Tracker: style fixes to PoseList class
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@@ -49,12 +49,13 @@ PoseList::FindPose(const node_ref* node, int32* resultingIndex) const
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BPose* pose = ItemAt(index);
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ASSERT(pose->TargetModel());
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if (*pose->TargetModel()->NodeRef() == *node) {
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if (resultingIndex)
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if (resultingIndex != NULL)
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*resultingIndex = index;
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return pose;
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}
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}
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return NULL;
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}
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@@ -67,7 +68,7 @@ PoseList::FindPose(const entry_ref* entry, int32* resultingIndex) const
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BPose* pose = ItemAt(index);
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ASSERT(pose->TargetModel());
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if (*pose->TargetModel()->EntryRef() == *entry) {
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if (resultingIndex)
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if (resultingIndex != NULL)
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*resultingIndex = index;
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return pose;
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@@ -92,7 +93,7 @@ PoseList::DeepFindPose(const node_ref* node, int32* resultingIndex) const
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BPose* pose = ItemAt(index);
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Model* model = pose->TargetModel();
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if (*model->NodeRef() == *node) {
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if (resultingIndex)
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if (resultingIndex != NULL)
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*resultingIndex = index;
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return pose;
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@@ -101,8 +102,8 @@ PoseList::DeepFindPose(const node_ref* node, int32* resultingIndex) const
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// of the link
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if (model->IsSymLink()) {
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model = model->LinkTo();
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if (model && *model->NodeRef() == *node) {
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if (resultingIndex)
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if (model != NULL && *model->NodeRef() == *node) {
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if (resultingIndex != NULL)
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*resultingIndex = index;
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return pose;
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@@ -142,6 +143,7 @@ PoseList::FindAllPoses(const node_ref* node) const
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result->AddItem(pose);
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}
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}
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return result;
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}
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@@ -154,11 +156,12 @@ PoseList::FindPoseByFileName(const char* name, int32* _index) const
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BPose* pose = ItemAt(index);
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ASSERT(pose->TargetModel());
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if (strcmp(pose->TargetModel()->EntryRef()->name, name) == 0) {
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if (_index)
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if (_index != NULL)
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*_index = index;
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return pose;
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}
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}
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return NULL;
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}
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+28
-16
@@ -31,15 +31,15 @@ of Be Incorporated in the United States and other countries. Other brand product
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names are registered trademarks or trademarks of their respective holders.
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All rights reserved.
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*/
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// PoseList is a commonly used instance of BObjectList<BPose>
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// Defines convenience find and iteration calls
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#ifndef _POSE_LIST_H
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#define _POSE_LIST_H
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// PoseList is a commonly used instance of BObjectList<BPose>
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// Defines convenience find and iteration calls
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#include <ObjectList.h>
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#include "ObjectList.h"
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#include "Pose.h"
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@@ -50,15 +50,20 @@ namespace BPrivate {
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class Model;
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class PoseList : public BObjectList<BPose> {
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public:
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PoseList(int32 itemsPerBlock = 20, bool owning = false)
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: BObjectList<BPose>(itemsPerBlock, owning)
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{}
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:
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BObjectList<BPose>(itemsPerBlock, owning)
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{
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}
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PoseList(const PoseList &list)
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: BObjectList<BPose>(list)
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{}
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:
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BObjectList<BPose>(list)
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{
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}
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BPose* FindPose(const node_ref* node, int32* index = NULL) const;
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BPose* FindPose(const entry_ref* entry, int32* index = NULL) const;
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@@ -71,6 +76,7 @@ public:
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BPose* FindPoseByFileName(const char* name, int32* _index = NULL) const;
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};
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// iteration glue, add permutations as needed
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@@ -83,7 +89,7 @@ EachPoseAndModel(PoseList* list,
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for (int32 index = list->CountItems() - 1; index >= 0; index--) {
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BPose* pose = list->ItemAt(index);
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Model* model = pose->TargetModel();
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if (model)
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if (model != NULL)
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(eachFunction)(pose, model, eachParam1);
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}
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}
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@@ -98,7 +104,7 @@ EachPoseAndModel(PoseList* list,
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for (int32 index = list->CountItems() - 1; index >= 0; index--) {
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BPose* pose = list->ItemAt(index);
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Model* model = pose->TargetModel();
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if (model)
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if (model != NULL)
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(eachFunction)(pose, model, index, eachParam1);
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}
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}
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@@ -113,11 +119,12 @@ EachPoseAndModel(PoseList* list,
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for (int32 index = list->CountItems() - 1; index >= 0; index--) {
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BPose* pose = list->ItemAt(index);
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Model* model = pose->TargetModel();
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if (model)
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if (model != NULL)
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(eachFunction)(pose, model, eachParam1, eachParam2);
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}
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}
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template<class EachParam1, class EachParam2>
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void
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EachPoseAndModel(PoseList* list,
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@@ -127,11 +134,12 @@ EachPoseAndModel(PoseList* list,
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for (int32 index = list->CountItems() - 1; index >= 0; index--) {
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BPose* pose = list->ItemAt(index);
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Model* model = pose->TargetModel();
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if (model)
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if (model != NULL)
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(eachFunction)(pose, model, index, eachParam1, eachParam2);
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}
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}
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template<class EachParam1>
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void
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EachPoseAndResolvedModel(PoseList* list,
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@@ -140,11 +148,12 @@ EachPoseAndResolvedModel(PoseList* list,
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for (int32 index = list->CountItems() - 1; index >= 0; index--) {
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BPose* pose = list->ItemAt(index);
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Model* model = pose->TargetModel()->ResolveIfLink();
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if (model)
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if (model != NULL)
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(eachFunction)(pose, model, eachParam1);
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}
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}
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template<class EachParam1>
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void
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EachPoseAndResolvedModel(PoseList* list,
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@@ -154,11 +163,12 @@ EachPoseAndResolvedModel(PoseList* list,
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for (int32 index = list->CountItems() - 1; index >= 0; index--) {
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BPose* pose = list->ItemAt(index);
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Model* model = pose->TargetModel()->ResolveIfLink();
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if (model)
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if (model != NULL)
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(eachFunction)(pose, model, index, eachParam1);
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}
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}
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template<class EachParam1, class EachParam2>
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void
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EachPoseAndResolvedModel(PoseList* list,
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@@ -168,11 +178,12 @@ EachPoseAndResolvedModel(PoseList* list,
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for (int32 index = list->CountItems() - 1; index >= 0; index--) {
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BPose* pose = list->ItemAt(index);
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Model* model = pose->TargetModel()->ResolveIfLink();
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if (model)
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if (model != NULL)
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(eachFunction)(pose, model, eachParam1, eachParam2);
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}
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}
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template<class EachParam1, class EachParam2>
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void
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EachPoseAndResolvedModel(PoseList* list,
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@@ -182,7 +193,7 @@ EachPoseAndResolvedModel(PoseList* list,
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for (int32 index = list->CountItems() - 1; index >= 0; index--) {
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BPose* pose = list->ItemAt(index);
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Model* model = pose->TargetModel()->ResolveIfLink();
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if (model)
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if (model != NULL)
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(eachFunction)(pose, model, index, eachParam1, eachParam2);
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}
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}
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@@ -191,4 +202,5 @@ EachPoseAndResolvedModel(PoseList* list,
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using namespace BPrivate;
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#endif // _POSE_LIST_H
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