeamTypeInformation* info);
|
||||
virtual int32 CountChildren() const;
|
||||
virtual ValueNodeChild* ChildAt(int32 index) const;
|
||||
|
||||
private:
|
||||
AddressType* fType;
|
||||
AddressValueNodeChild* fChild;
|
||||
};
|
||||
|
||||
|
||||
class AddressValueNodeChild : public ValueNodeChild {
|
||||
public:
|
||||
AddressValueNodeChild(AddressValueNode* parent,
|
||||
const BString& name, Type* type);
|
||||
virtual ~AddressValueNodeChild();
|
||||
|
||||
virtual const BString& Name() const;
|
||||
virtual Type* GetType() const;
|
||||
virtual ValueNode* Parent() const;
|
||||
|
||||
virtual status_t ResolveLocation(ValueLoader* valueLoader,
|
||||
ValueLocation*& _location);
|
||||
|
||||
private:
|
||||
AddressValueNode* fParent;
|
||||
BString fName;
|
||||
Type* fType;
|
||||
};
|
||||
|
||||
|
||||
#endif // ADDRESS_VALUE_NODE_H
|
||||
@@ -0,0 +1,142 @@
|
||||
/*
|
||||
* Copyright 2013-2015, Rene Gollent, [email protected].
|
||||
* Copyright 2009, Ingo Weinhold, [email protected].
|
||||
* Distributed under the terms of the MIT License.
|
||||
*/
|
||||
#ifndef ARRAY_VALUE_NODE_H
|
||||
#define ARRAY_VALUE_NODE_H
|
||||
|
||||
|
||||
#include <ObjectList.h>
|
||||
|
||||
#include "ValueNode.h"
|
||||
|
||||
|
||||
class AbstractArrayValueNodeChild;
|
||||
class ArrayType;
|
||||
|
||||
|
||||
class AbstractArrayValueNode : public ValueNode {
|
||||
public:
|
||||
AbstractArrayValueNode(
|
||||
ValueNodeChild* nodeChild, ArrayType* type,
|
||||
int32 dimension);
|
||||
virtual ~AbstractArrayValueNode();
|
||||
|
||||
ArrayType* GetArrayType() const
|
||||
{ return fType; }
|
||||
int32 Dimension() const
|
||||
{ return fDimension; }
|
||||
|
||||
virtual Type* GetType() const;
|
||||
|
||||
virtual status_t ResolvedLocationAndValue(
|
||||
ValueLoader* valueLoader,
|
||||
ValueLocation*& _location,
|
||||
Value*& _value);
|
||||
|
||||
// locking required
|
||||
|
||||
virtual status_t CreateChildren(TeamTypeInformation* info);
|
||||
virtual int32 CountChildren() const;
|
||||
virtual ValueNodeChild* ChildAt(int32 index) const;
|
||||
|
||||
virtual bool IsRangedContainer() const;
|
||||
virtual void ClearChildren();
|
||||
virtual status_t CreateChildrenInRange(
|
||||
TeamTypeInformation* info,
|
||||
int32 lowIndex, int32 highIndex);
|
||||
virtual status_t SupportedChildRange(int32& lowIndex,
|
||||
int32& highIndex) const;
|
||||
protected:
|
||||
typedef BObjectList<AbstractArrayValueNodeChild> ChildList;
|
||||
|
||||
protected:
|
||||
ArrayType* fType;
|
||||
ChildList fChildren;
|
||||
int32 fDimension;
|
||||
int32 fLowerBound;
|
||||
int32 fUpperBound;
|
||||
bool fBoundsInitialized;
|
||||
};
|
||||
|
||||
|
||||
// TODO: Are ArrayValueNode and InternalArrayValueNode still needed?
