* Removed DisplaySupport.h, wasn't needed anymore.
* Removed private color set functions from InterfaceDefs.cpp - we might want
something similar, but definitely not like that.
* Minor cleanup, added some missing licenses.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16831 a95241bf-73f2-0310-859d-f6bbb57e9c96
* all cursors owned by a team are visually different,
or (iaw) an already existing cursor is reused when
it is set by the client again
* changed various occurances of cursor data from "int8*"
to "uint8*"
* ServerCursors also remember the R5 data from which
they were created
* the reference counting and destruction of
ServerCursors changed: The cursor knows it is attached
to a CursorManager and one can simply use
ServerCursor::Acquire() and Release() and the reference
counting and everything is being taken care of
* destroying a ViewLayer will now correctly release a set
ServerCursor
* fixed a race condition when setting a cursor through
BView::SetViewCursor(): If the client code looks like this:
BCursor cursor(cursorData);
someView->SetViewCursor(&cursor, false);
there is a relatively high chance the BCursor destructor
told the ServerApp thread to destroy the cursor before
the ServerWindow thread got to "acquire" the cursor for
use by the view layer. The very same problem is likely the
reason that SetViewCursor works to unreliably on R5, even
when the "sync" flag is set to "true" (although it should
theoretically work in that case).
all these fixes make WonderBrush work fine again with the
new support of custom cursors.... coded by axeld and myself
(the joys of pair programming :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16521 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed a myriad of bugs all over the place, ranging from locking errors to
deleting objects that don't belong to the one deleting them (hello HWInterface!)
* Almost all ServerWindow cursor stuff was broken; I've replaced all commands
to set a cursor with a single one AS_SET_CURSOR.
* Renamed some cursor commands.
* Changed the (broken) way ServerApp::fAppCursor was maintained - the application
cursor is now NULL as long as possible.
* Removed superfluous ServerCursor app signature stuff.
* The BApplication will no longer duplicate the default/I-beam cursors, it will
just reuse the default ones which now have fixed tokens.
* As a result, changing the cursor is now working as expected, closing bug #102.
* Rewrote Cursor.h, renamed private members to match our style guide.
* Minor cleanup.
What's still left to be done is reference counting the cursor objects to make them
work right and reliable.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16237 a95241bf-73f2-0310-859d-f6bbb57e9c96
Renamed LinkMsgReceiver.h and LinkMsgSender.h to LinkReceiver.h and LinkSender.h like
the classes they contain.
Split up PortLink.cpp/h into ServerLink.cpp/h and PortLink.cpp/h.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14635 a95241bf-73f2-0310-859d-f6bbb57e9c96
to LinkReceiver, LinkMsgSender to LinkSender, and put everything into the
BPrivate namespace.
Made AppServerLink a cheap object - it will use the applications receiver/sender
and not create its own buffers.
Fixed broken communication stuff here and there (mostly Font.cpp).
Put the newly introduced set|get_system_colors() into the BPrivate namespace -
please don't introduce private functions into the public namespace!!!
Also fixed their broken communication use, as Darkwyrm obviously forgot about
it again: the sequence Flush(); GetNextMessage() without error checking is
purely wrong and can make the app hang and/or crash! :-)
Other minor cleanup.
The input_server used some test mode with the haiku build target which is
probably wrong.
Hopefully I did not forget anything this time.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13128 a95241bf-73f2-0310-859d-f6bbb57e9c96
Now exports B_CURSOR_SYSTEM_DEFAULT and B_CURSOR_I_BEAM - maybe they should
be part of AppDefs.cpp, though.
Style update.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@8200 a95241bf-73f2-0310-859d-f6bbb57e9c96
AppServerLink no longer inherits from BSession
Modified client files which talk to the server to sync with changes in messaging classes
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4942 a95241bf-73f2-0310-859d-f6bbb57e9c96
Tweaks to startup code for BApplication
Tweaked PortQueue to utilize the BSession workaround for PortMessages
Tweaks to message protocol for BCursor
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4939 a95241bf-73f2-0310-859d-f6bbb57e9c96
Tweaked messaging so that things should work properly now
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4735 a95241bf-73f2-0310-859d-f6bbb57e9c96