haiku3d: Fix type mismatches on x86_64

This commit is contained in:
Jonathan Schleifer
2014-03-15 23:37:56 +01:00
parent 9530f75bf3
commit fee49d2f35
2 changed files with 3 additions and 3 deletions
+2 -2
View File
@@ -257,7 +257,7 @@ RenderView::FrameResized(float width, float height)
void void
RenderView::ErrorCallback(uint32 error) RenderView::ErrorCallback(unsigned long error)
{ {
fprintf(stderr, "OpenGL error (%li): %s\n", error, gluErrorString(error)); fprintf(stderr, "OpenGL error (%lu): %s\n", error, gluErrorString(error));
} }
+1 -1
View File
@@ -24,7 +24,7 @@ public:
virtual void AttachedToWindow(); virtual void AttachedToWindow();
virtual void FrameResized(float width, float height); virtual void FrameResized(float width, float height);
virtual void ErrorCallback(uint32 error); virtual void ErrorCallback(unsigned long error);
protected: protected:
void _InitGL(); void _InitGL();