|
||||
|
||||
class ArrayValueNode : public AbstractArrayValueNode {
|
||||
public:
|
||||
ArrayValueNode(ValueNodeChild* nodeChild,
|
||||
ArrayType* type);
|
||||
virtual ~ArrayValueNode();
|
||||
};
|
||||
|
||||
|
||||
class InternalArrayValueNode : public AbstractArrayValueNode {
|
||||
public:
|
||||
InternalArrayValueNode(
|
||||
ValueNodeChild* nodeChild,
|
||||
ArrayType* type, int32 dimension);
|
||||
virtual ~InternalArrayValueNode();
|
||||
};
|
||||
|
||||
|
||||
class AbstractArrayValueNodeChild : public ValueNodeChild {
|
||||
public:
|
||||
AbstractArrayValueNodeChild(
|
||||
AbstractArrayValueNode* parent,
|
||||
const BString& name, int64 elementIndex);
|
||||
virtual ~AbstractArrayValueNodeChild();
|
||||
|
||||
AbstractArrayValueNode* ArrayParent() const { return fParent; }
|
||||
int32 ElementIndex() const { return fElementIndex; }
|
||||
|
||||
virtual const BString& Name() const;
|
||||
virtual ValueNode* Parent() const;
|
||||
|
||||
protected:
|
||||
AbstractArrayValueNode* fParent;
|
||||
BString fName;
|
||||
int64 fElementIndex;
|
||||
};
|
||||
|
||||
|
||||
class ArrayValueNodeChild : public AbstractArrayValueNodeChild {
|
||||
public:
|
||||
ArrayValueNodeChild(
|
||||
AbstractArrayValueNode* parent,
|
||||
const BString& name, int64 elementIndex,
|
||||
Type* type);
|
||||
virtual ~ArrayValueNodeChild();
|
||||
|
||||
virtual Type* GetType() const;
|
||||
|
||||
virtual status_t ResolveLocation(ValueLoader* valueLoader,
|
||||
ValueLocation*& _location);
|
||||
|
||||
private:
|
||||
Type* fType;
|
||||
};
|
||||
|
||||
|
||||
class InternalArrayValueNodeChild : public AbstractArrayValueNodeChild {
|
||||
public:
|
||||
InternalArrayValueNodeChild(
|
||||
AbstractArrayValueNode* parent,
|
||||
const BString& name, int64 elementIndex,
|
||||
ArrayType* type);
|
||||
virtual ~InternalArrayValueNodeChild();
|
||||
|
||||
virtual Type* GetType() const;
|
||||
|
||||
virtual bool IsInternal() const;
|
||||
virtual status_t CreateInternalNode(ValueNode*& _node);
|
||||
|
||||
virtual status_t ResolveLocation(ValueLoader* valueLoader,
|
||||
ValueLocation*& _location);
|
||||
|
||||
private:
|
||||
ArrayType* fType;
|
||||
};
|
||||
|
||||
|
||||
#endif // ARRAY_VALUE_NODE_H
|
||||
@@ -0,0 +1,69 @@
|
||||
/*
|
||||
* Copyright 2012-2015, Rene Gollent, [email protected].
|
||||
* Distributed under the terms of the MIT License.
|
||||
*/
|
||||
#ifndef BLIST_VALUE_NODE_H
|
||||
#define BLIST_VALUE_NODE_H
|
||||
|
||||
|
||||
#include <List.h>
|
||||
#include <Variant.h>
|
||||
|
||||
#include <ObjectList.h>
|
||||
|
||||
#include "ValueLocation.h"
|
||||
#include "ValueNode.h"
|
||||
|
||||
|
||||
class CompoundType;
|
||||
|
||||
|
||||
class BListValueNode : public ValueNode {
|
||||
public:
|
||||
BListValueNode(ValueNodeChild* nodeChild,
|
||||
Type* type);
|
||||
virtual ~BListValueNode();
|
||||
|
||||
virtual Type* GetType() const;
|
||||
virtual status_t ResolvedLocationAndValue(
|
||||
ValueLoader* valueLoader,
|
||||
ValueLocation*& _location,
|
||||
Value*& _value);
|
||||
|
||||
virtual bool ChildCreationNeedsValue() const
|
||||
{ return true; }
|
||||
virtual status_t CreateChildren(TeamTypeInformation* info);
|
||||
virtual int32 CountChildren() const;
|
||||
virtual ValueNodeChild* ChildAt(int32 index) const;
|
||||
|
||||
virtual bool IsRangedContainer() const;
|
||||
virtual bool IsContainerRangeFixed() const;
|
||||
virtual void ClearChildren();
|
||||
virtual status_t CreateChildrenInRange(
|
||||
TeamTypeInformation* info,
|
||||
int32 lowIndex, int32 highIndex);
|
||||
virtual status_t SupportedChildRange(int32& lowIndex,
|
||||
int32& highIndex) const;
|
||||
private:
|
||||
class BListElementNodeChild;
|
||||
class BListItemCountNodeChild;
|
||||
|
||||
// for GCC2
|
||||
friend class BListElementNodeChild;
|
||||
friend class BListItemCountNodeChild;
|
||||
|
||||
typedef BObjectList<ValueNodeChild> ChildNodeList;
|
||||
|
||||
private:
|
||||
|
||||
Type* fType;
|
||||
ChildNodeList fChildren;
|
||||
BVariant fDataLocation;
|
||||
BVariant fItemCountLocation;
|
||||
Type* fItemCountType;
|
||||
int32 fItemCount;
|
||||
bool fCountChildCreated;
|
||||
};
|
||||
|
||||
|
||||
#endif // BLIST_VALUE_NODE_H
|
||||
@@ -0,0 +1,139 @@
|
||||
/*
|
||||
* Copyright 2011-2015, Rene Gollent, [email protected].
|
||||
* Distributed under the terms of the MIT License.
|
||||
*/
|
||||
#ifndef BMESSAGE_VALUE_NODE_H
|
||||
#define BMESSAGE_VALUE_NODE_H
|
||||
|
||||
#include <Message.h>
|
||||
#include <MessagePrivate.h>
|
||||
#include <ObjectList.h>
|
||||
#include <Variant.h>
|
||||
|
||||
#include "ValueLocation.h"
|
||||
#include "ValueNode.h"
|
||||
|
||||
|
||||
class CompoundType;
|
||||
|
||||
|
||||
class BMessageValueNode : public ValueNode {
|
||||
public:
|
||||
BMessageValueNode(
|
||||
ValueNodeChild* nodeChild, Type* type);
|
||||
virtual ~BMessageValueNode();
|
||||
|
||||
virtual Type* GetType() const;
|
||||
virtual status_t ResolvedLocationAndValue(
|
||||
ValueLoader* valueLoader,
|
||||
ValueLocation*& _location,
|
||||
Value*& _value);
|
||||
|
||||
virtual bool ChildCreationNeedsValue() const
|
||||
{ return true; }
|
||||
virtual status_t CreateChildren(TeamTypeInformation* info);
|
||||
virtual int32 CountChildren() const;
|
||||
virtual ValueNodeChild* ChildAt(int32 index) const;
|
||||
|
||||
private:
|
||||
|
||||
status_t _GetTypeForTypeCode(
|
||||
TeamTypeInformation* info,
|
||||
type_code type,
|
||||
Type*& _type);
|
||||
status_t _FindField(const char* name,
|
||||
type_code type,
|
||||
BMessage::field_header** result) const;
|
||||
uint32 _HashName(const char* name) const;
|
||||
status_t _FindDataLocation(const char* name,
|
||||
type_code type, int32 index,
|
||||
ValueLocation& location) const;
|
||||
|
||||
private:
|
||||
class BMessageFieldNode;
|
||||
class BMessageFieldNodeChild;
|
||||
|
||||
// for GCC2
|
||||
friend class BMessageFieldNode;
|
||||
friend class BMessageFieldNodeChild;
|
||||
friend class BMessageWhatNodeChild;
|
||||
|
||||
typedef BObjectList<ValueNodeChild> ChildNodeList;
|
||||
|
||||
private:
|
||||
Type* fType;
|
||||
ChildNodeList fChildren;
|
||||
BVariant fDataLocation;
|
||||
BMessage::message_header*
|
||||
fHeader;
|
||||
BMessage::field_header* fFields;
|
||||
uint8* fData;
|
||||
BMessage fMessage;
|
||||
bool fIsFlatMessage;
|
||||
};
|
||||
|
||||
|
||||
class BMessageValueNode::BMessageFieldNode : public ValueNode {
|
||||
public:
|
||||
BMessageFieldNode(
|
||||
BMessageFieldNodeChild *child,
|
||||
BMessageValueNode* parent,
|
||||
const BString& name,
|
||||
type_code type, int32 count);
|
||||
|
||||
virtual ~BMessageFieldNode();
|
||||
|
||||
virtual Type* GetType() const;
|
||||
|
||||
virtual status_t ResolvedLocationAndValue(
|
||||
ValueLoader* loader,
|
||||
ValueLocation *& _location,
|
||||
Value*& _value);
|
||||
|
||||
virtual status_t CreateChildren(TeamTypeInformation* info);
|
||||
virtual int32 CountChildren() const;
|
||||
virtual ValueNodeChild* ChildAt(int32 index) const;
|
||||
|
||||
private:
|
||||
BString fName;
|
||||
Type* fType;
|
||||
BMessageValueNode* fParent;
|
||||
type_code fFieldType;
|
||||
int32 fFieldCount;
|
||||
ChildNodeList fChildren;
|
||||
};
|
||||
|
||||
|
||||
class BMessageValueNode::BMessageFieldNodeChild : public ValueNodeChild {
|
||||
public:
|
||||
BMessageFieldNodeChild(
|
||||
BMessageValueNode* parent,
|
||||
Type* nodeType,
|
||||
const BString &name,
|
||||
type_code type, int32 count,
|
||||
int32 index = -1);
|
||||
|
||||
virtual ~BMessageFieldNodeChild();
|
||||
|
||||
virtual const BString& Name() const;
|
||||
virtual Type* GetType() const;
|
||||
virtual ValueNode* Parent() const;
|
||||
|
||||
virtual bool IsInternal() const;
|
||||
virtual status_t CreateInternalNode(
|
||||
ValueNode*& _node);
|
||||
|
||||
virtual status_t ResolveLocation(ValueLoader* valueLoader,
|
||||
ValueLocation*& _location);
|
||||
|
||||
private:
|
||||
BString fName;
|
||||
BString fPresentationName;
|
||||
Type* fType;
|
||||
BMessageValueNode* fParent;
|
||||
type_code fFieldType;
|
||||
int32 fFieldCount;
|
||||
int32 fFieldIndex;
|
||||
};
|
||||
|
||||
#endif // BMESSAGE_VALUE_NODE_H
|
||||
@@ -0,0 +1,32 @@
|
||||
/*
|
||||
* Copyright 2010, Rene Gollent, [email protected].
|
||||
* Distributed under the terms of the MIT License.
|
||||
*/
|
||||
#ifndef CSTRING_VALUE_NODE_H
|
||||
#define CSTRING_VALUE_NODE_H
|
||||
|
||||
|
||||
#include "ValueNode.h"
|
||||
|
||||
|
||||
class AddressType;
|
||||
|
||||
|
||||
class CStringValueNode : public ChildlessValueNode {
|
||||
public:
|
||||
CStringValueNode(ValueNodeChild* nodeChild,
|
||||
Type* type);
|
||||
virtual ~CStringValueNode();
|
||||
|
||||
virtual Type* GetType() const;
|
||||
|
||||
virtual status_t ResolvedLocationAndValue(
|
||||
ValueLoader* valueLoader,
|
||||
ValueLocation*& _location,
|
||||
Value*& _value);
|
||||
|
||||
private:
|
||||
Type* fType;
|
||||
};
|
||||
|
||||
#endif // CSTRING_VALUE_NODE_H
|
||||
@@ -0,0 +1,54 @@
|
||||
/*
|
||||
* Copyright 2015, Rene Gollent, [email protected].
|
||||
* Copyright 2009, Ingo Weinhold, [email protected].
|
||||
* Distributed under the terms of the MIT License.
|
||||
*/
|
||||
#ifndef COMPOUND_VALUE_NODE_H
|
||||
#define COMPOUND_VALUE_NODE_H
|
||||
|
||||
|
||||
#include <ObjectList.h>
|
||||
|
||||
#include "ValueNode.h"
|
||||
|
||||
|
||||
class CompoundType;
|
||||
|
||||
|
||||
class CompoundValueNode : public ValueNode {
|
||||
public:
|
||||
CompoundValueNode(ValueNodeChild* nodeChild,
|
||||
CompoundType* type);
|
||||
virtual ~CompoundValueNode();
|
||||
|
||||
virtual Type* GetType() const;
|
||||
|
||||
virtual status_t ResolvedLocationAndValue(
|
||||
ValueLoader* valueLoader,
|
||||
ValueLocation*& _location,
|
||||
Value*& _value);
|
||||
|
||||
// locking required
|
||||
|
||||
virtual status_t CreateChildren(TeamTypeInformation* info);
|
||||
virtual int32 CountChildren() const;
|
||||
virtual ValueNodeChild* ChildAt(int32 index) const;
|
||||
|
||||
private:
|
||||
class Child;
|
||||
class BaseTypeChild;
|
||||
class MemberChild;
|
||||
|
||||
// for GCC2
|
||||
friend class BaseTypeChild;
|
||||
friend class MemberChild;
|
||||
|
||||
typedef BObjectList<Child> ChildList;
|
||||
|
||||
private:
|
||||
CompoundType* fType;
|
||||
ChildList fChildren;
|
||||
};
|
||||
|
||||
|
||||
#endif // ADDRESS_VALUE_NODE_H
|
||||
@@ -0,0 +1,33 @@
|
||||
/*
|
||||
* Copyright 2009, Ingo Weinhold, [email protected].
|
||||
* Distributed under the terms of the MIT License.
|
||||
*/
|
||||
#ifndef ENUMERATION_VALUE_NODE_H
|
||||
#define ENUMERATION_VALUE_NODE_H
|
||||
|
||||
|
||||
#include "ValueNode.h"
|
||||
|
||||
|
||||
class EnumerationType;
|
||||
|
||||
|
||||
class EnumerationValueNode : public ChildlessValueNode {
|
||||
public:
|
||||
EnumerationValueNode(ValueNodeChild* nodeChild,
|
||||
EnumerationType* type);
|
||||
virtual ~EnumerationValueNode();
|
||||
|
||||
virtual Type* GetType() const;
|
||||
|
||||
virtual status_t ResolvedLocationAndValue(
|
||||
ValueLoader* valueLoader,
|
||||
ValueLocation*& _location,
|
||||
Value*& _value);
|
||||
|
||||
private:
|
||||
EnumerationType* fType;
|
||||
};
|
||||
|
||||
|
||||
#endif // ENUMERATION_VALUE_NODE_H
|
||||
@@ -0,0 +1,56 @@
|
||||
/*
|
||||
* Copyright 2014, Rene Gollent, [email protected].
|
||||
* Distributed under the terms of the MIT License.
|
||||
*/
|
||||
#ifndef EXPRESSION_VALUE_NODE_H
|
||||
#define EXPRESSION_VALUE_NODE_H
|
||||
|
||||
|
||||
#include "ValueNode.h"
|
||||
|
||||
|
||||
class ExpressionValueNodeChild;
|
||||
|
||||
|
||||
class ExpressionValueNode : public ChildlessValueNode {
|
||||
public:
|
||||
ExpressionValueNode(
|
||||
ExpressionValueNodeChild* nodeChild,
|
||||
Type* type);
|
||||
virtual ~ExpressionValueNode();
|
||||
|
||||
virtual Type* GetType() const;
|
||||
|
||||
virtual status_t ResolvedLocationAndValue(
|
||||
ValueLoader* valueLoader,
|
||||
ValueLocation*& _location,
|
||||
Value*& _value);
|
||||
|
||||
private:
|
||||
Type* fType;
|
||||
};
|
||||
|
||||
|
||||
class ExpressionValueNodeChild : public ValueNodeChild {
|
||||
public:
|
||||
ExpressionValueNodeChild(
|
||||
const BString& expression,
|
||||
Type* type);
|
||||
virtual ~ExpressionValueNodeChild();
|
||||
|
||||
virtual const BString& Name() const;
|
||||
virtual Type* GetType() const;
|
||||
virtual ValueNode* Parent() const;
|
||||
|
||||
const BString& GetExpression() const { return fExpression; };
|
||||
|
||||
virtual status_t ResolveLocation(ValueLoader* valueLoader,
|
||||
ValueLocation*& _location);
|
||||
|
||||
private:
|
||||
BString fExpression;
|
||||
Type* fResultType;
|
||||
};
|
||||
|
||||
|
||||
#endif // EXPRESSION_VALUE_NODE_H
|
||||
@@ -0,0 +1,34 @@
|
||||
/*
|
||||
* Copyright 2009, Ingo Weinhold, [email protected].
|
||||
* Distributed under the terms of the MIT License.
|
||||
*/
|
||||
#ifndef POINTER_TO_MEMBER_VALUE_NODE_H
|
||||
#define POINTER_TO_MEMBER_VALUE_NODE_H
|
||||
|
||||
|
||||
#include "ValueNode.h"
|
||||
|
||||
|
||||
class PointerToMemberType;
|
||||
|
||||
|
||||
class PointerToMemberValueNode : public ChildlessValueNode {
|
||||
public:
|
||||
PointerToMemberValueNode(
|
||||
ValueNodeChild* nodeChild,
|
||||
PointerToMemberType* type);
|
||||
virtual ~PointerToMemberValueNode();
|
||||
|
||||
virtual Type* GetType() const;
|
||||
|
||||
virtual status_t ResolvedLocationAndValue(
|
||||
ValueLoader* valueLoader,
|
||||
ValueLocation*& _location,
|
||||
Value*& _value);
|
||||
|
||||
private:
|
||||
PointerToMemberType* fType;
|
||||
};
|
||||
|
||||
|
||||
#endif // POINTER_TO_MEMBER_VALUE_NODE_H
|
||||
@@ -0,0 +1,33 @@
|
||||
/*
|
||||
* Copyright 2009, Ingo Weinhold, [email protected].
|
||||
* Distributed under the terms of the MIT License.
|
||||
*/
|
||||
#ifndef PRIMITIVE_VALUE_NODE_H
|
||||
#define PRIMITIVE_VALUE_NODE_H
|
||||
|
||||
|
||||
#include "ValueNode.h"
|
||||
|
||||
|
||||
class PrimitiveType;
|
||||
|
||||
|
||||
class PrimitiveValueNode : public ChildlessValueNode {
|
||||
public:
|
||||
PrimitiveValueNode(ValueNodeChild* nodeChild,
|
||||
PrimitiveType* type);
|
||||
virtual ~PrimitiveValueNode();
|
||||
|
||||
virtual Type* GetType() const;
|
||||
|
||||
virtual status_t ResolvedLocationAndValue(
|
||||
ValueLoader* valueLoader,
|
||||
ValueLocation*& _location,
|
||||
Value*& _value);
|
||||
|
||||
private:
|
||||
PrimitiveType* fType;
|
||||
};
|
||||
|
||||
|
||||
#endif // PRIMITIVE_VALUE_NODE_H
|
||||
@@ -0,0 +1,34 @@
|
||||
/*
|
||||
* Copyright 2009, Ingo Weinhold, [email protected].
|
||||
* Distributed under the terms of the MIT License.
|
||||
*/
|
||||
#ifndef VARIABLE_VALUE_NODE_CHILD_H
|
||||
#define VARIABLE_VALUE_NODE_CHILD_H
|
||||
|
||||
|
||||
#include "ValueNode.h"
|
||||
|
||||
|
||||
class Variable;
|
||||
|
||||
|
||||
class VariableValueNodeChild : public ValueNodeChild {
|
||||
public:
|
||||
VariableValueNodeChild(Variable* variable);
|
||||
virtual ~VariableValueNodeChild();
|
||||
|
||||
virtual const BString& Name() const;
|
||||
virtual Type* GetType() const;
|
||||
virtual ValueNode* Parent() const;
|
||||
|
||||
Variable* GetVariable() const { return fVariable; };
|
||||
|
||||
virtual status_t ResolveLocation(ValueLoader* valueLoader,
|
||||
ValueLocation*& _location);
|
||||
|
||||
private:
|
||||
Variable* fVariable;
|
||||
};
|
||||
|
||||
|
||||
#endif // VARIABLE_VALUE_NODE_CHILD_H
|
||||
@@ -0,0 +1,21 @@
|
||||
/*
|
||||
* Copyright 2009, Ingo Weinhold, [email protected].
|
||||
* Distributed under the terms of the MIT License.
|
||||
*/
|
||||
#ifndef ADDRESS_VALUE_H
|
||||
#define ADDRESS_VALUE_H
|
||||
|
||||
|
||||
#include "IntegerValue.h"
|
||||
|
||||
|
||||
class AddressValue : public IntegerValue {
|
||||
public:
|
||||
AddressValue(const BVariant& value);
|
||||
virtual ~AddressValue();
|
||||
|
||||
virtual bool ToString(BString& _string) const;
|
||||
};
|
||||
|
||||
|
||||
#endif // ADDRESS_VALUE_H
|
||||
@@ -0,0 +1,30 @@
|
||||
/*
|
||||
* Copyright 2009, Ingo Weinhold, [email protected].
|
||||
* Distributed under the terms of the MIT License.
|
||||
*/
|
||||
#ifndef BOOL_VALUE_H
|
||||
#define BOOL_VALUE_H
|
||||
|
||||
|
||||
#include "Value.h"
|
||||
|
||||
|
||||
class BoolValue : public Value {
|
||||
public:
|
||||
BoolValue(bool value);
|
||||
virtual ~BoolValue();
|
||||
|
||||
bool GetValue() const
|
||||
{ return fValue; }
|
||||
|
||||
virtual bool ToString(BString& _string) const;
|
||||
virtual bool ToVariant(BVariant& _value) const;
|
||||
|
||||
virtual bool operator==(const Value& other) const;
|
||||
|
||||
private:
|
||||
bool fValue;
|
||||
};
|
||||
|
||||
|
||||
#endif // BOOL_VALUE_H
|
||||
@@ -0,0 +1,31 @@
|
||||
/*
|
||||
* Copyright 2009, Ingo Weinhold, [email protected].
|
||||
* Distributed under the terms of the MIT License.
|
||||
*/
|
||||
#ifndef ENUMERATION_VALUE_H
|
||||
#define ENUMERATION_VALUE_H
|
||||
|
||||
|
||||
#include "IntegerValue.h"
|
||||
|
||||
|
||||
class EnumerationType;
|
||||
|
||||
|
||||
class EnumerationValue : public IntegerValue {
|
||||
public:
|
||||
EnumerationValue(EnumerationType* type,
|
||||
const BVariant& value);
|
||||
virtual ~EnumerationValue();
|
||||
|
||||
EnumerationType* GetType() const
|
||||
{ return fType; }
|
||||
|
||||
virtual bool ToString(BString& _string) const;
|
||||
|
||||
private:
|
||||
EnumerationType* fType;
|
||||
};
|
||||
|
||||
|
||||
#endif // ENUMERATION_VALUE_H
|
||||
@@ -0,0 +1,30 @@
|
||||
/*
|
||||
* Copyright 2009, Ingo Weinhold, [email protected].
|
||||
* Distributed under the terms of the MIT License.
|
||||
*/
|
||||
#ifndef FLOAT_VALUE_H
|
||||
#define FLOAT_VALUE_H
|
||||
|
||||
|
||||
#include "Value.h"
|
||||
|
||||
|
||||
class FloatValue : public Value {
|
||||
public:
|
||||
FloatValue(const BVariant& value);
|
||||
virtual ~FloatValue();
|
||||
|
||||
BVariant GetValue() const
|
||||
{ return fValue; }
|
||||
|
||||
virtual bool ToString(BString& _string) const;
|
||||
virtual bool ToVariant(BVariant& _value) const;
|
||||
|
||||
virtual bool operator==(const Value& other) const;
|
||||
|
||||
private:
|
||||
BVariant fValue;
|
||||
};
|
||||
|
||||
|
||||
#endif // FLOAT_VALUE_H
|
||||
@@ -0,0 +1,36 @@
|
||||
/*
|
||||
* Copyright 2009, Ingo Weinhold, [email protected].
|
||||
* Distributed under the terms of the MIT License.
|
||||
*/
|
||||
#ifndef INTEGER_VALUE_H
|
||||
#define INTEGER_VALUE_H
|
||||
|
||||
|
||||
#include "Value.h"
|
||||
|
||||
|
||||
class IntegerValue : public Value {
|
||||
public:
|
||||
IntegerValue(const BVariant& value);
|
||||
virtual ~IntegerValue();
|
||||
|
||||
bool IsSigned() const;
|
||||
|
||||
int64 ToInt64() const
|
||||
{ return fValue.ToInt64(); }
|
||||
uint64 ToUInt64() const
|
||||
{ return fValue.ToUInt64(); }
|
||||
const BVariant& GetValue() const
|
||||
{ return fValue; }
|
||||
|
||||
virtual bool ToString(BString& _string) const;
|
||||
virtual bool ToVariant(BVariant& _value) const;
|
||||
|
||||
virtual bool operator==(const Value& other) const;
|
||||
|
||||
protected:
|
||||
BVariant fValue;
|
||||
};
|
||||
|
||||
|
||||
#endif // INTEGER_VALUE_H
|
||||
@@ -0,0 +1,30 @@
|
||||
/*
|
||||
* Copyright 2010, Rene Gollent, [email protected].
|
||||
* Distributed under the terms of the MIT License.
|
||||
*/
|
||||
#ifndef STRING_VALUE_H
|
||||
#define STRING_VALUE_H
|
||||
|
||||
|
||||
#include "Value.h"
|
||||
|
||||
|
||||
class StringValue : public Value {
|
||||
public:
|
||||
StringValue(const char* value);
|
||||
virtual ~StringValue();
|
||||
|
||||
BString GetValue() const
|
||||
{ return fValue; }
|
||||
|
||||
virtual bool ToString(BString& _string) const;
|
||||
virtual bool ToVariant(BVariant& _value) const;
|
||||
|
||||
virtual bool operator==(const Value& other) const;
|
||||
|
||||
private:
|
||||
BString fValue;
|
||||
};
|
||||
|
||||
|
||||
#endif // STRING_VALUE_H
|
||||
Reference in New Issue
Block a user